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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // 27 /// \file optical/wls/src/WLSPrimaryGeneratorA << 28 /// \brief Implementation of the WLSPrimaryGen << 29 // 27 // 30 // << 31 << 32 #include "WLSPrimaryGeneratorAction.hh" << 33 28 34 #include "WLSDetectorConstruction.hh" << 29 #include "G4ios.hh" 35 #include "WLSPrimaryGeneratorMessenger.hh" << 36 << 37 #include "G4AutoLock.hh" << 38 #include "G4Event.hh" 30 #include "G4Event.hh" >> 31 39 #include "G4GeneralParticleSource.hh" 32 #include "G4GeneralParticleSource.hh" >> 33 40 #include "G4Material.hh" 34 #include "G4Material.hh" 41 #include "G4MaterialPropertiesTable.hh" 35 #include "G4MaterialPropertiesTable.hh" 42 #include "G4OpticalPhoton.hh" << 36 >> 37 #include "G4ParticleTable.hh" >> 38 #include "G4ParticleDefinition.hh" >> 39 43 #include "G4PhysicsTable.hh" 40 #include "G4PhysicsTable.hh" 44 #include "G4SystemOfUnits.hh" << 41 45 #include "G4UImanager.hh" << 46 #include "Randomize.hh" 42 #include "Randomize.hh" 47 43 48 namespace << 44 #include "WLSPrimaryGeneratorAction.hh" 49 { << 50 G4Mutex gen_mutex = G4MUTEX_INITIALIZER; << 51 } << 52 45 53 //....oooOO0OOooo........oooOO0OOooo........oo << 46 #include "WLSDetectorConstruction.hh" >> 47 #include "WLSPrimaryGeneratorMessenger.hh" 54 48 55 G4bool WLSPrimaryGeneratorAction::fFirst = fal << 49 G4bool WLSPrimaryGeneratorAction::first = false; 56 50 57 WLSPrimaryGeneratorAction::WLSPrimaryGenerator << 51 WLSPrimaryGeneratorAction:: >> 52 WLSPrimaryGeneratorAction(WLSDetectorConstruction* DC) 58 { 53 { 59 fDetector = dc; << 54 detector = DC; >> 55 theIntegralTable = NULL; 60 56 61 fParticleGun = new G4GeneralParticleSource() << 57 particleGun = new G4GeneralParticleSource(); 62 fGunMessenger = new WLSPrimaryGeneratorMesse << 58 63 } << 59 gunMessenger = new WLSPrimaryGeneratorMessenger(this); 64 60 65 //....oooOO0OOooo........oooOO0OOooo........oo << 61 // G4String particleName; >> 62 // G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable(); >> 63 >> 64 timeConstant = 0.; >> 65 >> 66 // particleGun->SetParticleDefinition(particleTable-> >> 67 // FindParticle(particleName="opticalphoton")); >> 68 } 66 69 67 WLSPrimaryGeneratorAction::~WLSPrimaryGenerato 70 WLSPrimaryGeneratorAction::~WLSPrimaryGeneratorAction() 68 { 71 { 69 delete fParticleGun; << 72 delete particleGun; 70 delete fGunMessenger; << 73 delete gunMessenger; 71 if (fIntegralTable) { << 74 if (theIntegralTable) { 72 fIntegralTable->clearAndDestroy(); << 75 theIntegralTable->clearAndDestroy(); 73 delete fIntegralTable; << 76 delete theIntegralTable; 74 } 77 } 75 } 78 } 76 79 77 //....oooOO0OOooo........oooOO0OOooo........oo << 78 << 79 void WLSPrimaryGeneratorAction::SetDecayTimeCo 80 void WLSPrimaryGeneratorAction::SetDecayTimeConstant(G4double time) 80 { 81 { 81 fTimeConstant = time; << 82 timeConstant = time; 82 } 83 } 83 84 84 //....oooOO0OOooo........oooOO0OOooo........oo << 85 << 86 void WLSPrimaryGeneratorAction::BuildEmissionS 85 void WLSPrimaryGeneratorAction::BuildEmissionSpectrum() 87 { 86 { 88 if (fIntegralTable) return; << 87 if (theIntegralTable) return; 89 88 90 const G4MaterialTable* theMaterialTable = G4 << 89 const G4MaterialTable* theMaterialTable = G4Material::GetMaterialTable(); 91 G4int numOfMaterials = G4Material::GetNumber << 92 << 93 if (!fIntegralTable) fIntegralTable = new G4 << 94 90 95 for (G4int i = 0; i < numOfMaterials; ++i) { << 91 G4int numOfMaterials = G4Material::GetNumberOfMaterials(); 96 auto vec = new G4PhysicsFreeVector(); << 97 92 98 G4MaterialPropertiesTable* MPT = (*theMate << 93 if(!theIntegralTable)theIntegralTable = new G4PhysicsTable(numOfMaterials); 99 94 100 if (MPT) { << 95 for (G4int i=0 ; i < numOfMaterials; i++) { 101 G4MaterialPropertyVector* theWLSVector = << 96 102 << 97 G4PhysicsOrderedFreeVector* aPhysicsOrderedFreeVector = 103 if (theWLSVector) { << 98 new G4PhysicsOrderedFreeVector(); 104 G4double currentIN = (*theWLSVector)[0 << 99 105 if (currentIN >= 0.0) { << 100 G4Material* aMaterial = (*theMaterialTable)[i]; 106 G4double currentPM = theWLSVector->E << 101 107 G4double currentCII = 0.0; << 102 G4MaterialPropertiesTable* aMaterialPropertiesTable = 108 vec->InsertValues(currentPM, current << 103 aMaterial->GetMaterialPropertiesTable(); 109 G4double prevPM = currentPM; << 104 110 G4double prevCII = currentCII; << 105 if (aMaterialPropertiesTable) { 111 G4double prevIN = currentIN; << 106 G4MaterialPropertyVector* theWLSVector = 112 << 107 aMaterialPropertiesTable->GetProperty("WLSCOMPONENT"); 113 for (size_t j = 1; j < theWLSVector- << 108 114 currentPM = theWLSVector->Energy(j << 109 if (theWLSVector) { 115 currentIN = (*theWLSVector)[j]; << 110 theWLSVector->ResetIterator(); 116 currentCII = 0.5 * (prevIN + curre << 111 ++(*theWLSVector); 117 currentCII = prevCII + (currentPM << 112 G4double currentIN = theWLSVector->GetProperty(); 118 vec->InsertValues(currentPM, curre << 113 if (currentIN >= 0.0) { 119 prevPM = currentPM; << 114 G4double currentPM = theWLSVector->GetPhotonEnergy(); 120 prevCII = currentCII; << 115 G4double currentCII = 0.0; 121 prevIN = currentIN; << 116 aPhysicsOrderedFreeVector-> >> 117 InsertValues(currentPM , currentCII); >> 118 G4double prevPM = currentPM; >> 119 G4double prevCII = currentCII; >> 120 G4double prevIN = currentIN; >> 121 >> 122 while(++(*theWLSVector)) { >> 123 currentPM = theWLSVector->GetPhotonEnergy(); >> 124 currentIN=theWLSVector->GetProperty(); >> 125 currentCII = 0.5 * (prevIN + currentIN); >> 126 currentCII = prevCII + (currentPM - prevPM) * currentCII; >> 127 aPhysicsOrderedFreeVector-> >> 128 InsertValues(currentPM, currentCII); >> 129 prevPM = currentPM; >> 130 prevCII = currentCII; >> 131 prevIN = currentIN; >> 132 } >> 133 } 122 } 134 } 123 } << 135 } 124 } << 136 theIntegralTable->insertAt(i,aPhysicsOrderedFreeVector); 125 } << 137 } 126 fIntegralTable->insertAt(i, vec); << 127 } << 128 } 138 } 129 139 130 //....oooOO0OOooo........oooOO0OOooo........oo << 131 << 132 void WLSPrimaryGeneratorAction::GeneratePrimar 140 void WLSPrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent) 133 { 141 { 134 if (!fFirst) { << 142 if (!first) { 135 fFirst = true; << 143 first = true; 136 BuildEmissionSpectrum(); << 144 BuildEmissionSpectrum(); 137 } 145 } 138 146 139 if (fUseSampledEnergy) { << 147 const G4MaterialTable* theMaterialTable = G4Material::GetMaterialTable(); 140 const G4MaterialTable* theMaterialTable = << 141 148 142 G4double sampledEnergy = 3. * eV; << 149 G4double sampledEnergy = 3*eV; 143 150 144 for (size_t j = 0; j < theMaterialTable->s << 151 for (size_t j=0 ; j<theMaterialTable->size() ; j++) { 145 G4Material* fMaterial = (*theMaterialTab 152 G4Material* fMaterial = (*theMaterialTable)[j]; 146 if (fMaterial->GetName() == "PMMA") { << 153 if (fMaterial->GetName() == "PMMA" ) { 147 auto WLSIntensity = fMaterial->GetMate << 154 G4MaterialPropertiesTable* aMaterialPropertiesTable = >> 155 fMaterial->GetMaterialPropertiesTable(); >> 156 const G4MaterialPropertyVector* WLSIntensity = >> 157 aMaterialPropertiesTable->GetProperty("WLSCOMPONENT"); >> 158 >> 159 if (WLSIntensity) { >> 160 G4int MaterialIndex = fMaterial->GetIndex(); >> 161 G4PhysicsOrderedFreeVector* WLSIntegral = >> 162 (G4PhysicsOrderedFreeVector*)((*theIntegralTable)(MaterialIndex)); 148 163 149 if (WLSIntensity) { << 164 G4double CIImax = WLSIntegral->GetMaxValue(); 150 auto WLSIntegral = (G4PhysicsFreeVec << 165 G4double CIIvalue = G4UniformRand()*CIImax; 151 166 152 G4double CIImax = WLSIntegral->GetMa << 167 sampledEnergy = WLSIntegral->GetEnergy(CIIvalue); 153 G4double CIIvalue = G4UniformRand() << 168 } 154 << 155 sampledEnergy = WLSIntegral->GetEner << 156 } << 157 } 169 } 158 } << 159 << 160 // this does not work. << 161 G4String cmd = "/gun/energy " + G4UIcomman << 162 G4UImanager::GetUIpointer()->ApplyCommand( << 163 } 170 } 164 171 165 // The code behind this line is not thread s << 172 //particleGun->SetParticleEnergy(sampledEnergy); 166 // and time are randomly selected and GPS pr << 167 173 168 G4AutoLock l(&gen_mutex); << 174 if(particleGun->GetParticleDefinition()->GetParticleName()=="opticalphoton"){ 169 if (fParticleGun->GetParticleDefinition() == << 170 SetOptPhotonPolar(); 175 SetOptPhotonPolar(); 171 SetOptPhotonTime(); 176 SetOptPhotonTime(); 172 } 177 } 173 178 174 fParticleGun->GeneratePrimaryVertex(anEvent) << 179 particleGun->GeneratePrimaryVertex(anEvent); 175 } 180 } 176 181 177 //....oooOO0OOooo........oooOO0OOooo........oo << 178 << 179 void WLSPrimaryGeneratorAction::SetOptPhotonPo 182 void WLSPrimaryGeneratorAction::SetOptPhotonPolar() 180 { 183 { 181 G4double angle = G4UniformRand() * 360.0 * d << 184 G4double angle = G4UniformRand() * 360.0*deg; 182 SetOptPhotonPolar(angle); 185 SetOptPhotonPolar(angle); 183 } 186 } 184 187 185 //....oooOO0OOooo........oooOO0OOooo........oo << 186 << 187 void WLSPrimaryGeneratorAction::SetOptPhotonPo 188 void WLSPrimaryGeneratorAction::SetOptPhotonPolar(G4double angle) 188 { 189 { 189 if (fParticleGun->GetParticleDefinition()->G << 190 if (particleGun->GetParticleDefinition()->GetParticleName()!="opticalphoton") 190 G4cout << "-> warning from WLSPrimaryGener << 191 { 191 << ": the ParticleGun is not an op << 192 G4cout << "-> warning from WLSPrimaryGeneratorAction::SetOptPhotonPolar()" 192 return; << 193 << ": the particleGun is not an opticalphoton" << G4endl; >> 194 return; 193 } 195 } 194 196 195 G4ThreeVector normal(1., 0., 0.); << 197 G4ThreeVector normal (1., 0., 0.); 196 G4ThreeVector kphoton = fParticleGun->GetPar << 198 G4ThreeVector kphoton = particleGun->GetParticleMomentumDirection(); 197 G4ThreeVector product = normal.cross(kphoton 199 G4ThreeVector product = normal.cross(kphoton); 198 G4double modul2 = product * product; << 200 G4double modul2 = product*product; 199 201 200 G4ThreeVector e_perpend(0., 0., 1.); << 202 G4ThreeVector e_perpend (0., 0., 1.); 201 if (modul2 > 0.) e_perpend = (1. / std::sqrt << 203 if (modul2 > 0.) e_perpend = (1./std::sqrt(modul2))*product; 202 G4ThreeVector e_paralle = e_perpend.cross(kp << 204 G4ThreeVector e_paralle = e_perpend.cross(kphoton); 203 205 204 G4ThreeVector polar = std::cos(angle) * e_pa << 206 G4ThreeVector polar = std::cos(angle)*e_paralle + std::sin(angle)*e_perpend; 205 fParticleGun->SetParticlePolarization(polar) << 207 particleGun->SetParticlePolarization(polar); 206 } << 207 208 208 //....oooOO0OOooo........oooOO0OOooo........oo << 209 } 209 210 210 void WLSPrimaryGeneratorAction::SetOptPhotonTi 211 void WLSPrimaryGeneratorAction::SetOptPhotonTime() 211 { 212 { 212 G4double time = -std::log(G4UniformRand()) * << 213 G4double time = -std::log(G4UniformRand())*timeConstant; 213 fParticleGun->SetParticleTime(time); << 214 particleGun->SetParticleTime(time); 214 } 215 } 215 216