Geant4 Cross Reference |
>> 1 // $Id:$ 1 // -*- C++ -*- 2 // -*- C++ -*- 2 // 3 // 3 // ------------------------------------------- 4 // ----------------------------------------------------------------------- 4 // HEP Random 5 // HEP Random 5 // --- RandLandau --- 6 // --- RandLandau --- 6 // class header file 7 // class header file 7 // ------------------------------------------- 8 // ----------------------------------------------------------------------- 8 // This file is part of Geant4 (simulation too 9 // This file is part of Geant4 (simulation toolkit for HEP). 9 10 10 // Class defining methods for shooting or firi 11 // Class defining methods for shooting or firing Landau distributed 11 // random values. 12 // random values. 12 // 13 // 13 // The Landau distribution is parameterless an 14 // The Landau distribution is parameterless and describes the fluctuations 14 // in energy loss of a particle, making certai 15 // in energy loss of a particle, making certain assumptions. For 15 // definitions and algorithms, the following p 16 // definitions and algorithms, the following papers could be read: 16 // 17 // 17 // Landau, Jour Phys VIII, No. 4, p. 201 (1944 18 // Landau, Jour Phys VIII, No. 4, p. 201 (1944) 18 // Borsh-Supan, Jour Res. of NBS 65B NO. 4 p. 19 // Borsh-Supan, Jour Res. of NBS 65B NO. 4 p. 245 (1961) 19 // Kolbig & Schorr Comp Phys Comm 31 p. 97 (19 20 // Kolbig & Schorr Comp Phys Comm 31 p. 97 (1984) 20 // 21 // 21 // The algorithm implemented comes form RANLAN 22 // The algorithm implemented comes form RANLAN in CERNLIB. 22 23 23 // =========================================== 24 // ======================================================================= 24 // M. Fischler - Created: 5th January 2000 25 // M. Fischler - Created: 5th January 2000 25 // M Fischler - put and get to/from strea 26 // M Fischler - put and get to/from streams 12/10/04 26 // 27 // 27 // =========================================== 28 // ======================================================================= 28 29 29 #ifndef RandLandau_h 30 #ifndef RandLandau_h 30 #define RandLandau_h 1 31 #define RandLandau_h 1 31 32 32 #include "CLHEP/Random/Random.h" 33 #include "CLHEP/Random/Random.h" 33 #include "CLHEP/Utility/memory.h" 34 #include "CLHEP/Utility/memory.h" 34 35 35 namespace CLHEP { 36 namespace CLHEP { 36 37 37 /** 38 /** 38 * @author 39 * @author 39 * @ingroup random 40 * @ingroup random 40 */ 41 */ 41 class RandLandau : public HepRandom { 42 class RandLandau : public HepRandom { 42 43 43 public: 44 public: 44 45 45 inline RandLandau ( HepRandomEngine& anEngin 46 inline RandLandau ( HepRandomEngine& anEngine ); 46 inline RandLandau ( HepRandomEngine* anEngin 47 inline RandLandau ( HepRandomEngine* anEngine ); 47 48 48 // These constructors should be used to inst 49 // These constructors should be used to instantiate a RandLandau 49 // distribution object defining a local engi 50 // distribution object defining a local engine for it. 50 // The static generator will be skipped usin 51 // The static generator will be skipped using the non-static methods 51 // defined below. 52 // defined below. 52 // If the engine is passed by pointer the co 53 // If the engine is passed by pointer the corresponding engine object 53 // will be deleted by the RandLandau destruc 54 // will be deleted by the RandLandau destructor. 54 // If the engine is passed by reference the 55 // If the engine is passed by reference the corresponding engine object 55 // will not be deleted by the RandLandau des 56 // will not be deleted by the RandLandau destructor. 56 57 57 virtual ~RandLandau(); 58 virtual ~RandLandau(); 58 // Destructor 59 // Destructor 59 60 60 // Save and restore to/from streams 61 // Save and restore to/from streams 61 62 62 std::ostream & put ( std::ostream & os ) con 63 std::ostream & put ( std::ostream & os ) const; 63 std::istream & get ( std::istream & is ); 64 std::istream & get ( std::istream & is ); 64 65 65 // 66 // 66 // Methods to generate Landau-distributed ra 67 // Methods to generate Landau-distributed random deviates. 67 // 68 // 68 // These deviates are accurate to the actual 69 // These deviates are accurate to the actual Landau distribution to 69 // one part in 10**5 or better. 70 // one part in 10**5 or better. 70 71 71 // Static methods to shoot random values usi 72 // Static methods to shoot random values using the static generator 72 73 73 static inline double shoot(); 74 static inline double shoot(); 74 75 75 static void shootArray ( const int size, do 76 static void shootArray ( const int size, double* vect ); 76 77 77 // Static methods to shoot random values us 78 // Static methods to shoot random values using a given engine 78 // by-passing the static generator. 79 // by-passing the static generator. 79 80 80 static inline double shoot( HepRandomEngine 81 static inline double shoot( HepRandomEngine* anotherEngine ); 81 82 82 static void shootArray ( HepRandomEngine* a 83 static void shootArray ( HepRandomEngine* anotherEngine, 83 const int size, 84 const int size, 84 double* vect ); 85 double* vect ); 85 86 86 // Instance methods using the localEngine t 87 // Instance methods using the localEngine to instead of the static 87 // generator, and the default mean and stdD 88 // generator, and the default mean and stdDev established at construction 88 89 89 inline double fire(); 90 inline double fire(); 90 91 91 void fireArray ( const int size, double* ve 92 void fireArray ( const int size, double* vect); 92 93 93 inline double operator()(); 94 inline double operator()(); 94 95 95 std::string name() const; 96 std::string name() const; 96 HepRandomEngine & engine(); 97 HepRandomEngine & engine(); 97 98 98 static std::string distributionName() {retur 99 static std::string distributionName() {return "RandLandau";} 99 // Provides the name of this distribution cl 100 // Provides the name of this distribution class 100 101 101 102 102 protected: 103 protected: 103 104 104 static double transform (double r); 105 static double transform (double r); 105 static double transformSmall (double r); 106 static double transformSmall (double r); 106 107 107 private: 108 private: 108 109 109 std::shared_ptr<HepRandomEngine> localEngine 110 std::shared_ptr<HepRandomEngine> localEngine; 110 111 111 }; 112 }; 112 113 113 } // namespace CLHEP 114 } // namespace CLHEP 114 115 115 #include "CLHEP/Random/RandLandau.icc" 116 #include "CLHEP/Random/RandLandau.icc" 116 117 117 #endif 118 #endif 118 119