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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // 27 /// \file optical/wls/include/WLSRun.hh 27 /// \file optical/wls/include/WLSRun.hh 28 /// \brief Definition of the WLSRun class 28 /// \brief Definition of the WLSRun class 29 // 29 // 30 30 31 //....oooOO0OOooo........oooOO0OOooo........oo 31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 32 //....oooOO0OOooo........oooOO0OOooo........oo 32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 33 33 34 #ifndef WLSRun_h 34 #ifndef WLSRun_h 35 #define WLSRun_h 1 35 #define WLSRun_h 1 36 36 37 #include "G4Run.hh" 37 #include "G4Run.hh" 38 38 39 class WLSRun : public G4Run 39 class WLSRun : public G4Run 40 { 40 { 41 public: << 41 public: 42 WLSRun() = default; << 42 WLSRun(); 43 ~WLSRun() override = default; << 43 ~WLSRun(); 44 44 45 void AddTIR(G4int n) << 45 void AddTIR(G4int n) 46 { << 46 { 47 G4double nd(n); << 47 G4double nd(n); 48 fNTIR += nd; << 48 fNTIR += nd; 49 fNTIR2 += nd * nd; << 49 fNTIR2 += nd * nd; 50 }; << 50 }; 51 void AddExiting(G4int n) << 51 void AddExiting(G4int n) 52 { << 52 { 53 G4double nd(n); << 53 G4double nd(n); 54 fNExiting += nd; << 54 fNExiting += nd; 55 fNExiting2 += nd * nd; << 55 fNExiting2 += nd * nd; 56 }; << 56 }; 57 void AddEscapedEnd(G4int n) << 57 void AddEscapedEnd(G4int n) 58 { << 58 { 59 G4double nd(n); << 59 G4double nd(n); 60 fEscapedEnd += nd; << 60 fEscapedEnd += nd; 61 fEscapedEnd2 += nd * nd; << 61 fEscapedEnd2 += nd * nd; 62 }; << 62 }; 63 void AddEscapedMid(G4int n) << 63 void AddEscapedMid(G4int n) 64 { << 64 { 65 G4double nd(n); << 65 G4double nd(n); 66 fEscapedMid += nd; << 66 fEscapedMid += nd; 67 fEscapedMid2 += nd * nd; << 67 fEscapedMid2 += nd * nd; 68 }; << 68 }; 69 void AddBounce(G4int n) << 69 void AddBounce(G4int n) 70 { << 70 { 71 G4double nd(n); << 71 G4double nd(n); 72 fBounce += nd; << 72 fBounce += nd; 73 fBounce2 += nd * nd; << 73 fBounce2 += nd * nd; 74 }; << 74 }; 75 void AddWLSBounce(G4int n) << 75 void AddWLSBounce(G4int n) 76 { << 76 { 77 G4double nd(n); << 77 G4double nd(n); 78 fWLSBounce += nd; << 78 fWLSBounce += nd; 79 fWLSBounce2 += nd * nd; << 79 fWLSBounce2 += nd * nd; 80 }; << 80 }; 81 void AddClad1Bounce(G4int n) << 81 void AddClad1Bounce(G4int n) 82 { << 82 { 83 G4double nd(n); << 83 G4double nd(n); 84 fClad1Bounce += nd; << 84 fClad1Bounce += nd; 85 fClad1Bounce2 += nd * nd; << 85 fClad1Bounce2 += nd * nd; 86 }; << 86 }; 87 void AddClad2Bounce(G4int n) << 87 void AddClad2Bounce(G4int n) 88 { << 88 { 89 G4double nd(n); << 89 G4double nd(n); 90 fClad2Bounce += nd; << 90 fClad2Bounce += nd; 91 fClad2Bounce2 += nd * nd; << 91 fClad2Bounce2 += nd * nd; 92 }; << 92 }; 93 void AddReflected(G4int n) << 93 void AddReflected(G4int n) 94 { << 94 { 95 G4double nd(n); << 95 G4double nd(n); 96 fReflected += nd; << 96 fReflected += nd; 97 fReflected2 += nd * nd; << 97 fReflected2 += nd * nd; 98 }; << 98 }; 99 void AddEscaped(G4int n) << 99 void AddEscaped(G4int n) 100 { << 100 { 101 G4double nd(n); << 101 G4double nd(n); 102 fEscaped += nd; << 102 fEscaped += nd; 103 fEscaped2 += nd * nd; << 103 fEscaped2 += nd * nd; 104 }; << 104 }; 105 void AddMirror(G4int n) << 105 void AddMirror(G4int n) 106 { << 106 { 107 G4double nd(n); << 107 G4double nd(n); 108 fMirror += nd; << 108 fMirror += nd; 109 fMirror2 += nd * nd; << 109 fMirror2 += nd * nd; 110 }; << 110 }; 111 void AddDetectorHits(G4int n) << 111 void AddDetectorHits(G4int n) 112 { << 112 { 113 G4double nd(n); << 113 G4double nd(n); 114 fDetectorHits += nd; << 114 fDetectorHits += nd; 115 fDetectorHits2 += nd * nd; << 115 fDetectorHits2 += nd * nd; 116 }; << 116 }; 117 117 118 void EndOfRun(); << 118 void EndOfRun(); 119 void Merge(const G4Run*) override; << 119 void Merge(const G4Run*) override; 120 120 121 private: << 121 private: 122 G4double fNTIR = 0.; << 122 G4double fNTIR; 123 G4double fNTIR2 = 0.; << 123 G4double fNTIR2; 124 G4double fNExiting = 0.; << 124 G4double fNExiting; 125 G4double fNExiting2 = 0.; << 125 G4double fNExiting2; 126 G4double fEscapedEnd = 0.; << 126 G4double fEscapedEnd; 127 G4double fEscapedEnd2 = 0.; << 127 G4double fEscapedEnd2; 128 G4double fEscapedMid = 0.; << 128 G4double fEscapedMid; 129 G4double fEscapedMid2 = 0.; << 129 G4double fEscapedMid2; 130 G4double fBounce = 0.; << 130 G4double fBounce; 131 G4double fBounce2 = 0.; << 131 G4double fBounce2; 132 G4double fWLSBounce = 0.; << 132 G4double fWLSBounce; 133 G4double fWLSBounce2 = 0.; << 133 G4double fWLSBounce2; 134 G4double fClad1Bounce = 0.; << 134 G4double fClad1Bounce; 135 G4double fClad1Bounce2 = 0.; << 135 G4double fClad1Bounce2; 136 G4double fClad2Bounce = 0.; << 136 G4double fClad2Bounce; 137 G4double fClad2Bounce2 = 0.; << 137 G4double fClad2Bounce2; 138 G4double fReflected = 0.; << 138 G4double fReflected; 139 G4double fReflected2 = 0.; << 139 G4double fReflected2; 140 G4double fEscaped = 0.; << 140 G4double fEscaped; 141 G4double fEscaped2 = 0.; << 141 G4double fEscaped2; 142 G4double fMirror = 0.; << 142 G4double fMirror; 143 G4double fMirror2 = 0.; << 143 G4double fMirror2; 144 G4double fDetectorHits = 0.; << 144 G4double fDetectorHits; 145 G4double fDetectorHits2 = 0.; << 145 G4double fDetectorHits2; 146 }; 146 }; 147 147 148 #endif 148 #endif 149 149