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Geant4/externals/clhep/include/CLHEP/Random/RandLandau.h

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Diff markup

Differences between /externals/clhep/include/CLHEP/Random/RandLandau.h (Version 11.3.0) and /externals/clhep/include/CLHEP/Random/RandLandau.h (Version 9.5.p2)


                                                   >>   1 // $Id:$
  1 // -*- C++ -*-                                      2 // -*- C++ -*-
  2 //                                                  3 //
  3 // -------------------------------------------      4 // -----------------------------------------------------------------------
  4 //                             HEP Random           5 //                             HEP Random
  5 //                          --- RandLandau ---      6 //                          --- RandLandau ---
  6 //                          class header file       7 //                          class header file
  7 // -------------------------------------------      8 // -----------------------------------------------------------------------
  8 // This file is part of Geant4 (simulation too      9 // This file is part of Geant4 (simulation toolkit for HEP).
  9                                                    10 
 10 // Class defining methods for shooting or firi     11 // Class defining methods for shooting or firing Landau distributed 
 11 // random values.                                  12 // random values.   
 12 //                                                 13 // 
 13 // The Landau distribution is parameterless an     14 // The Landau distribution is parameterless and describes the fluctuations
 14 // in energy loss of a particle, making certai     15 // in energy loss of a particle, making certain assumptions.  For 
 15 // definitions and algorithms, the following p     16 // definitions and algorithms, the following papers could be read:
 16 //                                                 17 //
 17 // Landau, Jour Phys VIII, No. 4, p. 201 (1944     18 // Landau, Jour Phys VIII, No. 4, p. 201 (1944)
 18 // Borsh-Supan, Jour Res. of NBS 65B NO. 4 p.      19 // Borsh-Supan, Jour Res. of NBS 65B NO. 4 p. 245 (1961)
 19 // Kolbig & Schorr Comp Phys Comm 31 p. 97 (19     20 // Kolbig & Schorr Comp Phys Comm 31 p. 97 (1984)
 20 //                                                 21 //
 21 // The algorithm implemented comes form RANLAN     22 // The algorithm implemented comes form RANLAN in CERNLIB.
 22                                                    23 
 23 // ===========================================     24 // =======================================================================
 24 // M. Fischler    - Created: 5th January 2000      25 // M. Fischler    - Created: 5th January 2000
 25 // M Fischler      - put and get to/from strea     26 // M Fischler      - put and get to/from streams 12/10/04
 26 //                                                 27 //
 27 // ===========================================     28 // =======================================================================
 28                                                    29 
 29 #ifndef RandLandau_h                               30 #ifndef RandLandau_h
 30 #define RandLandau_h 1                             31 #define RandLandau_h 1
 31                                                    32 
 32 #include "CLHEP/Random/Random.h"                   33 #include "CLHEP/Random/Random.h"
 33 #include "CLHEP/Utility/memory.h"                  34 #include "CLHEP/Utility/memory.h"
 34                                                    35 
 35 namespace CLHEP {                                  36 namespace CLHEP {
 36                                                    37 
 37 /**                                                38 /**
 38  * @author                                         39  * @author
 39  * @ingroup random                                 40  * @ingroup random
 40  */                                                41  */
 41 class RandLandau : public HepRandom {              42 class RandLandau : public HepRandom {
 42                                                    43 
 43 public:                                            44 public:
 44                                                    45 
 45   inline RandLandau ( HepRandomEngine& anEngin     46   inline RandLandau ( HepRandomEngine& anEngine );
 46   inline RandLandau ( HepRandomEngine* anEngin     47   inline RandLandau ( HepRandomEngine* anEngine ); 
 47                                                    48 
 48   // These constructors should be used to inst     49   // These constructors should be used to instantiate a RandLandau
 49   // distribution object defining a local engi     50   // distribution object defining a local engine for it.
 50   // The static generator will be skipped usin     51   // The static generator will be skipped using the non-static methods
 51   // defined below.                                52   // defined below.
 52   // If the engine is passed by pointer the co     53   // If the engine is passed by pointer the corresponding engine object
 53   // will be deleted by the RandLandau destruc     54   // will be deleted by the RandLandau destructor.
 54   // If the engine is passed by reference the      55   // If the engine is passed by reference the corresponding engine object
 55   // will not be deleted by the RandLandau des     56   // will not be deleted by the RandLandau destructor.
 56                                                    57 
 57   virtual ~RandLandau();                           58   virtual ~RandLandau();
 58   // Destructor                                    59   // Destructor
 59                                                    60 
 60   // Save and restore to/from streams              61   // Save and restore to/from streams
 61                                                    62   
 62   std::ostream & put ( std::ostream & os ) con     63   std::ostream & put ( std::ostream & os ) const;
 63   std::istream & get ( std::istream & is );        64   std::istream & get ( std::istream & is );
 64                                                    65 
 65   //                                               66   //
 66   // Methods to generate Landau-distributed ra     67   // Methods to generate Landau-distributed random deviates.
 67   //                                               68   //
 68   // These deviates are accurate to the actual     69   // These deviates are accurate to the actual Landau distribution to
 69   // one part in 10**5 or better.                  70   // one part in 10**5 or better.
 70                                                    71 
 71   // Static methods to shoot random values usi     72   // Static methods to shoot random values using the static generator
 72                                                    73 
 73   static  inline double shoot();                   74   static  inline double shoot();
 74                                                    75 
 75   static  void shootArray ( const int size, do     76   static  void shootArray ( const int size, double* vect );
 76                                                    77 
 77   //  Static methods to shoot random values us     78   //  Static methods to shoot random values using a given engine
 78   //  by-passing the static generator.             79   //  by-passing the static generator.
 79                                                    80 
 80   static  inline double shoot( HepRandomEngine     81   static  inline double shoot( HepRandomEngine* anotherEngine );
 81                                                    82 
 82   static  void shootArray ( HepRandomEngine* a     83   static  void shootArray ( HepRandomEngine* anotherEngine, 
 83           const int size,                          84           const int size,
 84                             double* vect );        85                             double* vect );
 85                                                    86 
 86   //  Instance methods using the localEngine t     87   //  Instance methods using the localEngine to instead of the static 
 87   //  generator, and the default mean and stdD     88   //  generator, and the default mean and stdDev established at construction
 88                                                    89 
 89   inline double fire();                            90   inline double fire();
 90                                                    91 
 91   void fireArray  ( const int size, double* ve     92   void fireArray  ( const int size, double* vect);
 92                                                    93 
 93   inline double operator()();                      94   inline double operator()();
 94                                                    95 
 95   std::string name() const;                        96   std::string name() const;
 96   HepRandomEngine & engine();                      97   HepRandomEngine & engine();
 97                                                    98 
 98   static std::string distributionName() {retur     99   static std::string distributionName() {return "RandLandau";}  
 99   // Provides the name of this distribution cl    100   // Provides the name of this distribution class
100                                                   101   
101                                                   102 
102 protected:                                        103 protected:
103                                                   104 
104   static double transform      (double r);        105   static double transform      (double r);
105   static double transformSmall (double r);        106   static double transformSmall (double r);
106                                                   107 
107 private:                                          108 private:
108                                                   109 
109   std::shared_ptr<HepRandomEngine> localEngine << 110   shared_ptr<HepRandomEngine> localEngine;
110                                                   111 
111 };                                                112 };
112                                                   113 
113 }  // namespace CLHEP                             114 }  // namespace CLHEP
114                                                   115 
115 #include "CLHEP/Random/RandLandau.icc"            116 #include "CLHEP/Random/RandLandau.icc"
116                                                   117 
117 #endif                                            118 #endif
118                                                   119