Geant4 Cross Reference

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Geant4/examples/extended/parameterisations/gflash/gflash1/vis.mac

Version: [ ReleaseNotes ] [ 1.0 ] [ 1.1 ] [ 2.0 ] [ 3.0 ] [ 3.1 ] [ 3.2 ] [ 4.0 ] [ 4.0.p1 ] [ 4.0.p2 ] [ 4.1 ] [ 4.1.p1 ] [ 5.0 ] [ 5.0.p1 ] [ 5.1 ] [ 5.1.p1 ] [ 5.2 ] [ 5.2.p1 ] [ 5.2.p2 ] [ 6.0 ] [ 6.0.p1 ] [ 6.1 ] [ 6.2 ] [ 6.2.p1 ] [ 6.2.p2 ] [ 7.0 ] [ 7.0.p1 ] [ 7.1 ] [ 7.1.p1 ] [ 8.0 ] [ 8.0.p1 ] [ 8.1 ] [ 8.1.p1 ] [ 8.1.p2 ] [ 8.2 ] [ 8.2.p1 ] [ 8.3 ] [ 8.3.p1 ] [ 8.3.p2 ] [ 9.0 ] [ 9.0.p1 ] [ 9.0.p2 ] [ 9.1 ] [ 9.1.p1 ] [ 9.1.p2 ] [ 9.1.p3 ] [ 9.2 ] [ 9.2.p1 ] [ 9.2.p2 ] [ 9.2.p3 ] [ 9.2.p4 ] [ 9.3 ] [ 9.3.p1 ] [ 9.3.p2 ] [ 9.4 ] [ 9.4.p1 ] [ 9.4.p2 ] [ 9.4.p3 ] [ 9.4.p4 ] [ 9.5 ] [ 9.5.p1 ] [ 9.5.p2 ] [ 9.6 ] [ 9.6.p1 ] [ 9.6.p2 ] [ 9.6.p3 ] [ 9.6.p4 ] [ 10.0 ] [ 10.0.p1 ] [ 10.0.p2 ] [ 10.0.p3 ] [ 10.0.p4 ] [ 10.1 ] [ 10.1.p1 ] [ 10.1.p2 ] [ 10.1.p3 ] [ 10.2 ] [ 10.2.p1 ] [ 10.2.p2 ] [ 10.2.p3 ] [ 10.3 ] [ 10.3.p1 ] [ 10.3.p2 ] [ 10.3.p3 ] [ 10.4 ] [ 10.4.p1 ] [ 10.4.p2 ] [ 10.4.p3 ] [ 10.5 ] [ 10.5.p1 ] [ 10.6 ] [ 10.6.p1 ] [ 10.6.p2 ] [ 10.6.p3 ] [ 10.7 ] [ 10.7.p1 ] [ 10.7.p2 ] [ 10.7.p3 ] [ 10.7.p4 ] [ 11.0 ] [ 11.0.p1 ] [ 11.0.p2 ] [ 11.0.p3, ] [ 11.0.p4 ] [ 11.1 ] [ 11.1.1 ] [ 11.1.2 ] [ 11.1.3 ] [ 11.2 ] [ 11.2.1 ] [ 11.2.2 ] [ 11.3.0 ]

Diff markup

Differences between /examples/extended/parameterisations/gflash/gflash1/vis.mac (Version 11.3.0) and /examples/extended/parameterisations/gflash/gflash1/vis.mac (Version 8.0.p1)


  1 #                                                 
  2 # Macro file for the initialization phase of g    
  3 # when runing in interactive mode                 
  4 #                                                 
  5 # Sets some default verbose                       
  6 /gps/position 0 0 0                               
  7 /gps/particle e+                                  
  8 /gps/energy   2.0 GeV                             
  9 /gps/direction  0. 0. 1.0                         
 10 #                                                 
 11 # Open a viewer                                   
 12 /vis/open                                         
 13 # This opens the default viewer - see examples    
 14 # more comprehensive overview of options. Also    
 15 #                                                 
 16 # Disable auto refresh and quieten vis message    
 17 # trajectories are established:                   
 18 /vis/viewer/set/autoRefresh false                 
 19 /vis/verbose errors                               
 20 #                                                 
 21 # Draw geometry:                                  
 22 /vis/drawVolume                                   
 23 #                                                 
 24 # Specify view point vector:                      
 25 /vis/viewer/set/viewpointVector 1 1 1             
 26 #                                                 
 27 # Specify zoom value:                             
 28 /vis/viewer/zoom 0.5                              
 29 #                                                 
 30 # Specify style (surface or wireframe):           
 31 #/vis/viewer/set/style wireframe                  
 32 #                                                 
 33 # Draw coordinate axes:                           
 34 #/vis/scene/add/axes 0 0 0 1 m                    
 35 #                                                 
 36 # Draw smooth trajectories at end of event, sh    
 37 # as markers 2 pixels wide:                       
 38 /vis/scene/add/trajectories smooth                
 39 /vis/modeling/trajectories/create/drawByCharge    
 40 /vis/modeling/trajectories/drawByCharge-0/defa    
 41 /vis/modeling/trajectories/drawByCharge-0/defa    
 42 # (if too many tracks cause core dump => /trac    
 43 #                                                 
 44 # Draw hits at end of event:                      
 45 #/vis/scene/add/hits                              
 46 #                                                 
 47 # To draw only gammas:                            
 48 #/vis/filtering/trajectories/create/particleFi    
 49 #/vis/filtering/trajectories/particleFilter-0/    
 50 #                                                 
 51 # To invert the above, drawing all particles e    
 52 # keep the above two lines but also add:          
 53 #/vis/filtering/trajectories/particleFilter-0/    
 54 #                                                 
 55 # Many other options are available with /vis/m    
 56 # For example, to select colour by particle ID    
 57 #/vis/modeling/trajectories/create/drawByParti    
 58 #/vis/modeling/trajectories/drawByParticleID-0    
 59 #                                                 
 60 # To superimpose all of the events from a give    
 61 /vis/scene/endOfEventAction accumulate            
 62 #                                                 
 63 # Re-establish auto refreshing and verbosity:     
 64 /vis/viewer/set/autoRefresh true                  
 65 /vis/verbose warnings                             
 66 #                                                 
 67 # For file-based drivers, use this to create a    
 68 #/vis/viewer/flush                                
 69 #                                                 
 70 /tracking/verbose 0                               
 71 /GFlash/flag 1                                    
 72 #/run/beamOn 2                                    
 73                                                   
 74