Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // 27 /// \file optical/wls/src/WLSPhotonDetSD.cc 27 /// \file optical/wls/src/WLSPhotonDetSD.cc 28 /// \brief Implementation of the WLSPhotonDetS 28 /// \brief Implementation of the WLSPhotonDetSD class 29 // 29 // 30 // 30 // 31 #include "WLSPhotonDetSD.hh" 31 #include "WLSPhotonDetSD.hh" 32 32 33 #include "WLSPhotonDetHit.hh" 33 #include "WLSPhotonDetHit.hh" 34 #include "WLSUserTrackInformation.hh" 34 #include "WLSUserTrackInformation.hh" 35 35 36 #include "G4OpticalPhoton.hh" 36 #include "G4OpticalPhoton.hh" 37 #include "G4SDManager.hh" 37 #include "G4SDManager.hh" 38 #include "G4Step.hh" 38 #include "G4Step.hh" 39 #include "G4ThreeVector.hh" 39 #include "G4ThreeVector.hh" 40 #include "G4TouchableHistory.hh" 40 #include "G4TouchableHistory.hh" 41 #include "G4Track.hh" 41 #include "G4Track.hh" 42 #include "G4VTouchable.hh" 42 #include "G4VTouchable.hh" 43 43 44 //....oooOO0OOooo........oooOO0OOooo........oo 44 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 45 45 46 WLSPhotonDetSD::WLSPhotonDetSD(G4String name) << 46 WLSPhotonDetSD::WLSPhotonDetSD(G4String name) >> 47 : G4VSensitiveDetector(name) 47 { 48 { 48 collectionName.insert("PhotonDetHitCollectio 49 collectionName.insert("PhotonDetHitCollection"); 49 } 50 } 50 51 51 //....oooOO0OOooo........oooOO0OOooo........oo 52 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 52 53 53 void WLSPhotonDetSD::Initialize(G4HCofThisEven 54 void WLSPhotonDetSD::Initialize(G4HCofThisEvent* HCE) 54 { 55 { 55 fPhotonDetHitCollection = 56 fPhotonDetHitCollection = 56 new WLSPhotonDetHitsCollection(SensitiveDe 57 new WLSPhotonDetHitsCollection(SensitiveDetectorName, collectionName[0]); 57 58 58 if (fHCID < 0) { << 59 if(fHCID < 0) 59 fHCID = G4SDManager::GetSDMpointer()->GetC << 60 { >> 61 fHCID = >> 62 G4SDManager::GetSDMpointer()->GetCollectionID(fPhotonDetHitCollection); 60 } 63 } 61 HCE->AddHitsCollection(fHCID, fPhotonDetHitC 64 HCE->AddHitsCollection(fHCID, fPhotonDetHitCollection); 62 } 65 } 63 66 64 //....oooOO0OOooo........oooOO0OOooo........oo 67 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 65 68 66 G4bool WLSPhotonDetSD::ProcessHits(G4Step* aSt 69 G4bool WLSPhotonDetSD::ProcessHits(G4Step* aStep, G4TouchableHistory*) 67 { 70 { 68 if (!aStep) return false; << 71 if(!aStep) >> 72 return false; 69 G4Track* theTrack = aStep->GetTrack(); 73 G4Track* theTrack = aStep->GetTrack(); 70 74 71 // Need to know if this is an optical photon 75 // Need to know if this is an optical photon 72 if (theTrack->GetDefinition() != G4OpticalPh << 76 if(theTrack->GetDefinition() != G4OpticalPhoton::OpticalPhotonDefinition()) >> 77 { 73 return false; 78 return false; 74 } 79 } 75 80 76 // Find out information regarding the hit 81 // Find out information regarding the hit 77 G4StepPoint* thePostPoint = aStep->GetPostSt 82 G4StepPoint* thePostPoint = aStep->GetPostStepPoint(); 78 83 79 auto trackInformation = (WLSUserTrackInforma << 84 auto trackInformation = >> 85 (WLSUserTrackInformation*) theTrack->GetUserInformation(); 80 86 81 auto theTouchable = (G4TouchableHistory*)(th << 87 auto theTouchable = (G4TouchableHistory*) (thePostPoint->GetTouchable()); 82 88 83 G4ThreeVector photonExit = trackInformation- << 89 G4ThreeVector photonExit = trackInformation->GetExitPosition(); 84 G4ThreeVector photonArrive = thePostPoint->G 90 G4ThreeVector photonArrive = thePostPoint->GetPosition(); 85 G4double arrivalTime = theTrack->GetGlobalTi << 91 G4double arrivalTime = theTrack->GetGlobalTime(); 86 G4double energy = theTrack->GetTotalEnergy() << 92 G4double energy = theTrack->GetTotalEnergy(); 87 93 88 // Convert the global coordinate for arrivin 94 // Convert the global coordinate for arriving photons into 89 // the local coordinate of the detector 95 // the local coordinate of the detector 90 photonArrive = theTouchable->GetHistory()->G << 96 photonArrive = >> 97 theTouchable->GetHistory()->GetTopTransform().TransformPoint(photonArrive); 91 98 92 // Creating the hit and add it to the collec 99 // Creating the hit and add it to the collection 93 fPhotonDetHitCollection->insert( 100 fPhotonDetHitCollection->insert( 94 new WLSPhotonDetHit(photonExit, photonArri 101 new WLSPhotonDetHit(photonExit, photonArrive, arrivalTime, energy)); 95 102 96 return true; 103 return true; 97 } 104 } 98 105 99 void WLSPhotonDetSD::EndOfEvent(G4HCofThisEven 106 void WLSPhotonDetSD::EndOfEvent(G4HCofThisEvent*) 100 { 107 { 101 if (verboseLevel > 1) { << 108 if ( verboseLevel>1 ) { 102 G4int nofHits = fPhotonDetHitCollection->e << 109 G4int nofHits = fPhotonDetHitCollection->entries(); 103 G4cout << G4endl << "-------->Hits Collect << 110 G4cout << G4endl 104 << " hits in the photon detector: " << 111 << "-------->Hits Collection: in this event there are " << nofHits 105 for (G4int i = 0; i < nofHits; i++) << 112 << " hits in the photon detector: " << G4endl; 106 (*fPhotonDetHitCollection)[i]->Print(); << 113 for ( G4int i=0; i<nofHits; i++ ) (*fPhotonDetHitCollection)[i]->Print(); 107 } 114 } 108 } 115 } >> 116 109 117