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Geant4/externals/clhep/include/CLHEP/Random/RandGamma.h

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Diff markup

Differences between /externals/clhep/include/CLHEP/Random/RandGamma.h (Version 11.3.0) and /externals/clhep/include/CLHEP/Random/RandGamma.h (Version 6.0.p1)


  1 // -*- C++ -*-                                      1 
  2 //                                                
  3 // -------------------------------------------    
  4 //                             HEP Random         
  5 //                          --- RandGamma ---     
  6 //                          class header file     
  7 // -------------------------------------------    
  8                                                   
  9 // Class defining methods for shooting gamma d    
 10 // given a k (default=1) and specifying also a    
 11 // Default values are used for operator()().      
 12                                                   
 13 // Valid input values are k > 0 and lambda > 0    
 14 // presented, the code silently returns -1.0.     
 15                                                   
 16 // ===========================================    
 17 // John Marraffino - Created: 12th May 1998  B    
 18 //                   by Ernst Stadlober and Fr    
 19 //                   University of Graz, Austr    
 20 // Gabriele Cosmo  - Removed useless methods a    
 21 // M Fischler      - put and get to/from strea    
 22 // ===========================================    
 23                                                   
 24 #ifndef RandGamma_h                               
 25 #define RandGamma_h 1                             
 26                                                   
 27 #include "CLHEP/Random/Random.h"                  
 28 #include "CLHEP/Utility/memory.h"                 
 29                                                   
 30 namespace CLHEP {                                 
 31                                                   
 32 /**                                               
 33  * @author                                        
 34  * @ingroup random                                
 35  */                                               
 36 class RandGamma : public HepRandom {              
 37                                                   
 38 public:                                           
 39                                                   
 40   inline RandGamma ( HepRandomEngine& anEngine    
 41                                                   
 42   inline RandGamma ( HepRandomEngine* anEngine    
 43                                                   
 44   // These constructors should be used to inst    
 45   // distribution object defining a local engi    
 46   // The static generator will be skipped usin    
 47   // defined below.                               
 48   // If the engine is passed by pointer the co    
 49   // will be deleted by the RandGamma destruct    
 50   // If the engine is passed by reference the     
 51   // will not be deleted by the RandGamma dest    
 52                                                   
 53   virtual ~RandGamma();                           
 54   // Destructor                                   
 55                                                   
 56   // Static methods to shoot random values usi    
 57                                                   
 58   static inline double shoot();                   
 59                                                   
 60   static double shoot( double k, double lambda    
 61                                                   
 62   static void shootArray ( const int size, dou    
 63                             double k=1.0, doub    
 64                                                   
 65   //  Static methods to shoot random values us    
 66   //  by-passing the static generator.            
 67                                                   
 68   static inline double shoot( HepRandomEngine*    
 69                                                   
 70   static double shoot( HepRandomEngine* anEngi    
 71                                   double k, do    
 72                                                   
 73   static void shootArray ( HepRandomEngine* an    
 74                             double* vect, doub    
 75                             double lambda=1.0     
 76                                                   
 77   //  Methods using the localEngine to shoot r    
 78   //  the static generator.                       
 79                                                   
 80   inline double fire();                           
 81                                                   
 82   double fire( double k, double lambda );         
 83                                                   
 84   void fireArray ( const int size, double* vec    
 85   void fireArray ( const int size, double* vec    
 86                    double k, double lambda );     
 87   inline double operator()();                     
 88   inline double operator()( double k, double l    
 89                                                   
 90   // Save and restore to/from streams             
 91                                                   
 92   std::ostream & put ( std::ostream & os ) con    
 93   std::istream & get ( std::istream & is );       
 94                                                   
 95   std::string name() const;                       
 96   HepRandomEngine & engine();                     
 97                                                   
 98   static std::string distributionName() {retur    
 99   // Provides the name of this distribution cl    
100                                                   
101                                                   
102 private:                                          
103                                                   
104   static double genGamma( HepRandomEngine *anE    
105                                                   
106                                                   
107   std::shared_ptr<HepRandomEngine> localEngine    
108   double defaultK;                                
109   double defaultLambda;                           
110                                                   
111 };                                                
112                                                   
113 }  // namespace CLHEP                             
114                                                   
115 #include "CLHEP/Random/RandGamma.icc"             
116                                                   
117 #endif                                            
118