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Geant4/externals/clhep/include/CLHEP/Random/RandBit.h

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Diff markup

Differences between /externals/clhep/include/CLHEP/Random/RandBit.h (Version 11.3.0) and /externals/clhep/include/CLHEP/Random/RandBit.h (Version 5.2.p1)


  1 // -*- C++ -*-                                      1 
  2 //                                                
  3 // -------------------------------------------    
  4 //                             HEP Random         
  5 //                           --- RandBit ---      
  6 //                          class header file     
  7 // -------------------------------------------    
  8 //                                                
  9                                                   
 10 // Class defining methods for shooting Flat or    
 11 // integers.                                      
 12 // It provides methods to fill with double fla    
 13 // specified size, as well as methods for shoo    
 14 // Default boundaries ]0.1[ for operator()().     
 15                                                   
 16 // This is derived from RandFlat and is a drop    
 17 // the shootBit() and fireBit() methods are st    
 18 // an order of magnitude slower, but allows sa    
 19 // to work correctly).                            
 20                                                   
 21 // ===========================================    
 22 // M. Fischler    - Created: 15th Feb 2000        
 23 // M Fischler      - put and get to/from strea    
 24 // M Fischler      - static save/restore to st    
 25 // ===========================================    
 26                                                   
 27 #ifndef RandBit_h                                 
 28 #define RandBit_h 1                               
 29                                                   
 30 #include "CLHEP/Random/RandFlat.h"                
 31                                                   
 32 namespace CLHEP {                                 
 33                                                   
 34 /**                                               
 35  * @author                                        
 36  * @ingroup random                                
 37  */                                               
 38 class RandBit : public RandFlat {                 
 39                                                   
 40 public:                                           
 41                                                   
 42   inline RandBit ( HepRandomEngine& anEngine )    
 43   inline RandBit ( HepRandomEngine& anEngine,     
 44   inline RandBit ( HepRandomEngine& anEngine,     
 45   inline RandBit ( HepRandomEngine* anEngine )    
 46   inline RandBit ( HepRandomEngine* anEngine,     
 47   inline RandBit ( HepRandomEngine* anEngine,     
 48   // These constructors should be used to inst    
 49   // distribution object defining a local engi    
 50   // The static generator will be skipped usin    
 51   // defined below.                               
 52   // If the engine is passed by pointer the co    
 53   // will be deleted by the RandBit destructor    
 54   // If the engine is passed by reference the     
 55   // will not be deleted by the RandBit destru    
 56                                                   
 57   virtual ~RandBit();                             
 58   // Destructor                                   
 59                                                   
 60   // Other than the Bit routines, constructors    
 61   // simply inherited from RandFlat.              
 62                                                   
 63   static  inline int shootBit();                  
 64                                                   
 65   static  inline int shootBit( HepRandomEngine    
 66                                                   
 67   //  Methods using the localEngine to shoot r    
 68   //  the static generator.                       
 69                                                   
 70   inline int fireBit();                           
 71                                                   
 72   // Save and restore to/from streams             
 73                                                   
 74   std::ostream & put ( std::ostream & os ) con    
 75   std::istream & get ( std::istream & is );       
 76                                                   
 77   std::string name() const;                       
 78                                                   
 79   static std::string distributionName() {retur    
 80   // Provides the name of this distribution cl    
 81                                                   
 82   static std::ostream& saveFullState ( std::os    
 83   // Saves to stream the state of the engine a    
 84             {return RandFlat::saveFullState(os    
 85                                                   
 86   static std::istream& restoreFullState ( std:    
 87   // Restores from stream the state of the eng    
 88             {return RandFlat::restoreFullState    
 89                                                   
 90   static std::ostream& saveDistState ( std::os    
 91   // Saves to stream the state of the cached d    
 92             {return RandFlat::saveDistState(os    
 93                                                   
 94   static std::istream& restoreDistState ( std:    
 95   // Restores from stream the state of the cac    
 96             {return RandFlat::restoreDistState    
 97                                                   
 98                                                   
 99 private:                                          
100                                                   
101   // All the engine info, and the default A an    
102   // base class.                                  
103                                                   
104 };                                                
105                                                   
106 }  // namespace CLHEP                             
107                                                   
108 #include "CLHEP/Random/RandBit.icc"               
109                                                   
110 #endif                                            
111