Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/externals/clhep/include/CLHEP/Random/RandChiSquare.h

Version: [ ReleaseNotes ] [ 1.0 ] [ 1.1 ] [ 2.0 ] [ 3.0 ] [ 3.1 ] [ 3.2 ] [ 4.0 ] [ 4.0.p1 ] [ 4.0.p2 ] [ 4.1 ] [ 4.1.p1 ] [ 5.0 ] [ 5.0.p1 ] [ 5.1 ] [ 5.1.p1 ] [ 5.2 ] [ 5.2.p1 ] [ 5.2.p2 ] [ 6.0 ] [ 6.0.p1 ] [ 6.1 ] [ 6.2 ] [ 6.2.p1 ] [ 6.2.p2 ] [ 7.0 ] [ 7.0.p1 ] [ 7.1 ] [ 7.1.p1 ] [ 8.0 ] [ 8.0.p1 ] [ 8.1 ] [ 8.1.p1 ] [ 8.1.p2 ] [ 8.2 ] [ 8.2.p1 ] [ 8.3 ] [ 8.3.p1 ] [ 8.3.p2 ] [ 9.0 ] [ 9.0.p1 ] [ 9.0.p2 ] [ 9.1 ] [ 9.1.p1 ] [ 9.1.p2 ] [ 9.1.p3 ] [ 9.2 ] [ 9.2.p1 ] [ 9.2.p2 ] [ 9.2.p3 ] [ 9.2.p4 ] [ 9.3 ] [ 9.3.p1 ] [ 9.3.p2 ] [ 9.4 ] [ 9.4.p1 ] [ 9.4.p2 ] [ 9.4.p3 ] [ 9.4.p4 ] [ 9.5 ] [ 9.5.p1 ] [ 9.5.p2 ] [ 9.6 ] [ 9.6.p1 ] [ 9.6.p2 ] [ 9.6.p3 ] [ 9.6.p4 ] [ 10.0 ] [ 10.0.p1 ] [ 10.0.p2 ] [ 10.0.p3 ] [ 10.0.p4 ] [ 10.1 ] [ 10.1.p1 ] [ 10.1.p2 ] [ 10.1.p3 ] [ 10.2 ] [ 10.2.p1 ] [ 10.2.p2 ] [ 10.2.p3 ] [ 10.3 ] [ 10.3.p1 ] [ 10.3.p2 ] [ 10.3.p3 ] [ 10.4 ] [ 10.4.p1 ] [ 10.4.p2 ] [ 10.4.p3 ] [ 10.5 ] [ 10.5.p1 ] [ 10.6 ] [ 10.6.p1 ] [ 10.6.p2 ] [ 10.6.p3 ] [ 10.7 ] [ 10.7.p1 ] [ 10.7.p2 ] [ 10.7.p3 ] [ 10.7.p4 ] [ 11.0 ] [ 11.0.p1 ] [ 11.0.p2 ] [ 11.0.p3, ] [ 11.0.p4 ] [ 11.1 ] [ 11.1.1 ] [ 11.1.2 ] [ 11.1.3 ] [ 11.2 ] [ 11.2.1 ] [ 11.2.2 ] [ 11.3.0 ]

Diff markup

Differences between /externals/clhep/include/CLHEP/Random/RandChiSquare.h (Version 11.3.0) and /externals/clhep/include/CLHEP/Random/RandChiSquare.h (Version 9.5.p1)


                                                   >>   1 // $Id:$
  1 // -*- C++ -*-                                      2 // -*- C++ -*-
  2 //                                                  3 //
  3 // -------------------------------------------      4 // -----------------------------------------------------------------------
  4 //                             HEP Random           5 //                             HEP Random
  5 //                         --- RandChiSquare -      6 //                         --- RandChiSquare ---
  6 //                          class header file       7 //                          class header file
  7 // -------------------------------------------      8 // -----------------------------------------------------------------------
  8                                                     9 
  9 // Class defining methods for shooting Chi^2 d     10 // Class defining methods for shooting Chi^2 distributed random values,
 10 // given a number of degrees of freedom a (def     11 // given a number of degrees of freedom a (default=1.0).
 11 // Default values are used for operator()().       12 // Default values are used for operator()().
 12                                                    13 
 13 // Valid values of a satisfy a > 1. When inval     14 // Valid values of a satisfy a > 1. When invalid values are presented,
 14 // the code silently returns -1.0.                 15 // the code silently returns -1.0.
 15                                                    16 
 16 // ===========================================     17 // =======================================================================
 17 // John Marraffino - Created: 12th May 1998  B     18 // John Marraffino - Created: 12th May 1998  Based on the C-Rand package
 18 //                   by Ernst Stadlober and Fr     19 //                   by Ernst Stadlober and Franz Niederl of the Technical
 19 //                   University of Graz, Austr     20 //                   University of Graz, Austria.
 20 // Gabriele Cosmo  - Removed useless methods a     21 // Gabriele Cosmo  - Removed useless methods and data: 5th Jan 1999
 21 // M Fischler      - put and get to/from strea     22 // M Fischler      - put and get to/from streams 12/10/04
 22 // ===========================================     23 // =======================================================================
 23                                                    24 
 24 #ifndef RandChiSquare_h                            25 #ifndef RandChiSquare_h
 25 #define RandChiSquare_h 1                          26 #define RandChiSquare_h 1
 26                                                    27 
 27 #include "CLHEP/Random/Random.h"                   28 #include "CLHEP/Random/Random.h"
 28 #include "CLHEP/Utility/memory.h"                  29 #include "CLHEP/Utility/memory.h"
 29                                                    30 
 30 namespace CLHEP {                                  31 namespace CLHEP {
 31                                                    32 
 32 /**                                                33 /**
 33  * @author                                         34  * @author
 34  * @ingroup random                                 35  * @ingroup random
 35  */                                                36  */
 36 class RandChiSquare : public HepRandom {           37 class RandChiSquare : public HepRandom {
 37                                                    38 
 38 public:                                            39 public:
 39                                                    40 
 40   inline RandChiSquare ( HepRandomEngine& anEn     41   inline RandChiSquare ( HepRandomEngine& anEngine, double a=1 );
 41   inline RandChiSquare ( HepRandomEngine* anEn     42   inline RandChiSquare ( HepRandomEngine* anEngine, double a=1 );
 42   // These constructors should be used to inst     43   // These constructors should be used to instantiate a RandChiSquare
 43   // distribution object defining a local engi     44   // distribution object defining a local engine for it.
 44   // The static generator will be skipped usin     45   // The static generator will be skipped using the non-static methods
 45   // defined below.                                46   // defined below.
 46   // If the engine is passed by pointer the co     47   // If the engine is passed by pointer the corresponding engine object
 47   // will be deleted by the RandChiSquare dest     48   // will be deleted by the RandChiSquare destructor.
 48   // If the engine is passed by reference the      49   // If the engine is passed by reference the corresponding engine object
 49   // will not be deleted by the RandChiSquare      50   // will not be deleted by the RandChiSquare destructor.
 50                                                    51 
 51   virtual ~RandChiSquare();                        52   virtual ~RandChiSquare();
 52   // Destructor                                    53   // Destructor
 53                                                    54 
 54   // Static methods to shoot random values usi     55   // Static methods to shoot random values using the static generator
 55                                                    56 
 56   static inline double shoot();                    57   static inline double shoot();
 57                                                    58 
 58   static double shoot( double a );                 59   static double shoot( double a );
 59                                                    60 
 60   static void shootArray ( const int size, dou     61   static void shootArray ( const int size, double* vect,
 61                             double a=1.0 );        62                             double a=1.0 );
 62                                                    63 
 63   //  Static methods to shoot random values us     64   //  Static methods to shoot random values using a given engine
 64   //  by-passing the static generator.             65   //  by-passing the static generator.
 65                                                    66 
 66   static inline double shoot( HepRandomEngine*     67   static inline double shoot( HepRandomEngine* anEngine );
 67                                                    68 
 68   static double shoot( HepRandomEngine* anEngi     69   static double shoot( HepRandomEngine* anEngine, 
 69                                   double a );      70                                   double a );
 70                                                    71 
 71   static void shootArray ( HepRandomEngine* an     72   static void shootArray ( HepRandomEngine* anEngine, const int size,
 72                             double* vect, doub     73                             double* vect, double a=1.0 );
 73                                                    74 
 74   //  Methods using the localEngine to shoot r     75   //  Methods using the localEngine to shoot random values, by-passing
 75   //  the static generator.                        76   //  the static generator.
 76                                                    77 
 77   inline double fire();                            78   inline double fire();
 78                                                    79 
 79   double fire( double a );                         80   double fire( double a );
 80                                                    81   
 81   void fireArray ( const int size, double* vec     82   void fireArray ( const int size, double* vect);
 82   void fireArray ( const int size, double* vec     83   void fireArray ( const int size, double* vect,
 83                    double a );                     84                    double a );
 84   inline double operator()();                      85   inline double operator()();
 85   inline double operator()( double a );            86   inline double operator()( double a );
 86                                                    87 
 87   // Save and restore to/from streams              88   // Save and restore to/from streams
 88                                                    89   
 89   std::ostream & put ( std::ostream & os ) con     90   std::ostream & put ( std::ostream & os ) const;
 90   std::istream & get ( std::istream & is );        91   std::istream & get ( std::istream & is );
 91                                                    92 
 92   std::string name() const;                        93   std::string name() const;
 93   HepRandomEngine & engine();                      94   HepRandomEngine & engine();
 94                                                    95 
 95   static std::string distributionName() {retur     96   static std::string distributionName() {return "RandChiSquare";}  
 96   // Provides the name of this distribution cl     97   // Provides the name of this distribution class
 97                                                    98 
 98 private:                                           99 private:
 99                                                   100 
100   static double genChiSquare( HepRandomEngine     101   static double genChiSquare( HepRandomEngine *anEngine, double a );
101                                                   102 
102   std::shared_ptr<HepRandomEngine> localEngine << 103   shared_ptr<HepRandomEngine> localEngine;
103   double defaultA;                                104   double defaultA;
104                                                   105 
105 };                                                106 };
106                                                   107 
107 }  // namespace CLHEP                             108 }  // namespace CLHEP
108                                                   109 
109 #include "CLHEP/Random/RandChiSquare.icc"         110 #include "CLHEP/Random/RandChiSquare.icc"
110                                                   111 
111 #endif                                            112 #endif
112                                                   113