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Geant4/examples/extended/runAndEvent/RE05/src/RE05MuonSD.cc

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Diff markup

Differences between /examples/extended/runAndEvent/RE05/src/RE05MuonSD.cc (Version 11.3.0) and /examples/extended/runAndEvent/RE05/src/RE05MuonSD.cc (Version 10.2.p1)


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 25 //                                                 25 //
                                                   >>  26 // $Id: RE05MuonSD.cc 66526 2012-12-19 13:41:33Z ihrivnac $
 26 //                                                 27 //
 27 /// \file RE05/src/RE05MuonSD.cc                   28 /// \file RE05/src/RE05MuonSD.cc
 28 /// \brief Implementation of the RE05MuonSD cl     29 /// \brief Implementation of the RE05MuonSD class
 29 //                                                 30 //
 30                                                    31 
 31 #include "RE05MuonSD.hh"                           32 #include "RE05MuonSD.hh"
 32                                                << 
 33 #include "RE05MuonHit.hh"                          33 #include "RE05MuonHit.hh"
 34                                                << 
 35 #include "G4HCofThisEvent.hh"                      34 #include "G4HCofThisEvent.hh"
 36 #include "G4Step.hh"                           << 
 37 #include "G4SystemOfUnits.hh"                  << 
 38 #include "G4TouchableHistory.hh"                   35 #include "G4TouchableHistory.hh"
 39 #include "G4Track.hh"                              36 #include "G4Track.hh"
                                                   >>  37 #include "G4Step.hh"
                                                   >>  38 #include "G4SystemOfUnits.hh"
 40 #include "G4ios.hh"                                39 #include "G4ios.hh"
 41                                                    40 
 42 //....oooOO0OOooo........oooOO0OOooo........oo << 
 43                                                << 
 44 RE05MuonSD::RE05MuonSD(G4String name)              41 RE05MuonSD::RE05MuonSD(G4String name)
 45   : G4VSensitiveDetector(name), fMuonCollectio <<  42 :G4VSensitiveDetector(name)
 46 {                                                  43 {
 47   G4String HCname;                                 44   G4String HCname;
 48   collectionName.insert(HCname = "muonCollecti <<  45   collectionName.insert(HCname="muonCollection");
 49   fPositionResolution = 5 * cm;                <<  46   positionResolution = 5*cm;
 50 }                                                  47 }
 51                                                    48 
 52 //....oooOO0OOooo........oooOO0OOooo........oo <<  49 RE05MuonSD::~RE05MuonSD(){;}
 53                                                << 
 54 RE05MuonSD::~RE05MuonSD() {}                   << 
 55                                                << 
 56 //....oooOO0OOooo........oooOO0OOooo........oo << 
 57                                                    50 
 58 void RE05MuonSD::Initialize(G4HCofThisEvent* H <<  51 void RE05MuonSD::Initialize(G4HCofThisEvent*HCE)
 59 {                                                  52 {
 60   static int HCID = -1;                            53   static int HCID = -1;
 61   fMuonCollection = new RE05MuonHitsCollection <<  54   muonCollection = new RE05MuonHitsCollection
 62   if (HCID < 0) {                              <<  55                    (SensitiveDetectorName,collectionName[0]); 
 63     HCID = GetCollectionID(0);                 <<  56   if(HCID<0)
 64   }                                            <<  57   { HCID = GetCollectionID(0); }
 65   HCE->AddHitsCollection(HCID, fMuonCollection <<  58   HCE->AddHitsCollection(HCID,muonCollection);
 66 }                                                  59 }
 67                                                    60 
 68 //....oooOO0OOooo........oooOO0OOooo........oo <<  61 G4bool RE05MuonSD::ProcessHits(G4Step*aStep,G4TouchableHistory*)
 69                                                << 
 70 G4bool RE05MuonSD::ProcessHits(G4Step* aStep,  << 
 71 {                                                  62 {
 72   G4double edep = aStep->GetTotalEnergyDeposit     63   G4double edep = aStep->GetTotalEnergyDeposit();
 73                                                    64 
 74   if (edep == 0.) return true;                 <<  65   if(edep==0.) return true;
 75                                                    66 
 76   RE05MuonHit* aHit;                               67   RE05MuonHit* aHit;
 77   int nHit = fMuonCollection->entries();       <<  68   int nHit = muonCollection->entries();
 78   G4ThreeVector hitpos = aStep->GetPreStepPoin     69   G4ThreeVector hitpos = aStep->GetPreStepPoint()->GetPosition();
 79   for (int i = 0; i < nHit; i++) {             <<  70   for(int i=0;i<nHit;i++)
 80     aHit = (*fMuonCollection)[i];              <<  71   {
                                                   >>  72     aHit = (*muonCollection)[i];
 81     G4ThreeVector pos = aHit->GetPos();            73     G4ThreeVector pos = aHit->GetPos();
 82     G4double dist2 =                           <<  74     G4double dist2 = sqr(pos.x()-hitpos.x())
 83       sqr(pos.x() - hitpos.x()) + sqr(pos.y()  <<  75                     +sqr(pos.y()-hitpos.y())+sqr(pos.z()-hitpos.z());
 84     if (dist2 <= sqr(fPositionResolution)) aHi <<  76     if(dist2<=sqr(positionResolution))
                                                   >>  77     aHit->AddEdep(edep);
 85     return true;                                   78     return true;
 86   }                                                79   }
 87                                                    80 
 88   aHit = new RE05MuonHit();                        81   aHit = new RE05MuonHit();
 89   aHit->SetEdep(edep);                         <<  82   aHit->SetEdep( edep );
 90   aHit->SetPos(aStep->GetPreStepPoint()->GetPo <<  83   aHit->SetPos( aStep->GetPreStepPoint()->GetPosition() );
 91   fMuonCollection->insert(aHit);               <<  84   muonCollection->insert( aHit );
 92                                                    85 
 93   return true;                                     86   return true;
 94 }                                                  87 }
 95                                                    88 
 96 //....oooOO0OOooo........oooOO0OOooo........oo <<  89 void RE05MuonSD::EndOfEvent(G4HCofThisEvent*)
 97                                                <<  90 {;}
 98 void RE05MuonSD::EndOfEvent(G4HCofThisEvent*)  << 
 99                                                << 
100 //....oooOO0OOooo........oooOO0OOooo........oo << 
101                                                << 
102 void RE05MuonSD::clear() {}                    << 
103                                                    91 
104 //....oooOO0OOooo........oooOO0OOooo........oo <<  92 void RE05MuonSD::clear()
105                                                <<  93 {
106 void RE05MuonSD::DrawAll() {}                  <<  94 } 
107                                                    95 
108 //....oooOO0OOooo........oooOO0OOooo........oo <<  96 void RE05MuonSD::DrawAll()
                                                   >>  97 {
                                                   >>  98 } 
109                                                    99 
110 void RE05MuonSD::PrintAll() {}                 << 100 void RE05MuonSD::PrintAll()
                                                   >> 101 {
                                                   >> 102 } 
111                                                   103 
112 //....oooOO0OOooo........oooOO0OOooo........oo << 
113                                                   104