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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file Par01/src/Par01PiModel.cc 26 /// \file Par01/src/Par01PiModel.cc 27 /// \brief Implementation of the Par01PiModel 27 /// \brief Implementation of the Par01PiModel class 28 // 28 // 29 // 29 // >> 30 // $Id$ 30 // 31 // 31 #include "Par01PiModel.hh" 32 #include "Par01PiModel.hh" 32 33 33 #include "G4Gamma.hh" << 34 #include "G4PionMinus.hh" 34 #include "G4PionMinus.hh" 35 #include "G4PionPlus.hh" 35 #include "G4PionPlus.hh" >> 36 #include "G4Gamma.hh" 36 37 37 //....oooOO0OOooo........oooOO0OOooo........oo 38 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 38 39 39 Par01PiModel::Par01PiModel(G4Region* anEnvelop << 40 Par01PiModel::Par01PiModel(G4Region *anEnvelope) : 40 : G4VFastSimulationModel("Par01PiModel", anE << 41 G4VFastSimulationModel("Par01PiModel",anEnvelope) 41 { << 42 {;} 42 ; << 43 } << 44 43 45 //....oooOO0OOooo........oooOO0OOooo........oo 44 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 46 45 47 Par01PiModel::~Par01PiModel() 46 Par01PiModel::~Par01PiModel() 48 { << 47 {;} 49 ; << 50 } << 51 48 52 //....oooOO0OOooo........oooOO0OOooo........oo 49 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 53 50 54 G4bool Par01PiModel::IsApplicable(const G4Part 51 G4bool Par01PiModel::IsApplicable(const G4ParticleDefinition& particleType) 55 { 52 { 56 return &particleType == G4PionMinus::PionMin << 53 return 57 || &particleType == G4PionPlus::PionP << 54 &particleType == G4PionMinus::PionMinusDefinition() || >> 55 &particleType == G4PionPlus::PionPlusDefinition(); 58 } 56 } 59 57 60 //....oooOO0OOooo........oooOO0OOooo........oo 58 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 61 59 62 G4bool Par01PiModel::ModelTrigger(const G4Fast << 60 G4bool Par01PiModel::ModelTrigger(const G4FastTrack& fastTrack) { 63 { << 64 //------------------------------------------ 61 //------------------------------------------------------------- 65 // UserTrigger() method: method which has to 62 // UserTrigger() method: method which has to decide if 66 // the parameterisation has to be applied. 63 // the parameterisation has to be applied. 67 // Here ModelTrigger() asks the user (ie you 64 // Here ModelTrigger() asks the user (ie you) a 0/1 answer. 68 // 65 // 69 // Note that quantities like the local/globa 66 // Note that quantities like the local/global position/direction etc.. 70 // are available at this level via the fastT << 67 // are available at this level via the fastTrack parameter (allowing 71 // to check distance from boundaries, see be 68 // to check distance from boundaries, see below to allow the decision) 72 //------------------------------------------ 69 //-------------------------------------------------------------- 73 G4cout << "\nPar01PiModel::ModelTrigger() ca 70 G4cout << "\nPar01PiModel::ModelTrigger() called:" << G4endl; 74 G4cout << "--------------------------------" << 71 G4cout << "--------------------------------" << G4endl; 75 G4cout << "(particle is a " << fastTrack.Get << 72 G4cout << "(particle is a " << fastTrack.GetPrimaryTrack()-> 76 << " )\n" << 73 GetDefinition()->GetParticleName() << " )\n" << G4endl; 77 << G4endl; << 78 74 79 // -- Examples of available informations: 75 // -- Examples of available informations: 80 76 81 // -- position: 77 // -- position: 82 G4cout << " Track position: " << fas << 78 G4cout << " Track position: " << 83 << "(global coord.)" << fastTrack.Get << 79 fastTrack.GetPrimaryTrack()->GetPosition() << "(global coord.)" << 84 << G4endl; << 80 fastTrack.GetPrimaryTrackLocalPosition() << "(in envelope coord.)" >> 81 << G4endl; 85 82 86 // -- direction: 83 // -- direction: 87 G4cout << " Track direction:" << fas << 84 G4cout << " Track direction:" << 88 << "(global coord.)" << fastTrack.Get << 85 fastTrack.GetPrimaryTrack()->GetMomentum().unit() << 89 << G4endl; << 86 "(global coord.)" << >> 87 fastTrack.GetPrimaryTrackLocalDirection() << "(in envelope coord.)" << >> 88 G4endl; 90 89 91 return true; 90 return true; 92 } 91 } 93 92 94 //....oooOO0OOooo........oooOO0OOooo........oo 93 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 95 94 96 void Par01PiModel::DoIt(const G4FastTrack& fas << 95 void Par01PiModel::DoIt(const G4FastTrack& fastTrack, 97 //-------------------------------------------- << 96 G4FastStep& fastStep) 98 // << 97 //-------------------------------------------------------- 99 // User method to code the parameterisation pr << 98 // 100 // << 99 // User method to code the parameterisation properly said. 101 //-------------------------------------------- << 100 // >> 101 //-------------------------------------------------------- 102 { 102 { >> 103 103 //------------------------------------------ 104 //------------------------------------------------ 104 // The primary track continues along its dir 105 // The primary track continues along its direction. 105 // One secondary (a photon) is added: 106 // One secondary (a photon) is added: 106 //------------------------------------------ 107 //------------------------------------------------ 107 G4cout << " Pion `model' applied\n" << 108 G4cout << " Pion `model' applied\n" << G4endl; 108 109 109 //------------------------------ 110 //------------------------------ 110 // Primary: 111 // Primary: 111 // idem as in "DefaultModel": 112 // idem as in "DefaultModel": 112 // 113 // 113 //------------------------------ 114 //------------------------------ 114 G4ThreeVector position; 115 G4ThreeVector position; 115 G4double distance; 116 G4double distance; 116 distance = fastTrack.GetEnvelopeSolid()->Dis << 117 distance = fastTrack.GetEnvelopeSolid()-> 117 << 118 DistanceToOut(fastTrack.GetPrimaryTrackLocalPosition(), 118 position = << 119 fastTrack.GetPrimaryTrackLocalDirection()); 119 fastTrack.GetPrimaryTrackLocalPosition() + << 120 position = fastTrack.GetPrimaryTrackLocalPosition() + 120 << 121 distance*fastTrack.GetPrimaryTrackLocalDirection(); >> 122 121 // -- set final position: 123 // -- set final position: 122 fastStep.ProposePrimaryTrackFinalPosition(po 124 fastStep.ProposePrimaryTrackFinalPosition(position); 123 << 125 124 //--------------------------- 126 //--------------------------- 125 // Secondary: 127 // Secondary: 126 // Adds one "secondary": 128 // Adds one "secondary": 127 //--------------------------- 129 //--------------------------- 128 // -- First, user has to say how many second 130 // -- First, user has to say how many secondaries will be created: 129 fastStep.SetNumberOfSecondaryTracks(1); 131 fastStep.SetNumberOfSecondaryTracks(1); 130 << 132 131 //------------------------ 133 //------------------------ 132 // -- Build the secondary: 134 // -- Build the secondary: 133 //------------------------ 135 //------------------------ 134 // -- direction: 136 // -- direction: 135 G4ParticleMomentum direction(fastTrack.GetPr 137 G4ParticleMomentum direction(fastTrack.GetPrimaryTrackLocalDirection()); 136 direction.setZ(direction.z() * 0.5); << 138 direction.setZ(direction.z()*0.5); 137 direction.setY(direction.y() + direction.z() << 139 direction.setY(direction.y()+direction.z()*0.1); 138 direction = direction.unit(); // necessary << 140 direction = direction.unit(); // necessary ? 139 << 141 140 // -- dynamics (Note that many constructors 142 // -- dynamics (Note that many constructors exists for G4DynamicParticle 141 // -- see prototype/particle+matter/particle 143 // -- see prototype/particle+matter/particles/management/include/G4DynamicParticle.hh) 142 G4DynamicParticle dynamique(G4Gamma::GammaDe << 144 G4DynamicParticle dynamique(G4Gamma::GammaDefinition(), 143 fastTrack.GetPri << 145 direction, >> 146 fastTrack.GetPrimaryTrack()-> >> 147 GetKineticEnergy()/2.); 144 // -- position: 148 // -- position: 145 G4double Dist; 149 G4double Dist; 146 Dist = fastTrack.GetEnvelopeSolid()->Distanc << 150 Dist = fastTrack.GetEnvelopeSolid()-> 147 << 151 DistanceToOut(fastTrack.GetPrimaryTrackLocalPosition(), >> 152 direction); 148 G4ThreeVector posi; 153 G4ThreeVector posi; 149 posi = fastTrack.GetPrimaryTrackLocalPositio << 154 posi = fastTrack.GetPrimaryTrackLocalPosition() + Dist*direction; 150 << 155 151 //------------------------------------ 156 //------------------------------------ 152 //-- Creation of the secondary Track: 157 //-- Creation of the secondary Track: 153 //------------------------------------ 158 //------------------------------------ 154 fastStep.CreateSecondaryTrack(dynamique, pos << 159 fastStep.CreateSecondaryTrack(dynamique, posi, >> 160 fastTrack.GetPrimaryTrack()->GetGlobalTime()); 155 } 161 } 156 162