Geant4 Cross Reference |
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These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file polarisation/Pol01/src/SteppingActio 26 /// \file polarisation/Pol01/src/SteppingAction.cc 27 /// \brief Implementation of the SteppingActio 27 /// \brief Implementation of the SteppingAction class 28 // 28 // 29 // << 29 // $Id: SteppingAction.cc 98772 2016-08-09 14:25:31Z gcosmo $ >> 30 // 30 //....oooOO0OOooo........oooOO0OOooo........oo 31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 31 //....oooOO0OOooo........oooOO0OOooo........oo 32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 32 33 33 #include "SteppingAction.hh" 34 #include "SteppingAction.hh" 34 << 35 #include "DetectorConstruction.hh" 35 #include "DetectorConstruction.hh" 36 #include "PrimaryGeneratorAction.hh" 36 #include "PrimaryGeneratorAction.hh" 37 #include "RunAction.hh" 37 #include "RunAction.hh" 38 38 39 #include "G4PolarizationHelper.hh" << 40 #include "G4RunManager.hh" 39 #include "G4RunManager.hh" >> 40 #include "G4PolarizationHelper.hh" 41 41 42 //....oooOO0OOooo........oooOO0OOooo........oo 42 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 43 43 44 SteppingAction::SteppingAction(DetectorConstru << 44 SteppingAction::SteppingAction(DetectorConstruction* det, 45 RunAction* ruAc << 45 PrimaryGeneratorAction* prim, RunAction* ruAct) 46 : G4UserSteppingAction(), fDetector(det), fP << 46 : G4UserSteppingAction(), 47 {} << 47 fDetector(det), fPrimary(prim), fRunAction(ruAct) >> 48 { } 48 49 49 //....oooOO0OOooo........oooOO0OOooo........oo 50 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 50 51 51 SteppingAction::~SteppingAction() {} << 52 SteppingAction::~SteppingAction() >> 53 { } 52 54 53 //....oooOO0OOooo........oooOO0OOooo........oo 55 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 54 56 55 void SteppingAction::UserSteppingAction(const 57 void SteppingAction::UserSteppingAction(const G4Step* aStep) 56 { 58 { 57 G4StepPoint* prePoint = aStep->GetPreStepPoi 59 G4StepPoint* prePoint = aStep->GetPreStepPoint(); 58 G4StepPoint* endPoint = aStep->GetPostStepPo 60 G4StepPoint* endPoint = aStep->GetPostStepPoint(); 59 << 61 60 G4String procName = endPoint->GetProcessDefi 62 G4String procName = endPoint->GetProcessDefinedStep()->GetProcessName(); 61 fRunAction->CountProcesses(procName); 63 fRunAction->CountProcesses(procName); 62 64 63 if (prePoint->GetTouchableHandle()->GetVolum << 65 if (prePoint->GetTouchableHandle()->GetVolume()==fDetector->GetBox() && 64 && endPoint->GetTouchableHandle()->GetVo << 66 endPoint->GetTouchableHandle()->GetVolume()==fDetector->GetWorld()) { 65 { << 67 G4Track* aTrack = aStep->GetTrack(); 66 G4Track* aTrack = aStep->GetTrack(); << 68 const G4ParticleDefinition* part = 67 const G4ParticleDefinition* part = aTrack- << 69 aTrack->GetDynamicParticle()->GetDefinition(); 68 // G4cout<<"a "<<particleName<<" left t 70 // G4cout<<"a "<<particleName<<" left the Box \n"; 69 G4ThreeVector position = endPoint->GetPosi << 71 G4ThreeVector position = endPoint->GetPosition(); 70 G4ThreeVector direction = endPoint->GetMom 72 G4ThreeVector direction = endPoint->GetMomentumDirection(); 71 G4double kinEnergy = endPoint->GetKineticE 73 G4double kinEnergy = endPoint->GetKineticEnergy(); 72 74 73 G4ThreeVector beamDirection = fPrimary->Ge << 75 G4ThreeVector beamDirection = >> 76 fPrimary->GetParticleGun()->GetParticleMomentumDirection(); 74 G4double polZ = endPoint->GetPolarization( 77 G4double polZ = endPoint->GetPolarization().z(); 75 78 76 G4double costheta = direction * beamDirect << 79 G4double costheta = direction*beamDirection; 77 80 78 G4double xdir = direction * G4Polarization << 81 G4double xdir = 79 G4double ydir = direction * G4Polarization << 82 direction*G4PolarizationHelper::GetParticleFrameX(beamDirection); >> 83 G4double ydir = >> 84 direction*G4PolarizationHelper::GetParticleFrameY(beamDirection); 80 85 81 G4double phi = std::atan2(ydir, xdir); << 86 G4double phi=std::atan2(ydir,xdir); 82 fRunAction->FillData(part, kinEnergy, cost << 87 fRunAction->FillData(part,kinEnergy,costheta,phi,polZ); 83 } 88 } 84 } 89 } 85 90 86 //....oooOO0OOooo........oooOO0OOooo........oo 91 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 87 92