Geant4 Cross Reference

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Geant4/externals/clhep/include/CLHEP/Vector/RotationZ.h

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Diff markup

Differences between /externals/clhep/include/CLHEP/Vector/RotationZ.h (Version 11.3.0) and /externals/clhep/include/CLHEP/Vector/RotationZ.h (Version 11.1.2)


  1 // -*- C++ -*-                                      1 // -*- C++ -*-
  2 // CLASSDOC OFF                                     2 // CLASSDOC OFF
  3 // -------------------------------------------      3 // ---------------------------------------------------------------------------
  4 // CLASSDOC ON                                      4 // CLASSDOC ON
  5 //                                                  5 //
  6 // This file is a part of the CLHEP - a Class       6 // This file is a part of the CLHEP - a Class Library for High Energy Physics.
  7 //                                                  7 //
  8 // This is the definition of the HepRotationZ       8 // This is the definition of the HepRotationZ class for performing rotations
  9 // around the X axis on objects of the Hep3Vec      9 // around the X axis on objects of the Hep3Vector (and HepLorentzVector) class.
 10 //                                                 10 //
 11 // HepRotationZ is a concrete implementation o     11 // HepRotationZ is a concrete implementation of Hep3RotationInterface.
 12 //                                                 12 //
 13 // .SS See Also                                    13 // .SS See Also
 14 // RotationInterfaces.h                            14 // RotationInterfaces.h
 15 // ThreeVector.h, LorentzVector.h, LorentzRota     15 // ThreeVector.h, LorentzVector.h, LorentzRotation.h
 16 //                                                 16 //
 17 // .SS Author                                      17 // .SS Author
 18 // Mark Fischler                                   18 // Mark Fischler
 19                                                    19 
 20 #ifndef HEP_ROTATIONZ_H                            20 #ifndef HEP_ROTATIONZ_H
 21 #define HEP_ROTATIONZ_H                            21 #define HEP_ROTATIONZ_H
 22                                                    22 
 23 #include "CLHEP/Vector/RotationInterfaces.h"       23 #include "CLHEP/Vector/RotationInterfaces.h"
 24                                                    24 
 25 namespace CLHEP {                                  25 namespace CLHEP {
 26                                                    26 
 27 class HepRotationZ;                                27 class HepRotationZ;
 28 class HepRotation;                                 28 class HepRotation;
 29 class HepBoost;                                    29 class HepBoost;
 30                                                    30 
 31 inline HepRotationZ inverseOf(const HepRotatio     31 inline HepRotationZ inverseOf(const HepRotationZ & r);
 32 // Returns the inverse of a RotationZ.             32 // Returns the inverse of a RotationZ.
 33                                                    33 
 34 /**                                                34 /**
 35  * @author                                         35  * @author
 36  * @ingroup vector                                 36  * @ingroup vector
 37  */                                                37  */
 38 class HepRotationZ {                               38 class HepRotationZ {
 39                                                    39 
 40 public:                                            40 public:
 41                                                    41 
 42   // ----------  Constructors and Assignment:      42   // ----------  Constructors and Assignment:
 43                                                    43 
 44   inline HepRotationZ();                           44   inline HepRotationZ();
 45   // Default constructor. Gives an identity ro     45   // Default constructor. Gives an identity rotation. 
 46                                                    46 
 47   HepRotationZ(double delta);                      47   HepRotationZ(double delta);
 48   // supply angle of rotation                      48   // supply angle of rotation 
 49                                                    49 
 50   inline HepRotationZ(const HepRotationZ & ori     50   inline HepRotationZ(const HepRotationZ & orig);
 51   inline HepRotationZ(HepRotationZ && orig) =      51   inline HepRotationZ(HepRotationZ && orig) = default;
 52   // Copy and move constructors.                   52   // Copy and move constructors.
 53                                                    53 
 54   inline HepRotationZ & operator = (const HepR     54   inline HepRotationZ & operator = (const HepRotationZ & r);
 55   inline HepRotationZ & operator = (HepRotatio     55   inline HepRotationZ & operator = (HepRotationZ && r) = default;
 56   // Copy and move assignments from a Rotation     56   // Copy and move assignments from a Rotation, which must be RotationZ
 57                                                    57 
 58   HepRotationZ & set ( double delta );             58   HepRotationZ & set ( double delta );
 59   // set angle of rotation                         59   // set angle of rotation 
 60                                                    60 
 61   inline ~HepRotationZ();                          61   inline ~HepRotationZ();
 62   // Trivial destructor.                           62   // Trivial destructor.
 63                                                    63 
 64   // ----------  Accessors:                        64   // ----------  Accessors:
 65                                                    65 
 66   inline Hep3Vector colX() const;                  66   inline Hep3Vector colX() const;
 67   inline Hep3Vector colY() const;                  67   inline Hep3Vector colY() const;
 68   inline Hep3Vector colZ() const;                  68   inline Hep3Vector colZ() const;
 69   // orthogonal unit-length column vectors         69   // orthogonal unit-length column vectors
 70                                                    70 
 71   inline Hep3Vector rowX() const;                  71   inline Hep3Vector rowX() const;
 72   inline Hep3Vector rowY() const;                  72   inline Hep3Vector rowY() const;
 73   inline Hep3Vector rowZ() const;                  73   inline Hep3Vector rowZ() const;
 74   // orthogonal unit-length row vectors            74   // orthogonal unit-length row vectors
 75                                                    75                                 
 76   inline double xx() const;                        76   inline double xx() const;
 77   inline double xy() const;                        77   inline double xy() const;
 78   inline double xz() const;                        78   inline double xz() const;
 79   inline double yx() const;                        79   inline double yx() const;
 80   inline double yy() const;                        80   inline double yy() const;
 81   inline double yz() const;                        81   inline double yz() const;
 82   inline double zx() const;                        82   inline double zx() const;
 83   inline double zy() const;                        83   inline double zy() const;
 84   inline double zz() const;                        84   inline double zz() const;
 85   // Elements of the rotation matrix (Geant4).     85   // Elements of the rotation matrix (Geant4).
 86                                                    86 
 87   inline HepRep3x3 rep3x3() const;                 87   inline HepRep3x3 rep3x3() const;
 88   //   3x3 representation:                         88   //   3x3 representation:
 89                                                    89 
 90   // ------------  Euler angles:                   90   // ------------  Euler angles:
 91   inline  double getPhi  () const;                 91   inline  double getPhi  () const;
 92   inline  double getTheta() const;                 92   inline  double getTheta() const;
 93   inline  double getPsi  () const;                 93   inline  double getPsi  () const;
 94   double    phi  () const;                         94   double    phi  () const;
 95   double    theta() const;                         95   double    theta() const;
 96   double    psi  () const;                         96   double    psi  () const;
 97   HepEulerAngles eulerAngles() const;              97   HepEulerAngles eulerAngles() const;
 98                                                    98 
 99   // ------------  axis & angle of rotation:       99   // ------------  axis & angle of rotation:
100   inline  double  getDelta() const;               100   inline  double  getDelta() const;
101   inline  Hep3Vector getAxis () const;            101   inline  Hep3Vector getAxis () const;
102   inline  double     delta() const;               102   inline  double     delta() const;
103   inline  Hep3Vector    axis () const;            103   inline  Hep3Vector    axis () const;
104   inline  HepAxisAngle  axisAngle() const;        104   inline  HepAxisAngle  axisAngle() const;
105   inline  void getAngleAxis(double & delta, He    105   inline  void getAngleAxis(double & delta, Hep3Vector & axis) const;
106   // Returns the rotation angle and rotation a    106   // Returns the rotation angle and rotation axis (Geant4).   
107                                                   107 
108   // ------------- Angles of rotated axes         108   // ------------- Angles of rotated axes
109   double phiX() const;                            109   double phiX() const;
110   double phiY() const;                            110   double phiY() const;
111   double phiZ() const;                            111   double phiZ() const;
112   double thetaX() const;                          112   double thetaX() const;
113   double thetaY() const;                          113   double thetaY() const;
114   double thetaZ() const;                          114   double thetaZ() const;
115   // Return angles (RADS) made by rotated axes    115   // Return angles (RADS) made by rotated axes against original axes (Geant4).
116                                                   116 
117   // ----------  Other accessors treating pure    117   // ----------  Other accessors treating pure rotation as a 4-rotation
118                                                   118 
119   inline HepLorentzVector col1() const;           119   inline HepLorentzVector col1() const;
120   inline HepLorentzVector col2() const;           120   inline HepLorentzVector col2() const;
121   inline HepLorentzVector col3() const;           121   inline HepLorentzVector col3() const;
122   //  orthosymplectic 4-vector columns - T com    122   //  orthosymplectic 4-vector columns - T component will be zero
123                                                   123 
124   inline HepLorentzVector col4() const;           124   inline HepLorentzVector col4() const;
125   // Will be (0,0,0,1) for this pure Rotation.    125   // Will be (0,0,0,1) for this pure Rotation.
126                                                   126 
127   inline HepLorentzVector row1() const;           127   inline HepLorentzVector row1() const;
128   inline HepLorentzVector row2() const;           128   inline HepLorentzVector row2() const;
129   inline HepLorentzVector row3() const;           129   inline HepLorentzVector row3() const;
130   //  orthosymplectic 4-vector rows - T compon    130   //  orthosymplectic 4-vector rows - T component will be zero
131                                                   131 
132   inline HepLorentzVector row4() const;           132   inline HepLorentzVector row4() const;
133   // Will be (0,0,0,1) for this pure Rotation.    133   // Will be (0,0,0,1) for this pure Rotation.
134                                                   134 
135   inline double xt() const;                       135   inline double xt() const;
136   inline double yt() const;                       136   inline double yt() const;
137   inline double zt() const;                       137   inline double zt() const;
138   inline double tx() const;                       138   inline double tx() const;
139   inline double ty() const;                       139   inline double ty() const;
140   inline double tz() const;                       140   inline double tz() const;
141   // Will be zero for this pure Rotation          141   // Will be zero for this pure Rotation
142                                                   142 
143   inline double tt() const;                       143   inline double tt() const;
144   // Will be one for this pure Rotation           144   // Will be one for this pure Rotation
145                                                   145 
146   inline HepRep4x4 rep4x4() const;                146   inline HepRep4x4 rep4x4() const;
147   //   4x4 representation.                        147   //   4x4 representation.
148                                                   148 
149   // ---------   Mutators                         149   // ---------   Mutators 
150                                                   150 
151   void setDelta (double delta);                   151   void setDelta (double delta);
152   // change angle of rotation, leaving rotatio    152   // change angle of rotation, leaving rotation axis unchanged.
153                                                   153 
154   // ----------  Decomposition:                   154   // ----------  Decomposition:
155                                                   155 
156   void decompose (HepAxisAngle & rotation, Hep    156   void decompose (HepAxisAngle & rotation, Hep3Vector & boost) const;
157   void decompose (Hep3Vector & boost, HepAxisA    157   void decompose (Hep3Vector & boost, HepAxisAngle & rotation) const;
158   void decompose (HepRotation & rotation, HepB    158   void decompose (HepRotation & rotation, HepBoost & boost) const;
159   void decompose (HepBoost & boost, HepRotatio    159   void decompose (HepBoost & boost, HepRotation & rotation) const;
160    // These are trivial, as the boost vector i    160    // These are trivial, as the boost vector is 0.    
161                                                   161 
162   // ----------  Comparisons:                     162   // ----------  Comparisons: 
163                                                   163   
164   inline bool isIdentity() const;                 164   inline bool isIdentity() const;       
165   // Returns true if the identity matrix (Gean    165   // Returns true if the identity matrix (Geant4).  
166                                                   166 
167   inline int compare( const HepRotationZ & r      167   inline int compare( const HepRotationZ & r  ) const;
168   // Dictionary-order comparison, in order of     168   // Dictionary-order comparison, in order of delta
169   // Used in operator<, >, <=, >=                 169   // Used in operator<, >, <=, >=
170                                                   170 
171   inline bool operator== ( const HepRotationZ     171   inline bool operator== ( const HepRotationZ & r ) const;
172   inline bool operator!= ( const HepRotationZ     172   inline bool operator!= ( const HepRotationZ & r ) const;
173   inline bool operator<  ( const HepRotationZ     173   inline bool operator<  ( const HepRotationZ & r ) const;
174   inline bool operator>  ( const HepRotationZ     174   inline bool operator>  ( const HepRotationZ & r ) const;
175   inline bool operator<= ( const HepRotationZ     175   inline bool operator<= ( const HepRotationZ & r ) const;
176   inline bool operator>= ( const HepRotationZ     176   inline bool operator>= ( const HepRotationZ & r ) const;
177                                                   177 
178   double distance2( const HepRotationZ & r  )     178   double distance2( const HepRotationZ & r  ) const; 
179   // 3 - Tr ( this/r )                            179   // 3 - Tr ( this/r )
180                                                   180 
181   double distance2( const HepRotation &  r  )     181   double distance2( const HepRotation &  r  ) const;
182   // 3 - Tr ( this/r ) -- This works with Rota    182   // 3 - Tr ( this/r ) -- This works with RotationY or Z also
183                                                   183 
184   double howNear( const HepRotationZ & r ) con    184   double howNear( const HepRotationZ & r ) const;
185   double howNear( const HepRotation  & r ) con    185   double howNear( const HepRotation  & r ) const;
186   bool isNear( const HepRotationZ & r,            186   bool isNear( const HepRotationZ & r,
187              double epsilon=Hep4RotationInterf    187              double epsilon=Hep4RotationInterface::tolerance) const;
188   bool isNear( const HepRotation  & r,            188   bool isNear( const HepRotation  & r,
189              double epsilon=Hep4RotationInterf    189              double epsilon=Hep4RotationInterface::tolerance) const;
190                                                   190                                      
191   double distance2( const HepBoost           &    191   double distance2( const HepBoost           & lt  ) const;
192   // 3 - Tr ( this ) + |b|^2 / (1-|b|^2)          192   // 3 - Tr ( this ) + |b|^2 / (1-|b|^2)
193   double distance2( const HepLorentzRotation &    193   double distance2( const HepLorentzRotation & lt  ) const;
194   // 3 - Tr ( this/r ) + |b|^2 / (1-|b|^2) whe    194   // 3 - Tr ( this/r ) + |b|^2 / (1-|b|^2) where b is the boost vector of lt
195                                                   195 
196   double howNear( const HepBoost           & l    196   double howNear( const HepBoost           & lt ) const;
197   double howNear( const HepLorentzRotation & l    197   double howNear( const HepLorentzRotation & lt ) const;
198   bool isNear( const HepBoost           & lt,     198   bool isNear( const HepBoost           & lt,
199              double epsilon=Hep4RotationInterf    199              double epsilon=Hep4RotationInterface::tolerance) const;
200   bool isNear( const HepLorentzRotation & lt,     200   bool isNear( const HepLorentzRotation & lt,
201              double epsilon=Hep4RotationInterf    201              double epsilon=Hep4RotationInterface::tolerance) const;
202                                                   202 
203   // ----------  Properties:                      203   // ----------  Properties:
204                                                   204 
205   double norm2() const;                           205   double norm2() const; 
206   // distance2 (IDENTITY), which is 3 - Tr ( *    206   // distance2 (IDENTITY), which is 3 - Tr ( *this )
207                                                   207 
208   inline void rectify();                          208   inline void rectify();
209   // non-const but logically moot correction f    209   // non-const but logically moot correction for accumulated roundoff errors
210                                                   210 
211   // ---------- Application:                      211   // ---------- Application:
212                                                   212 
213   inline Hep3Vector operator() (const Hep3Vect    213   inline Hep3Vector operator() (const Hep3Vector & p) const;
214   // Rotate a Hep3Vector.                         214   // Rotate a Hep3Vector.         
215                                                   215 
216   inline  Hep3Vector operator * (const Hep3Vec    216   inline  Hep3Vector operator * (const Hep3Vector & p) const;
217   // Multiplication with a Hep3Vector.            217   // Multiplication with a Hep3Vector.
218                                                   218 
219   inline HepLorentzVector operator()( const He    219   inline HepLorentzVector operator()( const HepLorentzVector & w ) const;
220   // Rotate (the space part of) a HepLorentzVe    220   // Rotate (the space part of) a HepLorentzVector.   
221                                                   221 
222   inline  HepLorentzVector operator* ( const H    222   inline  HepLorentzVector operator* ( const HepLorentzVector & w ) const;
223   // Multiplication with a HepLorentzVector.      223   // Multiplication with a HepLorentzVector.
224                                                   224 
225  // ---------- Operations in the group of Rota    225  // ---------- Operations in the group of Rotations
226                                                   226 
227   inline HepRotationZ operator * (const HepRot    227   inline HepRotationZ operator * (const HepRotationZ & rz) const;
228   // Product of two Z rotations:  (this) * rz     228   // Product of two Z rotations:  (this) * rz is known to be RotationZ.
229                                                   229 
230   // Product of two rotations (this) * b - mat    230   // Product of two rotations (this) * b - matrix multiplication  
231                                                   231 
232   inline  HepRotationZ & operator *= (const He    232   inline  HepRotationZ & operator *= (const HepRotationZ & r);
233   inline  HepRotationZ & transform   (const He    233   inline  HepRotationZ & transform   (const HepRotationZ & r);
234   // Matrix multiplication.                       234   // Matrix multiplication.
235   // Note a *= b; <=> a = a * b; while a.trans    235   // Note a *= b; <=> a = a * b; while a.transform(b); <=> a = b * a;
236   // However, in this special case, they commu    236   // However, in this special case, they commute:  Both just add deltas.
237                                                   237 
238   inline HepRotationZ inverse() const;            238   inline HepRotationZ inverse() const;
239   // Returns the inverse.                         239   // Returns the inverse.
240                                                   240 
241   friend HepRotationZ inverseOf(const HepRotat    241   friend HepRotationZ inverseOf(const HepRotationZ & r);
242   // Returns the inverse of a RotationZ.          242   // Returns the inverse of a RotationZ.
243                                                   243 
244   inline HepRotationZ & invert();                 244   inline HepRotationZ & invert();
245   // Inverts the Rotation matrix (be negating     245   // Inverts the Rotation matrix (be negating delta).
246                                                   246 
247   // ---------- I/O:                              247   // ---------- I/O: 
248                                                   248 
249   std::ostream & print( std::ostream & os ) co    249   std::ostream & print( std::ostream & os ) const;
250   // Output, identifying type of rotation and     250   // Output, identifying type of rotation and delta.
251                                                   251 
252   // ---------- Tolerance                         252   // ---------- Tolerance
253                                                   253 
254   static inline double getTolerance();            254   static inline double getTolerance();
255   static inline double setTolerance(double tol    255   static inline double setTolerance(double tol);
256                                                   256 
257 protected:                                        257 protected:
258                                                   258 
259   double its_d;                                   259   double its_d;
260   // The angle of rotation.                       260   // The angle of rotation.
261                                                   261 
262   double its_s;                                   262   double its_s;
263   double its_c;                                   263   double its_c;
264   // Cache the trig functions, for rapid opera    264   // Cache the trig functions, for rapid operations.
265                                                   265 
266   inline HepRotationZ ( double dd, double ss,     266   inline HepRotationZ ( double dd, double ss, double cc );
267   // Unchecked load-the-data-members              267   // Unchecked load-the-data-members
268                                                   268 
269   static inline double proper (double delta);     269   static inline double proper (double delta);
270   // Put an angle into the range of (-PI, PI].    270   // Put an angle into the range of (-PI, PI].  Useful helper method.
271                                                   271 
272 };  // HepRotationZ                               272 };  // HepRotationZ
273                                                   273 
274 inline                                            274 inline   
275 std::ostream & operator <<                        275 std::ostream & operator << 
276   ( std::ostream & os, const HepRotationZ & r     276   ( std::ostream & os, const HepRotationZ & r ) {return r.print(os);}
277                                                   277 
278 // ---------- Free-function operations in the     278 // ---------- Free-function operations in the group of Rotations
279                                                   279 
280 }  // namespace CLHEP                             280 }  // namespace CLHEP
281                                                   281 
282 #include "CLHEP/Vector/RotationZ.icc"             282 #include "CLHEP/Vector/RotationZ.icc"
283                                                   283 
284 #endif /* HEP_ROTATIONZ_H */                      284 #endif /* HEP_ROTATIONZ_H */
285                                                   285 
286                                                   286