Geant4 Cross Reference

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Geant4/externals/clhep/include/CLHEP/Random/RandBreitWigner.h

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Diff markup

Differences between /externals/clhep/include/CLHEP/Random/RandBreitWigner.h (Version 11.3.0) and /externals/clhep/include/CLHEP/Random/RandBreitWigner.h (Version 3.0)


  1 // -*- C++ -*-                                      1 
  2 //                                                
  3 // -------------------------------------------    
  4 //                             HEP Random         
  5 //                        --- RandBreitWigner     
  6 //                           class header file    
  7 // -------------------------------------------    
  8 // This file is part of Geant4 (simulation too    
  9 //                                                
 10 // Class defining methods for shooting numbers    
 11 // Breit-Wigner distribution algorithms (plain    
 12 // Default values are set: mean=1, gamma=.2, c    
 13 // Plain algorithm is used for shootArray() an    
 14 // Plain algorithm with default values is used    
 15                                                   
 16 // ===========================================    
 17 // Gabriele Cosmo - Created: 5th September 199    
 18 //                - Added methods to shoot arr    
 19 // J.Marraffino   - Added default arguments as    
 20 //                  operator() with arguments:    
 21 // M Fischler      - put and get to/from strea    
 22 // ===========================================    
 23                                                   
 24 #ifndef RandBreitWigner_h                         
 25 #define RandBreitWigner_h 1                       
 26                                                   
 27 #include "CLHEP/Random/RandFlat.h"                
 28 #include "CLHEP/Utility/memory.h"                 
 29                                                   
 30 namespace CLHEP {                                 
 31                                                   
 32 /**                                               
 33  * @author <Gabriele.Cosmo@cern.ch>               
 34  * @ingroup random                                
 35  */                                               
 36 class RandBreitWigner : public HepRandom {        
 37                                                   
 38 public:                                           
 39                                                   
 40   inline RandBreitWigner ( HepRandomEngine& an    
 41                                        double     
 42   inline RandBreitWigner ( HepRandomEngine* an    
 43                                        double     
 44   // These constructors should be used to inst    
 45   // distribution object defining a local engi    
 46   // The static generator will be skipped usin    
 47   // defined below.                               
 48   // If the engine is passed by pointer the co    
 49   // will be deleted by the RandBreitWigner de    
 50   // If the engine is passed by reference the     
 51   // will not be deleted by the RandBreitWigne    
 52                                                   
 53   virtual ~RandBreitWigner();                     
 54   // Destructor                                   
 55                                                   
 56   // Static methods to shoot random values usi    
 57                                                   
 58   static  double shoot( double a=1.0, double b    
 59                                                   
 60   static  double shoot( double a, double b, do    
 61                                                   
 62   static  double shootM2( double a=1.0, double    
 63                                                   
 64   static  double shootM2( double a, double b,     
 65                                                   
 66   static  void shootArray ( const int size, do    
 67                                                   
 68   static  void shootArray ( const int size, do    
 69                             double a, double b    
 70                                                   
 71   static  void shootArray ( const int size, do    
 72                             double a, double b    
 73                                                   
 74   //  Static methods to shoot random values us    
 75   //  by-passing the static generator.            
 76                                                   
 77   static  double shoot( HepRandomEngine* anEng    
 78                            double b=0.2 );        
 79   static  double shoot( HepRandomEngine* anEng    
 80                            double b, double c     
 81   static  double shootM2( HepRandomEngine* anE    
 82                              double b=0.2 );      
 83   static  double shootM2( HepRandomEngine* anE    
 84                              double b, double     
 85   static  void shootArray ( HepRandomEngine* a    
 86                             const int size, do    
 87   static  void shootArray ( HepRandomEngine* a    
 88                             const int size, do    
 89                             double a, double b    
 90   static  void shootArray ( HepRandomEngine* a    
 91                             const int size, do    
 92                             double a, double b    
 93                                                   
 94   //  Methods using the localEngine to shoot r    
 95   //  the static generator. These methods resp    
 96   //  passed by the user at instantiation unle    
 97   //  arguments in the call.                      
 98                                                   
 99   double fire();                                  
100                                                   
101   double fire( double a, double b );              
102                                                   
103   double fire( double a, double b, double c );    
104                                                   
105   double fireM2();                                
106                                                   
107   double fireM2( double a, double b );            
108                                                   
109   double fireM2( double a, double b, double c     
110                                                   
111   void fireArray ( const int size, double* vec    
112                                                   
113   void fireArray ( const int size, double* vec    
114                    double a, double b );          
115                                                   
116   void fireArray ( const int size, double* vec    
117                    double a, double b, double     
118   double operator()();                            
119   double operator()( double a, double b );        
120   double operator()( double a, double b, doubl    
121                                                   
122   // Save and restore to/from streams             
123                                                   
124   std::ostream & put ( std::ostream & os ) con    
125   std::istream & get ( std::istream & is );       
126                                                   
127   std::string name() const;                       
128   HepRandomEngine & engine();                     
129                                                   
130   static std::string distributionName() {retur    
131   // Provides the name of this distribution cl    
132                                                   
133 private:                                          
134                                                   
135   std::shared_ptr<HepRandomEngine> localEngine    
136   double defaultA;                                
137   double defaultB;                                
138                                                   
139 };                                                
140                                                   
141 }  // namespace CLHEP                             
142                                                   
143 #include "CLHEP/Random/RandBreitWigner.icc"       
144                                                   
145 #endif                                            
146