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Geant4/examples/extended/runAndEvent/RE02/src/RE02NestedPhantomParameterisation.cc

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Diff markup

Differences between /examples/extended/runAndEvent/RE02/src/RE02NestedPhantomParameterisation.cc (Version 11.3.0) and /examples/extended/runAndEvent/RE02/src/RE02NestedPhantomParameterisation.cc (Version 4.0)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 /// \file runAndEvent/RE02/src/RE02NestedPhant    
 27 /// \brief Implementation of the RE02NestedPha    
 28 //                                                
 29 //                                                
 30 //////////////////////////////////////////////    
 31 #include "RE02NestedPhantomParameterisation.hh    
 32                                                   
 33 #include "G4Box.hh"                               
 34 #include "G4LogicalVolume.hh"                     
 35 #include "G4Material.hh"                          
 36 #include "G4ThreeVector.hh"                       
 37 #include "G4VPhysicalVolume.hh"                   
 38 #include "G4VTouchable.hh"                        
 39                                                   
 40 //============================================    
 41 // (RE02NestedPhantomParameterisation)            
 42 //                                                
 43 //  (Description)                                 
 44 //     Class for nested parameterisation.         
 45 //     This parameterisation handles material     
 46 //                                                
 47 //  T.Aso Created. Nov.2007.                      
 48 //                                                
 49 //////////////////////////////////////////////    
 50                                                   
 51 //....oooOO0OOooo........oooOO0OOooo........oo    
 52 RE02NestedPhantomParameterisation ::RE02Nested    
 53   const G4ThreeVector& voxelSize, G4int nz, st    
 54   : G4VNestedParameterisation(),                  
 55     fdX(voxelSize.x()),                           
 56     fdY(voxelSize.y()),                           
 57     fdZ(voxelSize.z()),                           
 58     fNz(nz),                                      
 59     fMat(mat)                                     
 60 {                                                 
 61   // Position of voxels.                          
 62   // x and y positions are already defined in     
 63   // by using replicated volume. Here only we     
 64   // of voxles.                                   
 65   fpZ.clear();                                    
 66   G4double zp;                                    
 67   for (G4int iz = 0; iz < fNz; iz++) {            
 68     zp = (-fNz + 1 + 2 * iz) * fdZ;               
 69     fpZ.push_back(zp);                            
 70   }                                               
 71 }                                                 
 72                                                   
 73 //....oooOO0OOooo........oooOO0OOooo........oo    
 74 RE02NestedPhantomParameterisation::~RE02Nested    
 75 {                                                 
 76   fpZ.clear();                                    
 77 }                                                 
 78                                                   
 79 //....oooOO0OOooo........oooOO0OOooo........oo    
 80 //                                                
 81 // Material assignment to geometry.               
 82 //                                                
 83 G4Material* RE02NestedPhantomParameterisation     
 84                                                   
 85                                                   
 86 {                                                 
 87   if (parentTouch == 0)                           
 88     return fMat[0];  // protection for initial    
 89                      // vis at idle state         
 90   // Copy number of voxels.                       
 91   // Copy number of X and Y are obtained from     
 92   // Copy nymber of Z is the copy number of cu    
 93   G4int ix = parentTouch->GetReplicaNumber(0);    
 94   G4int iy = parentTouch->GetReplicaNumber(1);    
 95   G4int iz = copyNo;                              
 96   // For demonstration purpose,a couple of mat    
 97   G4Material* mat = 0;                            
 98   if (ix % 2 == 0 && iy % 2 == 0 && iz % 2 ==     
 99     mat = fMat[0];                                
100   else                                            
101     mat = fMat[1];                                
102                                                   
103   return mat;                                     
104 }                                                 
105                                                   
106 //....oooOO0OOooo........oooOO0OOooo........oo    
107 //                                                
108 //  Number of Materials                           
109 //  Material scanner is required for preparing    
110 //  stating simulation, so that G4 has to know    
111 G4int RE02NestedPhantomParameterisation::GetNu    
112 {                                                 
113   return fMat.size();                             
114 }                                                 
115                                                   
116 //....oooOO0OOooo........oooOO0OOooo........oo    
117 //                                                
118 // GetMaterial                                    
119 //  This is needed for material scanner and re    
120 //                                                
121 G4Material* RE02NestedPhantomParameterisation:    
122 {                                                 
123   return fMat[i];                                 
124 }                                                 
125                                                   
126 //....oooOO0OOooo........oooOO0OOooo........oo    
127 //                                                
128 // Transformation of voxels.                      
129 //                                                
130 void RE02NestedPhantomParameterisation ::Compu    
131                                                   
132 {                                                 
133   G4ThreeVector position(0., 0., fpZ[copyNo]);    
134   physVol->SetTranslation(position);              
135 }                                                 
136                                                   
137 //....oooOO0OOooo........oooOO0OOooo........oo    
138 //                                                
139 // Dimensions are always same in this RE02 exa    
140 //                                                
141 void RE02NestedPhantomParameterisation ::Compu    
142                                                   
143 {                                                 
144   box.SetXHalfLength(fdX);                        
145   box.SetYHalfLength(fdY);                        
146   box.SetZHalfLength(fdZ);                        
147 }                                                 
148