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Geant4/examples/extended/optical/wls/src/WLSPrimaryGeneratorAction.cc

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Differences between /examples/extended/optical/wls/src/WLSPrimaryGeneratorAction.cc (Version 11.3.0) and /examples/extended/optical/wls/src/WLSPrimaryGeneratorAction.cc (Version 11.0.p4)


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 27 /// \file optical/wls/src/WLSPrimaryGeneratorA     27 /// \file optical/wls/src/WLSPrimaryGeneratorAction.cc
 28 /// \brief Implementation of the WLSPrimaryGen     28 /// \brief Implementation of the WLSPrimaryGeneratorAction class
 29 //                                                 29 //
 30 //                                                 30 //
 31                                                    31 
 32 #include "WLSPrimaryGeneratorAction.hh"            32 #include "WLSPrimaryGeneratorAction.hh"
 33                                                    33 
 34 #include "WLSDetectorConstruction.hh"              34 #include "WLSDetectorConstruction.hh"
 35 #include "WLSPrimaryGeneratorMessenger.hh"         35 #include "WLSPrimaryGeneratorMessenger.hh"
 36                                                    36 
 37 #include "G4AutoLock.hh"                           37 #include "G4AutoLock.hh"
 38 #include "G4Event.hh"                              38 #include "G4Event.hh"
 39 #include "G4GeneralParticleSource.hh"              39 #include "G4GeneralParticleSource.hh"
 40 #include "G4Material.hh"                           40 #include "G4Material.hh"
 41 #include "G4MaterialPropertiesTable.hh"            41 #include "G4MaterialPropertiesTable.hh"
 42 #include "G4OpticalPhoton.hh"                      42 #include "G4OpticalPhoton.hh"
 43 #include "G4PhysicsTable.hh"                       43 #include "G4PhysicsTable.hh"
 44 #include "G4SystemOfUnits.hh"                      44 #include "G4SystemOfUnits.hh"
 45 #include "G4UImanager.hh"                          45 #include "G4UImanager.hh"
 46 #include "Randomize.hh"                            46 #include "Randomize.hh"
 47                                                    47 
 48 namespace                                          48 namespace
 49 {                                                  49 {
 50 G4Mutex gen_mutex = G4MUTEX_INITIALIZER;       <<  50   G4Mutex gen_mutex = G4MUTEX_INITIALIZER;
 51 }                                                  51 }
 52                                                    52 
 53 //....oooOO0OOooo........oooOO0OOooo........oo     53 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 54                                                    54 
 55 G4bool WLSPrimaryGeneratorAction::fFirst = fal     55 G4bool WLSPrimaryGeneratorAction::fFirst = false;
 56                                                    56 
 57 WLSPrimaryGeneratorAction::WLSPrimaryGenerator <<  57 WLSPrimaryGeneratorAction::WLSPrimaryGeneratorAction(
                                                   >>  58   WLSDetectorConstruction* dc)
 58 {                                                  59 {
 59   fDetector = dc;                              <<  60   fDetector      = dc;
                                                   >>  61   fIntegralTable = nullptr;
 60                                                    62 
 61   fParticleGun = new G4GeneralParticleSource()     63   fParticleGun = new G4GeneralParticleSource();
                                                   >>  64 
 62   fGunMessenger = new WLSPrimaryGeneratorMesse     65   fGunMessenger = new WLSPrimaryGeneratorMessenger(this);
                                                   >>  66 
                                                   >>  67   fTimeConstant     = 0.;
                                                   >>  68   fUseSampledEnergy = false;
 63 }                                                  69 }
 64                                                    70 
 65 //....oooOO0OOooo........oooOO0OOooo........oo     71 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 66                                                    72 
 67 WLSPrimaryGeneratorAction::~WLSPrimaryGenerato     73 WLSPrimaryGeneratorAction::~WLSPrimaryGeneratorAction()
 68 {                                                  74 {
 69   delete fParticleGun;                             75   delete fParticleGun;
 70   delete fGunMessenger;                            76   delete fGunMessenger;
 71   if (fIntegralTable) {                        <<  77   if(fIntegralTable)
                                                   >>  78   {
 72     fIntegralTable->clearAndDestroy();             79     fIntegralTable->clearAndDestroy();
 73     delete fIntegralTable;                         80     delete fIntegralTable;
 74   }                                                81   }
 75 }                                                  82 }
 76                                                    83 
 77 //....oooOO0OOooo........oooOO0OOooo........oo     84 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 78                                                    85 
 79 void WLSPrimaryGeneratorAction::SetDecayTimeCo     86 void WLSPrimaryGeneratorAction::SetDecayTimeConstant(G4double time)
 80 {                                                  87 {
 81   fTimeConstant = time;                            88   fTimeConstant = time;
 82 }                                                  89 }
 83                                                    90 
 84 //....oooOO0OOooo........oooOO0OOooo........oo     91 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 85                                                    92 
 86 void WLSPrimaryGeneratorAction::BuildEmissionS     93 void WLSPrimaryGeneratorAction::BuildEmissionSpectrum()
 87 {                                                  94 {
 88   if (fIntegralTable) return;                  <<  95   if(fIntegralTable)
                                                   >>  96     return;
 89                                                    97 
 90   const G4MaterialTable* theMaterialTable = G4     98   const G4MaterialTable* theMaterialTable = G4Material::GetMaterialTable();
 91   G4int numOfMaterials = G4Material::GetNumber <<  99   G4int numOfMaterials                    = G4Material::GetNumberOfMaterials();
 92                                                   100 
 93   if (!fIntegralTable) fIntegralTable = new G4 << 101   if(!fIntegralTable)
                                                   >> 102     fIntegralTable = new G4PhysicsTable(numOfMaterials);
 94                                                   103 
 95   for (G4int i = 0; i < numOfMaterials; ++i) { << 104   for(G4int i = 0; i < numOfMaterials; ++i)
 96     auto vec = new G4PhysicsFreeVector();      << 105   {
                                                   >> 106     G4PhysicsFreeVector* vec = new G4PhysicsFreeVector();
 97                                                   107 
 98     G4MaterialPropertiesTable* MPT = (*theMate << 108     G4MaterialPropertiesTable* MPT =
                                                   >> 109       (*theMaterialTable)[i]->GetMaterialPropertiesTable();
 99                                                   110 
100     if (MPT) {                                 << 111     if(MPT)
                                                   >> 112     {
101       G4MaterialPropertyVector* theWLSVector =    113       G4MaterialPropertyVector* theWLSVector = MPT->GetProperty("WLSCOMPONENT");
102                                                   114 
103       if (theWLSVector) {                      << 115       if(theWLSVector)
                                                   >> 116       {
104         G4double currentIN = (*theWLSVector)[0    117         G4double currentIN = (*theWLSVector)[0];
105         if (currentIN >= 0.0) {                << 118         if(currentIN >= 0.0)
106           G4double currentPM = theWLSVector->E << 119         {
                                                   >> 120           G4double currentPM  = theWLSVector->Energy(0);
107           G4double currentCII = 0.0;              121           G4double currentCII = 0.0;
108           vec->InsertValues(currentPM, current    122           vec->InsertValues(currentPM, currentCII);
109           G4double prevPM = currentPM;         << 123           G4double prevPM  = currentPM;
110           G4double prevCII = currentCII;          124           G4double prevCII = currentCII;
111           G4double prevIN = currentIN;         << 125           G4double prevIN  = currentIN;
112                                                   126 
113           for (size_t j = 1; j < theWLSVector- << 127           for(size_t j = 1; j < theWLSVector->GetVectorLength(); ++j)
114             currentPM = theWLSVector->Energy(j << 128           {
115             currentIN = (*theWLSVector)[j];    << 129             currentPM  = theWLSVector->Energy(j);
                                                   >> 130             currentIN  = (*theWLSVector)[j];
116             currentCII = 0.5 * (prevIN + curre    131             currentCII = 0.5 * (prevIN + currentIN);
117             currentCII = prevCII + (currentPM     132             currentCII = prevCII + (currentPM - prevPM) * currentCII;
118             vec->InsertValues(currentPM, curre    133             vec->InsertValues(currentPM, currentCII);
119             prevPM = currentPM;                << 134             prevPM  = currentPM;
120             prevCII = currentCII;                 135             prevCII = currentCII;
121             prevIN = currentIN;                << 136             prevIN  = currentIN;
122           }                                       137           }
123         }                                         138         }
124       }                                           139       }
125     }                                             140     }
126     fIntegralTable->insertAt(i, vec);             141     fIntegralTable->insertAt(i, vec);
127   }                                               142   }
128 }                                                 143 }
129                                                   144 
130 //....oooOO0OOooo........oooOO0OOooo........oo    145 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
131                                                   146 
132 void WLSPrimaryGeneratorAction::GeneratePrimar    147 void WLSPrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
133 {                                                 148 {
134   if (!fFirst) {                               << 149   if(!fFirst)
                                                   >> 150   {
135     fFirst = true;                                151     fFirst = true;
136     BuildEmissionSpectrum();                      152     BuildEmissionSpectrum();
137   }                                               153   }
138                                                   154 
139   if (fUseSampledEnergy) {                     << 155   if(fUseSampledEnergy)
                                                   >> 156   {
140     const G4MaterialTable* theMaterialTable =     157     const G4MaterialTable* theMaterialTable = G4Material::GetMaterialTable();
141                                                   158 
142     G4double sampledEnergy = 3. * eV;             159     G4double sampledEnergy = 3. * eV;
143                                                   160 
144     for (size_t j = 0; j < theMaterialTable->s << 161     for(size_t j = 0; j < theMaterialTable->size(); ++j)
                                                   >> 162     {
145       G4Material* fMaterial = (*theMaterialTab    163       G4Material* fMaterial = (*theMaterialTable)[j];
146       if (fMaterial->GetName() == "PMMA") {    << 164       if(fMaterial->GetName() == "PMMA")
147         auto WLSIntensity = fMaterial->GetMate << 165       {
148                                                << 166         auto WLSIntensity =
149         if (WLSIntensity) {                    << 167           fMaterial->GetMaterialPropertiesTable()->GetProperty("WLSCOMPONENT");
150           auto WLSIntegral = (G4PhysicsFreeVec << 168 
                                                   >> 169         if(WLSIntensity)
                                                   >> 170         {
                                                   >> 171           G4PhysicsFreeVector* WLSIntegral =
                                                   >> 172             (G4PhysicsFreeVector*) ((*fIntegralTable)(
                                                   >> 173               fMaterial->GetIndex()));
151                                                   174 
152           G4double CIImax = WLSIntegral->GetMa << 175           G4double CIImax   = WLSIntegral->GetMaxValue();
153           G4double CIIvalue = G4UniformRand()     176           G4double CIIvalue = G4UniformRand() * CIImax;
154                                                   177 
155           sampledEnergy = WLSIntegral->GetEner    178           sampledEnergy = WLSIntegral->GetEnergy(CIIvalue);
156         }                                         179         }
157       }                                           180       }
158     }                                             181     }
159                                                   182 
160     // this does not work.                        183     // this does not work.
161     G4String cmd = "/gun/energy " + G4UIcomman    184     G4String cmd = "/gun/energy " + G4UIcommand::ConvertToString(sampledEnergy / eV) + " eV";
162     G4UImanager::GetUIpointer()->ApplyCommand(    185     G4UImanager::GetUIpointer()->ApplyCommand(cmd);
163   }                                               186   }
164                                                   187 
165   // The code behind this line is not thread s    188   // The code behind this line is not thread safe because polarization
166   // and time are randomly selected and GPS pr    189   // and time are randomly selected and GPS properties are global
167                                                   190 
168   G4AutoLock l(&gen_mutex);                       191   G4AutoLock l(&gen_mutex);
169   if (fParticleGun->GetParticleDefinition() == << 192   if(fParticleGun->GetParticleDefinition() == G4OpticalPhoton::Definition())
                                                   >> 193   {
170     SetOptPhotonPolar();                          194     SetOptPhotonPolar();
171     SetOptPhotonTime();                           195     SetOptPhotonTime();
172   }                                               196   }
173                                                   197 
174   fParticleGun->GeneratePrimaryVertex(anEvent)    198   fParticleGun->GeneratePrimaryVertex(anEvent);
175 }                                                 199 }
176                                                   200 
177 //....oooOO0OOooo........oooOO0OOooo........oo    201 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
178                                                   202 
179 void WLSPrimaryGeneratorAction::SetOptPhotonPo    203 void WLSPrimaryGeneratorAction::SetOptPhotonPolar()
180 {                                                 204 {
181   G4double angle = G4UniformRand() * 360.0 * d    205   G4double angle = G4UniformRand() * 360.0 * deg;
182   SetOptPhotonPolar(angle);                       206   SetOptPhotonPolar(angle);
183 }                                                 207 }
184                                                   208 
185 //....oooOO0OOooo........oooOO0OOooo........oo    209 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
186                                                   210 
187 void WLSPrimaryGeneratorAction::SetOptPhotonPo    211 void WLSPrimaryGeneratorAction::SetOptPhotonPolar(G4double angle)
188 {                                                 212 {
189   if (fParticleGun->GetParticleDefinition()->G << 213   if(fParticleGun->GetParticleDefinition()->GetParticleName() !=
                                                   >> 214      "opticalphoton")
                                                   >> 215   {
190     G4cout << "-> warning from WLSPrimaryGener    216     G4cout << "-> warning from WLSPrimaryGeneratorAction::SetOptPhotonPolar()"
191            << ":  the ParticleGun is not an op    217            << ":  the ParticleGun is not an opticalphoton" << G4endl;
192     return;                                       218     return;
193   }                                               219   }
194                                                   220 
195   G4ThreeVector normal(1., 0., 0.);               221   G4ThreeVector normal(1., 0., 0.);
196   G4ThreeVector kphoton = fParticleGun->GetPar    222   G4ThreeVector kphoton = fParticleGun->GetParticleMomentumDirection();
197   G4ThreeVector product = normal.cross(kphoton    223   G4ThreeVector product = normal.cross(kphoton);
198   G4double modul2 = product * product;         << 224   G4double modul2       = product * product;
199                                                   225 
200   G4ThreeVector e_perpend(0., 0., 1.);            226   G4ThreeVector e_perpend(0., 0., 1.);
201   if (modul2 > 0.) e_perpend = (1. / std::sqrt << 227   if(modul2 > 0.)
                                                   >> 228     e_perpend = (1. / std::sqrt(modul2)) * product;
202   G4ThreeVector e_paralle = e_perpend.cross(kp    229   G4ThreeVector e_paralle = e_perpend.cross(kphoton);
203                                                   230 
204   G4ThreeVector polar = std::cos(angle) * e_pa << 231   G4ThreeVector polar =
                                                   >> 232     std::cos(angle) * e_paralle + std::sin(angle) * e_perpend;
205   fParticleGun->SetParticlePolarization(polar)    233   fParticleGun->SetParticlePolarization(polar);
206 }                                                 234 }
207                                                   235 
208 //....oooOO0OOooo........oooOO0OOooo........oo    236 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
209                                                   237 
210 void WLSPrimaryGeneratorAction::SetOptPhotonTi    238 void WLSPrimaryGeneratorAction::SetOptPhotonTime()
211 {                                                 239 {
212   G4double time = -std::log(G4UniformRand()) *    240   G4double time = -std::log(G4UniformRand()) * fTimeConstant;
213   fParticleGun->SetParticleTime(time);            241   fParticleGun->SetParticleTime(time);
214 }                                                 242 }
215                                                   243