Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/externals/clhep/include/CLHEP/Vector/ThreeVector.h

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Diff markup

Differences between /externals/clhep/include/CLHEP/Vector/ThreeVector.h (Version 11.3.0) and /externals/clhep/include/CLHEP/Vector/ThreeVector.h (Version 6.0)


  1 // -*- C++ -*-                                      1 
  2 // CLASSDOC OFF                                   
  3 // -------------------------------------------    
  4 // CLASSDOC ON                                    
  5 //                                                
  6 // This file is a part of the CLHEP - a Class     
  7 //                                                
  8 // Hep3Vector is a general 3-vector class defi    
  9 // dimension using double components. Rotation    
 10 // performed by multiplying with an object of     
 11 //                                                
 12 // .SS See Also                                   
 13 // LorentzVector.h, Rotation.h, LorentzRotatio    
 14 //                                                
 15 // .SS Authors                                    
 16 // Leif Lonnblad and Anders Nilsson; Modified     
 17 // ZOOM additions by Mark Fischler                
 18 //                                                
 19                                                   
 20 #ifndef HEP_THREEVECTOR_H                         
 21 #define HEP_THREEVECTOR_H                         
 22                                                   
 23 #include <iostream>                               
 24 #include "CLHEP/Utility/defs.h"                   
 25                                                   
 26 namespace CLHEP {                                 
 27                                                   
 28 class HepRotation;                                
 29 class HepEulerAngles;                             
 30 class HepAxisAngle;                               
 31                                                   
 32 /**                                               
 33  * @author                                        
 34  * @ingroup vector                                
 35  */                                               
 36 class Hep3Vector {                                
 37                                                   
 38 public:                                           
 39                                                   
 40 // Basic properties and operations on 3-vector    
 41                                                   
 42   enum { X=0, Y=1, Z=2, NUM_COORDINATES=3, SIZ    
 43   // Safe indexing of the coordinates when usi    
 44   // (BaBar)                                      
 45                                                   
 46   Hep3Vector();                                   
 47   explicit Hep3Vector(double x);                  
 48   Hep3Vector(double x, double y);                 
 49   Hep3Vector(double x, double y, double z);       
 50   // The constructor.                             
 51                                                   
 52   inline Hep3Vector(const Hep3Vector &);          
 53   inline Hep3Vector(Hep3Vector &&) = default;     
 54   // The copy and move constructors.              
 55                                                   
 56   inline ~Hep3Vector();                           
 57   // The destructor.  Not virtual - inheritanc    
 58                                                   
 59   inline double operator () (int) const;          
 60   // Get components by index -- 0-based (Geant    
 61                                                   
 62   inline double operator [] (int) const;          
 63   // Get components by index -- 0-based (Geant    
 64                                                   
 65   inline double & operator () (int);              
 66   // Set components by index.  0-based.           
 67                                                   
 68   inline double & operator [] (int);              
 69   // Set components by index.  0-based.           
 70                                                   
 71   inline double x() const;                        
 72   inline double y() const;                        
 73   inline double z() const;                        
 74   // The components in cartesian coordinate sy    
 75                                                   
 76   inline void setX(double);                       
 77   inline void setY(double);                       
 78   inline void setZ(double);                       
 79   // Set the components in cartesian coordinat    
 80                                                   
 81   inline void set( double x, double y, double     
 82   // Set all three components in cartesian coo    
 83                                                   
 84   inline double phi() const;                      
 85   // The azimuth angle.                           
 86                                                   
 87   inline double theta() const;                    
 88   // The polar angle.                             
 89                                                   
 90   inline double cosTheta() const;                 
 91   // Cosine of the polar angle.                   
 92                                                   
 93   inline double cos2Theta() const;                
 94   // Cosine squared of the polar angle - faste    
 95                                                   
 96   inline double mag2() const;                     
 97   // The magnitude squared (r^2 in spherical c    
 98                                                   
 99   inline double mag() const;                      
100   // The magnitude (r in spherical coordinate     
101                                                   
102   inline void setPhi(double);                     
103   // Set phi keeping mag and theta constant (B    
104                                                   
105   inline void setTheta(double);                   
106   // Set theta keeping mag and phi constant (B    
107                                                   
108          void setMag(double);                     
109   // Set magnitude keeping theta and phi const    
110                                                   
111   inline double perp2() const;                    
112   // The transverse component squared (rho^2 i    
113                                                   
114   inline double perp() const;                     
115   // The transverse component (rho in cylindri    
116                                                   
117   inline void setPerp(double);                    
118   // Set the transverse component keeping phi     
119                                                   
120   void setCylTheta(double);                       
121   // Set theta while keeping transvers compone    
122                                                   
123   inline double perp2(const Hep3Vector &) cons    
124   // The transverse component w.r.t. given axi    
125                                                   
126   inline double perp(const Hep3Vector &) const    
127   // The transverse component w.r.t. given axi    
128                                                   
129   inline Hep3Vector & operator = (const Hep3Ve    
130   inline Hep3Vector & operator = (Hep3Vector &    
131   // The copy and move assignment operators.      
132                                                   
133   inline bool operator == (const Hep3Vector &)    
134   inline bool operator != (const Hep3Vector &)    
135   // Comparisons (Geant4).                        
136                                                   
137   bool isNear (const Hep3Vector &, double epsi    
138   // Check for equality within RELATIVE tolera    
139   // |v1 - v2|**2 <= epsilon**2 * |v1.dot(v2)|    
140                                                   
141   double howNear(const Hep3Vector & v ) const;    
142   // sqrt ( |v1-v2|**2 / v1.dot(v2) ) with a m    
143   // If v1.dot(v2) is negative, will return 1.    
144                                                   
145   double deltaR(const Hep3Vector & v) const;      
146   // sqrt( pseudorapity_difference**2 + deltaP    
147                                                   
148   inline Hep3Vector & operator += (const Hep3V    
149   // Addition.                                    
150                                                   
151   inline Hep3Vector & operator -= (const Hep3V    
152   // Subtraction.                                 
153                                                   
154   inline Hep3Vector operator - () const;          
155   // Unary minus.                                 
156                                                   
157   inline Hep3Vector & operator *= (double);       
158   // Scaling with real numbers.                   
159                                                   
160          Hep3Vector & operator /= (double);       
161   // Division by (non-zero) real number.          
162                                                   
163   inline Hep3Vector unit() const;                 
164   // Vector parallel to this, but of length 1.    
165                                                   
166   inline Hep3Vector orthogonal() const;           
167   // Vector orthogonal to this (Geant4).          
168                                                   
169   inline double dot(const Hep3Vector &) const;    
170   // double product.                              
171                                                   
172   inline Hep3Vector cross(const Hep3Vector &)     
173   // Cross product.                               
174                                                   
175   double angle(const Hep3Vector &) const;         
176   // The angle w.r.t. another 3-vector.           
177                                                   
178   double pseudoRapidity() const;                  
179   // Returns the pseudo-rapidity, i.e. -ln(tan    
180                                                   
181   void setEta  ( double p );                      
182   // Set pseudo-rapidity, keeping magnitude an    
183                                                   
184   void setCylEta  ( double p );                   
185   // Set pseudo-rapidity, keeping transverse c    
186                                                   
187   Hep3Vector & rotateX(double);                   
188   // Rotates the Hep3Vector around the x-axis.    
189                                                   
190   Hep3Vector & rotateY(double);                   
191   // Rotates the Hep3Vector around the y-axis.    
192                                                   
193   Hep3Vector & rotateZ(double);                   
194   // Rotates the Hep3Vector around the z-axis.    
195                                                   
196   Hep3Vector & rotateUz(const Hep3Vector&);       
197   // Rotates reference frame from Uz to newUz     
198                                                   
199     Hep3Vector & rotate(double, const Hep3Vect    
200   // Rotates around the axis specified by anot    
201   // (Uses methods of HepRotation, forcing lin    
202                                                   
203   Hep3Vector & operator *= (const HepRotation     
204   Hep3Vector & transform(const HepRotation &);    
205   // Transformation with a Rotation matrix.       
206                                                   
207 // = = = = = = = = = = = = = = = = = = = = = =    
208 //                                                
209 // Esoteric properties and operations on 3-vec    
210 //                                                
211 // 1 - Set vectors in various coordinate syste    
212 // 2 - Synonyms for accessing coordinates and     
213 // 3 - Comparisions (dictionary, near-ness, an    
214 // 4 - Intrinsic properties                       
215 // 5 - Properties releative to z axis and arbi    
216 // 6 - Polar and azimuthal angle decomposition    
217 // 7 - Rotations                                  
218 //                                                
219 // = = = = = = = = = = = = = = = = = = = = = =    
220                                                   
221 // 1 - Set vectors in various coordinate syste    
222                                                   
223   inline void setRThetaPhi  (double r, double     
224   // Set in spherical coordinates:  Angles are    
225                                                   
226   inline void setREtaPhi  ( double r, double e    
227   // Set in spherical coordinates, but specify    
228                                                   
229   inline void setRhoPhiZ   (double rho, double    
230   // Set in cylindrical coordinates:  Phi angl    
231                                                   
232   void setRhoPhiTheta ( double rho, double phi    
233   // Set in cylindrical coordinates, but speci    
234                                                   
235   void setRhoPhiEta ( double rho, double phi,     
236   // Set in cylindrical coordinates, but speci    
237                                                   
238 // 2 - Synonyms for accessing coordinates and     
239                                                   
240   inline double getX() const;                     
241   inline double getY() const;                     
242   inline double getZ() const;                     
243   // x(), y(), and z()                            
244                                                   
245   inline double getR    () const;                 
246   inline double getTheta() const;                 
247   inline double getPhi  () const;                 
248   // mag(), theta(), and phi()                    
249                                                   
250   inline double r       () const;                 
251   // mag()                                        
252                                                   
253   inline double rho     () const;                 
254   inline double getRho  () const;                 
255   // perp()                                       
256                                                   
257   double eta     () const;                        
258   double getEta  () const;                        
259   // pseudoRapidity()                             
260                                                   
261   inline void setR ( double s );                  
262   // setMag()                                     
263                                                   
264   inline void setRho ( double s );                
265   // setPerp()                                    
266                                                   
267 // 3 - Comparisions (dictionary, near-ness, an    
268                                                   
269   int compare (const Hep3Vector & v) const;       
270   bool operator > (const Hep3Vector & v) const    
271   bool operator < (const Hep3Vector & v) const    
272   bool operator>= (const Hep3Vector & v) const    
273   bool operator<= (const Hep3Vector & v) const    
274   // dictionary ordering according to z, then     
275                                                   
276   inline double diff2 (const Hep3Vector & v) c    
277   // |v1-v2|**2                                   
278                                                   
279   static double setTolerance (double tol);        
280   static inline double getTolerance ();           
281   // Set the tolerance used in isNear() for He    
282                                                   
283   bool isParallel (const Hep3Vector & v, doubl    
284   // Are the vectors parallel, within the give    
285                                                   
286   bool isOrthogonal (const Hep3Vector & v, dou    
287   // Are the vectors orthogonal, within the gi    
288                                                   
289   double howParallel   (const Hep3Vector & v)     
290   // | v1.cross(v2) / v1.dot(v2) |, to a maxim    
291                                                   
292   double howOrthogonal (const Hep3Vector & v)     
293   // | v1.dot(v2) / v1.cross(v2) |, to a maxim    
294                                                   
295   static const int ToleranceTicks = 100;          
296                                                   
297 // 4 - Intrinsic properties                       
298                                                   
299   double beta    () const;                        
300   // relativistic beta (considering v as a vel    
301   // Same as mag() but will object if >= 1        
302                                                   
303   double gamma() const;                           
304   // relativistic gamma (considering v as a ve    
305                                                   
306   double coLinearRapidity() const;                
307   // inverse tanh (beta)                          
308                                                   
309 // 5 - Properties relative to Z axis and to an    
310                                                   
311     // Note that the non-esoteric CLHEP provid    
312     // theta(), cosTheta(), cos2Theta, and ang    
313                                                   
314   inline double angle() const;                    
315   // angle against the Z axis -- synonym for t    
316                                                   
317   inline double theta(const Hep3Vector & v2) c    
318   // synonym for angle(v2)                        
319                                                   
320   double cosTheta (const Hep3Vector & v2) cons    
321   double cos2Theta(const Hep3Vector & v2) cons    
322   // cos and cos^2 of the angle between two ve    
323                                                   
324   inline Hep3Vector project () const;             
325          Hep3Vector project (const Hep3Vector     
326   // projection of a vector along a direction.    
327                                                   
328   inline Hep3Vector perpPart() const;             
329   inline Hep3Vector perpPart (const Hep3Vector    
330   // vector minus its projection along a direc    
331                                                   
332   double rapidity () const;                       
333   // inverse tanh(v.z())                          
334                                                   
335   double rapidity (const Hep3Vector & v2) cons    
336   // rapidity with respect to specified direct    
337   // inverse tanh (v.dot(u)) where u is a unit    
338                                                   
339   double eta(const Hep3Vector & v2) const;        
340   // - ln tan of the angle beween the vector a    
341                                                   
342 // 6 - Polar and azimuthal angle decomposition    
343                                                   
344   // Decomposition of an angle within referenc    
345                                                   
346   double polarAngle (const Hep3Vector & v2) co    
347   // The reference direction is Z: the polarAn    
348                                                   
349   double deltaPhi (const Hep3Vector & v2) cons    
350   // v.phi()-v2.phi(), brought into the range     
351                                                   
352   double azimAngle  (const Hep3Vector & v2) co    
353   // The reference direction is Z: the azimAng    
354                                                   
355   double polarAngle (const Hep3Vector & v2,       
356           const Hep3Vector & ref) const;          
357   // For arbitrary reference direction,           
358   //  polarAngle is abs(v.angle(ref) - v2.angl    
359                                                   
360   double azimAngle  (const Hep3Vector & v2,       
361           const Hep3Vector & ref) const;          
362   // To compute azimangle, project v and v2 in    
363   // the reference direction.  Then in that pl    
364   // clockwise around the direction from proje    
365                                                   
366 // 7 - Rotations                                  
367                                                   
368 // These mehtods **DO NOT** use anything in th    
369 // Thus, use of v.rotate(axis,delta) does not     
370                                                   
371   Hep3Vector & rotate  (const Hep3Vector & axi    
372   // Synonym for rotate (delta, axis)             
373                                                   
374   Hep3Vector & rotate  (const HepAxisAngle & a    
375   // HepAxisAngle is a struct holding an axis     
376                                                   
377   Hep3Vector & rotate (const HepEulerAngles &     
378   Hep3Vector & rotate (double phi,                
379                         double theta,             
380                         double psi);              
381   // Rotate via Euler Angles. Our Euler Angles    
382   // those of Goldstein Classical Mechanics pa    
383                                                   
384 protected:                                        
385   void setSpherical (double r, double theta, d    
386   void setCylindrical (double r, double phi, d    
387   double negativeInfinity() const;                
388                                                   
389 protected:                                        
390                                                   
391   double data[3];                                 
392   // The components.                              
393                                                   
394   DLL_API static double tolerance;                
395   // default tolerance criterion for isNear()     
396 };  // Hep3Vector                                 
397                                                   
398 // Global Methods                                 
399                                                   
400 Hep3Vector rotationXOf (const Hep3Vector & vec    
401 Hep3Vector rotationYOf (const Hep3Vector & vec    
402 Hep3Vector rotationZOf (const Hep3Vector & vec    
403                                                   
404 Hep3Vector rotationOf (const Hep3Vector & vec,    
405         const Hep3Vector & axis, double delta)    
406 Hep3Vector rotationOf (const Hep3Vector & vec,    
407                                                   
408 Hep3Vector rotationOf (const Hep3Vector & vec,    
409         double phi, double theta, double psi);    
410 Hep3Vector rotationOf (const Hep3Vector & vec,    
411 // Return a new vector based on a rotation of     
412                                                   
413 std::ostream & operator << (std::ostream &, co    
414 // Output to a stream.                            
415                                                   
416 std::istream & operator >> (std::istream &, He    
417 // Input from a stream.                           
418                                                   
419 extern DLL_API const Hep3Vector HepXHat, HepYH    
420                                                   
421 typedef Hep3Vector HepThreeVectorD;               
422 typedef Hep3Vector HepThreeVectorF;               
423                                                   
424 Hep3Vector operator / (const Hep3Vector &, dou    
425 // Division of 3-vectors by non-zero real numb    
426                                                   
427 inline Hep3Vector operator + (const Hep3Vector    
428 // Addition of 3-vectors.                         
429                                                   
430 inline Hep3Vector operator - (const Hep3Vector    
431 // Subtraction of 3-vectors.                      
432                                                   
433 inline double operator * (const Hep3Vector &,     
434 // double product of 3-vectors.                   
435                                                   
436 inline Hep3Vector operator * (const Hep3Vector    
437 inline Hep3Vector operator * (double a, const     
438 // Scaling of 3-vectors with a real number        
439                                                   
440 }  // namespace CLHEP                             
441                                                   
442 #include "CLHEP/Vector/ThreeVector.icc"           
443                                                   
444 #endif /* HEP_THREEVECTOR_H */                    
445