Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // >> 26 // $Id: WLSSteppingAction.hh 99622 2016-09-29 10:16:04Z gcosmo $ 26 // 27 // 27 /// \file optical/wls/include/WLSSteppingActio 28 /// \file optical/wls/include/WLSSteppingAction.hh 28 /// \brief Definition of the WLSSteppingAction 29 /// \brief Definition of the WLSSteppingAction class 29 // 30 // 30 31 31 //....oooOO0OOooo........oooOO0OOooo........oo 32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 32 //....oooOO0OOooo........oooOO0OOooo........oo 33 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 33 34 34 #ifndef WLSSteppingAction_h 35 #ifndef WLSSteppingAction_h 35 #define WLSSteppingAction_h 1 36 #define WLSSteppingAction_h 1 36 37 37 #include "G4Types.hh" << 38 #include "G4UserSteppingAction.hh" 38 #include "G4UserSteppingAction.hh" 39 39 40 class WLSDetectorConstruction; 40 class WLSDetectorConstruction; 41 class WLSSteppingActionMessenger; 41 class WLSSteppingActionMessenger; 42 class WLSEventAction; << 43 42 44 class G4OpBoundaryProcess; << 45 class G4Track; 43 class G4Track; 46 class G4StepPoint; 44 class G4StepPoint; 47 45 >> 46 class G4OpBoundaryProcess; >> 47 48 class WLSSteppingAction : public G4UserSteppin 48 class WLSSteppingAction : public G4UserSteppingAction 49 { 49 { 50 public: 50 public: 51 WLSSteppingAction(WLSDetectorConstruction* << 52 ~WLSSteppingAction() override; << 53 51 54 void UserSteppingAction(const G4Step*) ove << 52 WLSSteppingAction(WLSDetectorConstruction*); >> 53 virtual ~WLSSteppingAction(); 55 54 >> 55 virtual void UserSteppingAction(const G4Step*); >> 56 56 // Set the bounce limit, 0 for no limit 57 // Set the bounce limit, 0 for no limit 57 void SetBounceLimit(G4int); << 58 void SetBounceLimit(G4int); 58 << 59 59 G4int GetNumberOfBounces(); 60 G4int GetNumberOfBounces(); 60 G4int GetNumberOfClad1Bounces(); 61 G4int GetNumberOfClad1Bounces(); 61 G4int GetNumberOfClad2Bounces(); 62 G4int GetNumberOfClad2Bounces(); 62 G4int GetNumberOfWLSBounces(); 63 G4int GetNumberOfWLSBounces(); 63 // return number of successful events and 64 // return number of successful events and reset the counter 64 G4int ResetSuccessCounter(); 65 G4int ResetSuccessCounter(); 65 << 66 66 private: 67 private: >> 68 67 // Artificially kill the photon after it h 69 // Artificially kill the photon after it has bounced more than this number 68 G4int fBounceLimit = 100000; << 70 G4int fBounceLimit; 69 // number of photons that reach the end 71 // number of photons that reach the end 70 G4int fCounterEnd = 0; << 72 G4int fCounterEnd; 71 // number of photons that didn't make it t 73 // number of photons that didn't make it to the end 72 G4int fCounterMid = 0; << 74 G4int fCounterMid; 73 // total number of bounces that a photon b 75 // total number of bounces that a photon been through 74 G4int fCounterBounce = 0; << 76 G4int fCounterBounce; 75 // number of bounces that a photon been th 77 // number of bounces that a photon been through within the fibre 76 G4int fCounterWLSBounce = 0; << 78 G4int fCounterWLSBounce; 77 // number of bounces that a photon been th 79 // number of bounces that a photon been through from Cladding 1 to 2 78 G4int fCounterClad1Bounce = 0; << 80 G4int fCounterClad1Bounce; 79 // number of bounces that a photon been th 81 // number of bounces that a photon been through from Cladding 2 to World 80 G4int fCounterClad2Bounce = 0; << 82 G4int fCounterClad2Bounce; 81 83 82 // initial gamma of the photon 84 // initial gamma of the photon 83 G4double fInitGamma = -1.; << 85 G4double fInitGamma; 84 // initial theta of the photon 86 // initial theta of the photon 85 G4double fInitTheta = -1.; << 87 G4double fInitTheta; >> 88 >> 89 G4OpBoundaryProcess* fOpProcess; 86 90 87 G4OpBoundaryProcess* fOpProcess = nullptr; << 91 // maximum number of save states >> 92 static G4int fMaxRndmSave; >> 93 >> 94 WLSDetectorConstruction* fDetector; 88 95 89 WLSDetectorConstruction* fDetector = nullp << 96 WLSSteppingActionMessenger* fSteppingMessenger; 90 WLSSteppingActionMessenger* fSteppingMesse << 91 WLSEventAction* fEventAction = nullptr; << 92 97 93 inline void ResetCounters() 98 inline void ResetCounters() 94 { << 99 { 95 fCounterBounce = 0; << 100 fCounterBounce = fCounterWLSBounce = 96 fCounterWLSBounce = 0; << 101 fCounterClad1Bounce = fCounterClad2Bounce = 0; 97 fCounterClad1Bounce = 0; << 102 fInitGamma = fInitTheta = -1; 98 fCounterClad2Bounce = 0; << 99 fInitGamma = -1; << 100 fInitTheta = -1; << 101 } 103 } >> 104 >> 105 // save the random status into a sub-directory >> 106 // Pre: subDir must be empty or ended with "/" >> 107 inline void SaveRandomStatus(G4String subDir); >> 108 102 }; 109 }; 103 110 104 #endif 111 #endif 105 112