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Geant4/examples/extended/visualization/userVisAction/src/B1EventAction.cc

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Diff markup

Differences between /examples/extended/visualization/userVisAction/src/B1EventAction.cc (Version 11.3.0) and /examples/extended/visualization/userVisAction/src/B1EventAction.cc (Version 9.6.p3)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
                                                   >>  26 // $Id$
 26 //                                                 27 //
 27 /// \file B1EventAction.cc                         28 /// \file B1EventAction.cc
 28 /// \brief Implementation of the B1EventAction     29 /// \brief Implementation of the B1EventAction class
 29                                                    30 
 30 #include "B1EventAction.hh"                        31 #include "B1EventAction.hh"
 31                                                    32 
 32 #include "B1Run.hh"                            <<  33 #include "B1RunAction.hh"
                                                   >>  34 #include "B1SteppingAction.hh"
                                                   >>  35   // use of stepping action to get and reset accumulated energy  
 33                                                    36 
 34 #include "G4Event.hh"                          << 
 35 #include "G4RunManager.hh"                         37 #include "G4RunManager.hh"
                                                   >>  38 #include "G4Event.hh"
 36                                                    39 
 37 //....oooOO0OOooo........oooOO0OOooo........oo     40 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 38                                                    41 
 39 B1EventAction::B1EventAction() : G4UserEventAc <<  42 B1EventAction* B1EventAction::fgInstance = 0;
 40                                                    43 
 41 //....oooOO0OOooo........oooOO0OOooo........oo     44 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 42                                                    45 
 43 B1EventAction::~B1EventAction() {}             <<  46 B1EventAction* B1EventAction::Instance()
                                                   >>  47 {
                                                   >>  48 // Static acces function via G4RunManager 
                                                   >>  49 
                                                   >>  50   return fgInstance;
                                                   >>  51 }      
 44                                                    52 
 45 //....oooOO0OOooo........oooOO0OOooo........oo     53 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 46                                                    54 
 47 void B1EventAction::BeginOfEventAction(const G <<  55 B1EventAction::B1EventAction()
 48 {                                              <<  56 : G4UserEventAction(),
 49   fEdep = 0.;                                  <<  57   fPrintModulo(100),
                                                   >>  58   fEnergySum(0.),
                                                   >>  59   fEnergy2Sum(0.)
                                                   >>  60 { 
                                                   >>  61   fgInstance = this;
                                                   >>  62 }
                                                   >>  63 
                                                   >>  64 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >>  65 
                                                   >>  66 B1EventAction::~B1EventAction()
                                                   >>  67 { 
                                                   >>  68   fgInstance = 0;
 50 }                                                  69 }
 51                                                    70 
 52 //....oooOO0OOooo........oooOO0OOooo........oo     71 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 53                                                    72 
 54 void B1EventAction::EndOfEventAction(const G4E <<  73 void B1EventAction::BeginOfEventAction(const G4Event* event)
                                                   >>  74 {  
                                                   >>  75   G4int eventNb = event->GetEventID();
                                                   >>  76   if (eventNb%fPrintModulo == 0) { 
                                                   >>  77     G4cout << "\n---> Begin of event: " << eventNb << G4endl;
                                                   >>  78   }
                                                   >>  79  
                                                   >>  80   // Reset accounted energy in stepping action
                                                   >>  81   B1SteppingAction::Instance()->Reset();
                                                   >>  82 }
                                                   >>  83 
                                                   >>  84 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >>  85 
                                                   >>  86 void B1EventAction::EndOfEventAction(const G4Event* /*event*/)
                                                   >>  87 {
                                                   >>  88   // accumulate statistics
                                                   >>  89   G4double energy = B1SteppingAction::Instance()->GetEnergy();
                                                   >>  90   fEnergySum  += energy;
                                                   >>  91   fEnergy2Sum += energy*energy;
                                                   >>  92 }  
                                                   >>  93 
                                                   >>  94 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >>  95 
                                                   >>  96 void B1EventAction::Reset()
 55 {                                                  97 {
 56   // accumulate statistics in B1Run            <<  98   //reset cumulative quantities
 57   B1Run* run = static_cast<B1Run*>(G4RunManage <<  99   //
 58   run->AddEdep(fEdep);                         << 100   fEnergySum = 0.;
                                                   >> 101   fEnergy2Sum = 0.;
 59 }                                                 102 }
 60                                                   103 
 61 //....oooOO0OOooo........oooOO0OOooo........oo    104 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 62                                                   105