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1 // -*- C++ -*- 1 2 // 3 // ------------------------------------------- 4 // HEP Random 5 // --- RandStudentT -- 6 // class header file 7 // ------------------------------------------- 8 9 // Class defining methods for shooting Student 10 // values, given a number of degrees of freedo 11 // Default values are used for operator()(). 12 13 // Valid input values are a > 0. When invalid 14 // code silently returns DBL_MAX from <float.h 15 // MAXDOUBLE in <values.h> on systems where th 16 17 // =========================================== 18 // John Marraffino - Created: Based on the C-R 19 // by Ernst Stadlober and Fr 20 // University of Graz, Austr 21 // - Removed <values.h> becaus 22 // on NT : 26th Jun 1998 23 // Gabriele Cosmo - Fixed minor bug on inline 24 // methods. Created .icc fil 25 // - Removed useless methods a 26 // M Fischler - put and get to/from strea 27 // =========================================== 28 29 #ifndef RandStudentT_h 30 #define RandStudentT_h 1 31 32 #include "CLHEP/Random/Random.h" 33 #include "CLHEP/Utility/memory.h" 34 35 namespace CLHEP { 36 37 /** 38 * @author 39 * @ingroup random 40 */ 41 class RandStudentT : public HepRandom { 42 43 public: 44 45 inline RandStudentT ( HepRandomEngine& anEng 46 inline RandStudentT ( HepRandomEngine* anEng 47 // These constructors should be used to inst 48 // distribution object defining a local engi 49 // The static generator will be skipped usin 50 // defined below. 51 // If the engine is passed by pointer the co 52 // will be deleted by the RandStudentT destr 53 // If the engine is passed by reference the 54 // will not be deleted by the RandStudentT d 55 56 virtual ~RandStudentT(); 57 // Destructor 58 59 // Save and restore to/from streams 60 61 std::ostream & put ( std::ostream & os ) con 62 std::istream & get ( std::istream & is ); 63 64 // Static methods to shoot random values usi 65 66 static inline double shoot(); 67 68 static double shoot( double a ); 69 70 static void shootArray ( const int size, do 71 double a=1.0 ); 72 73 // Static methods to shoot random values us 74 // by-passing the static generator. 75 76 static inline double shoot( HepRandomEngine 77 78 static double shoot( HepRandomEngine* anEng 79 double a ); 80 81 static void shootArray ( HepRandomEngine* a 82 double* vect, doub 83 84 // Methods using the localEngine to shoot r 85 // the static generator. 86 87 inline double fire(); 88 89 double fire( double a ); 90 91 void fireArray ( const int size, double* vec 92 void fireArray ( const int size, double* vec 93 double operator()(); 94 double operator()( double a ); 95 96 std::string name() const; 97 HepRandomEngine & engine(); 98 99 static std::string distributionName() {retur 100 // Provides the name of this distribution cl 101 102 103 private: 104 105 std::shared_ptr<HepRandomEngine> localEngine 106 double defaultA; 107 108 }; 109 110 } // namespace CLHEP 111 112 #include "CLHEP/Random/RandStudentT.icc" 113 114 #endif 115