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Geant4/externals/clhep/include/CLHEP/Random/Ranlux64Engine.h

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Diff markup

Differences between /externals/clhep/include/CLHEP/Random/Ranlux64Engine.h (Version 11.3.0) and /externals/clhep/include/CLHEP/Random/Ranlux64Engine.h (Version 9.5)


                                                   >>   1 // $Id:$
  1 // -*- C++ -*-                                      2 // -*- C++ -*-
  2 //                                                  3 //
  3 // -------------------------------------------      4 // -----------------------------------------------------------------------
  4 //                             HEP Random           5 //                             HEP Random
  5 //                        --- Ranlux64Engine -      6 //                        --- Ranlux64Engine ---
  6 //                          class header file       7 //                          class header file
  7 // -------------------------------------------      8 // -----------------------------------------------------------------------
  8 // The algorithm for this random engine has be      9 // The algorithm for this random engine has been taken from the notes of 
  9 // a double-precision ranlux implementation by     10 // a double-precision ranlux implementation by Martin Luscher, dated 
 10 // November 1997.                                  11 // November 1997.
 11 //                                                 12 //
 12 // Like the previous ranlux generator, this on     13 // Like the previous ranlux generator, this one also has "luxury" levels,
 13 // determining how many pseudo-random numbers      14 // determining how many pseudo-random numbers are discarded for every 
 14 // twelve values used. Three levels are given,     15 // twelve values used. Three levels are given, with the note that Luscher
 15 // himself advocates only the highest two leve     16 // himself advocates only the highest two levels for this engine.
 16 //  level 0  (p=109):              Throw away      17 //  level 0  (p=109):              Throw away 109 values for every 12 used
 17 //  level 1  (p=202):   (default)  Throw away      18 //  level 1  (p=202):   (default)  Throw away 202 values for every 12 used
 18 //  level 2  (p=397):              Throw away      19 //  level 2  (p=397):              Throw away 397 values for every 12 used
 19 //                                                 20 //
 20 // The initialization is carried out using a M     21 // The initialization is carried out using a Multiplicative Congruential
 21 // generator using formula constants of L'Ecuy     22 // generator using formula constants of L'Ecuyer as described in "F.James,
 22 // Comp. Phys. Comm. 60 (1990) 329-344".           23 // Comp. Phys. Comm. 60 (1990) 329-344".
 23 // ===========================================     24 // =======================================================================
 24 // Ken Smith      - Created Initial draft: 14t     25 // Ken Smith      - Created Initial draft: 14th Jul 1998
 25 //                - Added conversion operators     26 //                - Added conversion operators:  6th Aug 1998
 26 // Mark Fischler                                   27 // Mark Fischler
 27 // 9/9/98   - Added update() routine to allow      28 // 9/9/98   - Added update() routine to allow computation of many at once
 28 //      - Replaced algorithm with jone exactly     29 //      - Replaced algorithm with jone exactly matching Luscher:
 29 //      48-bits generated                          30 //      48-bits generated
 30 //      skip n-12 instead of n numbers             31 //      skip n-12 instead of n numbers
 31 //      - Corrected protection agains overflow     32 //      - Corrected protection agains overflow
 32 // 12/8/04        - Methods for instance save/     33 // 12/8/04        - Methods for instance save/restore     
 33 // 12/27/04       - methods for anonymous save     34 // 12/27/04       - methods for anonymous save/restore 12/27/04    
 34 //                                                 35 //
 35 // ===========================================     36 // =======================================================================
 36                                                    37 
 37 #ifndef Ranlux64Engine_h                           38 #ifndef Ranlux64Engine_h
 38 #define Ranlux64Engine_h                           39 #define Ranlux64Engine_h
 39                                                    40 
 40 #include "CLHEP/Random/RandomEngine.h"             41 #include "CLHEP/Random/RandomEngine.h"
 41                                                    42 
 42 namespace CLHEP {                                  43 namespace CLHEP {
 43                                                    44 
 44 /**                                                45 /**
 45  * @author                                         46  * @author
 46  * @ingroup random                                 47  * @ingroup random
 47  */                                                48  */
 48 class Ranlux64Engine : public HepRandomEngine      49 class Ranlux64Engine : public HepRandomEngine {
 49                                                    50 
 50 public:                                            51 public:
 51                                                    52 
 52   Ranlux64Engine( std::istream& is );              53   Ranlux64Engine( std::istream& is );
 53   Ranlux64Engine();                                54   Ranlux64Engine();
 54   Ranlux64Engine( long seed, int lxr = 1 );    <<  55   Ranlux64Engine( long seed, int lux = 1 );
 55   Ranlux64Engine( int rowIndex, int colIndex,  <<  56   Ranlux64Engine( int rowIndex, int colIndex, int lux );
 56   virtual ~Ranlux64Engine();                       57   virtual ~Ranlux64Engine();
 57   // Constructors and destructor                   58   // Constructors and destructor
 58                                                    59 
 59   double flat();                                   60   double flat();
 60   // It returns a pseudo random number between     61   // It returns a pseudo random number between 0 and 1,
 61   // excluding the end points.                     62   // excluding the end points.
 62                                                    63 
 63   void flatArray (const int size, double* vect     64   void flatArray (const int size, double* vect);
 64   // Fills the array "vect" of specified size      65   // Fills the array "vect" of specified size with flat random values.
 65                                                    66 
 66   void setSeed(long seed, int lxr=1);          <<  67   void setSeed(long seed, int lux=1);
 67   // Sets the state of the algorithm according     68   // Sets the state of the algorithm according to seed.
 68                                                    69 
 69   void setSeeds(const long * seeds, int lxr=1) <<  70   void setSeeds(const long * seeds, int lux=1);
 70   // Sets the state of the algorithm according     71   // Sets the state of the algorithm according to the zero terminated
 71   // array of seeds.  Only the first seed is u     72   // array of seeds.  Only the first seed is used.
 72                                                    73 
 73   void saveStatus( const char filename[] = "Ra     74   void saveStatus( const char filename[] = "Ranlux64.conf" ) const;
 74   // Saves in named file the current engine st     75   // Saves in named file the current engine status.
 75                                                    76 
 76   void restoreStatus( const char filename[] =      77   void restoreStatus( const char filename[] = "Ranlux64.conf" );
 77   // Reads from named file the last saved engi     78   // Reads from named file the last saved engine status and restores it.
 78                                                    79 
 79   void showStatus() const;                         80   void showStatus() const;
 80   // Dumps the engine status on the screen.        81   // Dumps the engine status on the screen.
 81                                                    82 
 82   int getLuxury() const { return luxury; }         83   int getLuxury() const { return luxury; }
 83   // Gets the luxury level.                        84   // Gets the luxury level.
 84                                                    85 
 85   virtual std::ostream & put (std::ostream & o     86   virtual std::ostream & put (std::ostream & os) const;
 86   virtual std::istream & get (std::istream & i     87   virtual std::istream & get (std::istream & is);
 87   static  std::string beginTag ( );                88   static  std::string beginTag ( );
 88   virtual std::istream & getState ( std::istre     89   virtual std::istream & getState ( std::istream & is );
 89                                                    90 
 90   std::string name() const;                        91   std::string name() const;
 91   static std::string engineName() {return "Ran     92   static std::string engineName() {return "Ranlux64Engine";}
 92                                                    93 
 93   std::vector<unsigned long> put () const;         94   std::vector<unsigned long> put () const;
 94   bool get (const std::vector<unsigned long> &     95   bool get (const std::vector<unsigned long> & v);
 95   bool getState (const std::vector<unsigned lo     96   bool getState (const std::vector<unsigned long> & v);
 96                                                    97   
 97   static const unsigned int VECTOR_STATE_SIZE      98   static const unsigned int VECTOR_STATE_SIZE = 30;
 98                                                    99   
 99 private:                                          100 private:
100                                                   101 
101   void update();                                  102   void update();
102   void advance(int dozens);                       103   void advance(int dozens);
103                                                   104 
104   int pDiscard;     // separate sequence by p-    105   int pDiscard;     // separate sequence by p-r = p-12 discarded elements
105   int pDozens;      // pDiscard / 12;             106   int pDozens;      // pDiscard / 12;
106   int endIters;     // pDiscard % 12;             107   int endIters;     // pDiscard % 12;
107   int luxury;                                     108   int luxury;
108                                                   109 
109   int index;                                      110   int index;
110   double randoms[12]; // randoms [i] is the x[    111   double randoms[12]; // randoms [i] is the x[n-i] of Luscher's note
111   double carry;                                   112   double carry;
                                                   >> 113 
                                                   >> 114   static int numEngines;  
                                                   >> 115   static int maxIndex;
112                                                   116 
113 }; // Ranlux64Engine                              117 }; // Ranlux64Engine
114                                                   118 
115 }  // namespace CLHEP                             119 }  // namespace CLHEP
116                                                   120 
117 #endif // Ranlux64Engine_h                        121 #endif // Ranlux64Engine_h
118                                                   122