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Geant4/examples/extended/medical/fanoCavity2/vis.mac

Version: [ ReleaseNotes ] [ 1.0 ] [ 1.1 ] [ 2.0 ] [ 3.0 ] [ 3.1 ] [ 3.2 ] [ 4.0 ] [ 4.0.p1 ] [ 4.0.p2 ] [ 4.1 ] [ 4.1.p1 ] [ 5.0 ] [ 5.0.p1 ] [ 5.1 ] [ 5.1.p1 ] [ 5.2 ] [ 5.2.p1 ] [ 5.2.p2 ] [ 6.0 ] [ 6.0.p1 ] [ 6.1 ] [ 6.2 ] [ 6.2.p1 ] [ 6.2.p2 ] [ 7.0 ] [ 7.0.p1 ] [ 7.1 ] [ 7.1.p1 ] [ 8.0 ] [ 8.0.p1 ] [ 8.1 ] [ 8.1.p1 ] [ 8.1.p2 ] [ 8.2 ] [ 8.2.p1 ] [ 8.3 ] [ 8.3.p1 ] [ 8.3.p2 ] [ 9.0 ] [ 9.0.p1 ] [ 9.0.p2 ] [ 9.1 ] [ 9.1.p1 ] [ 9.1.p2 ] [ 9.1.p3 ] [ 9.2 ] [ 9.2.p1 ] [ 9.2.p2 ] [ 9.2.p3 ] [ 9.2.p4 ] [ 9.3 ] [ 9.3.p1 ] [ 9.3.p2 ] [ 9.4 ] [ 9.4.p1 ] [ 9.4.p2 ] [ 9.4.p3 ] [ 9.4.p4 ] [ 9.5 ] [ 9.5.p1 ] [ 9.5.p2 ] [ 9.6 ] [ 9.6.p1 ] [ 9.6.p2 ] [ 9.6.p3 ] [ 9.6.p4 ] [ 10.0 ] [ 10.0.p1 ] [ 10.0.p2 ] [ 10.0.p3 ] [ 10.0.p4 ] [ 10.1 ] [ 10.1.p1 ] [ 10.1.p2 ] [ 10.1.p3 ] [ 10.2 ] [ 10.2.p1 ] [ 10.2.p2 ] [ 10.2.p3 ] [ 10.3 ] [ 10.3.p1 ] [ 10.3.p2 ] [ 10.3.p3 ] [ 10.4 ] [ 10.4.p1 ] [ 10.4.p2 ] [ 10.4.p3 ] [ 10.5 ] [ 10.5.p1 ] [ 10.6 ] [ 10.6.p1 ] [ 10.6.p2 ] [ 10.6.p3 ] [ 10.7 ] [ 10.7.p1 ] [ 10.7.p2 ] [ 10.7.p3 ] [ 10.7.p4 ] [ 11.0 ] [ 11.0.p1 ] [ 11.0.p2 ] [ 11.0.p3, ] [ 11.0.p4 ] [ 11.1 ] [ 11.1.1 ] [ 11.1.2 ] [ 11.1.3 ] [ 11.2 ] [ 11.2.1 ] [ 11.2.2 ] [ 11.3.0 ]

Diff markup

Differences between /examples/extended/medical/fanoCavity2/vis.mac (Version 11.3.0) and /examples/extended/medical/fanoCavity2/vis.mac (Version 9.3.p2)


  1 #                                                   1 #
  2 # Macro file for the initialization phase of "      2 # Macro file for the initialization phase of "TestEm6.cc"
  3 #                                                   3 #
  4 # Sets some default verbose                         4 # Sets some default verbose
  5 # and initializes the graphic.                      5 # and initializes the graphic.
  6 #                                                   6 #
  7 /control/verbose 2                                  7 /control/verbose 2
  8 /run/verbose 2                                      8 /run/verbose 2
  9 #                                                   9 #
 10 /run/initialize                                    10 /run/initialize
 11 #                                                  11 #
 12 # Open a viewer                                <<  12 # Create empty scene ("world" is default)
 13 /vis/open                                      <<  13 /vis/scene/create
 14 # This opens the default viewer - see examples << 
 15 # more comprehensive overview of options. Also << 
 16 #                                              << 
 17 # Disable auto refresh and quieten vis message << 
 18 # trajectories are established:                << 
 19 /vis/viewer/set/autoRefresh false              << 
 20 /vis/verbose errors                            << 
 21 #                                                  14 #
 22 # Draw geometry:                               <<  15 # Create a scene handler for a specific graphics system
 23 /vis/drawVolume                                <<  16 # Edit the next line(s) to choose another graphic system
 24 #                                                  17 #
 25 # Specify view angle:                          <<  18 /vis/open OGLIX
 26 /vis/viewer/set/viewpointThetaPhi 90. 180.     << 
 27 #                                                  19 #
 28 # Specify zoom value:                          <<  20 #/vis/open DAWNFILE
 29 /vis/viewer/zoom 1.4                           << 
 30 #                                              << 
 31 # Specify style (surface or wireframe):        << 
 32 #/vis/viewer/set/style wireframe               << 
 33 #                                              << 
 34 # Draw coordinate axes:                        << 
 35 #/vis/scene/add/axes 0 0 0 1 m                 << 
 36 #                                                  21 #
 37 # Draw smooth trajectories at end of event, sh <<  22 # Draw scene
 38 # as markers 2 pixels wide:                    <<  23 /vis/viewer/set/viewpointThetaPhi 90 180 deg
 39 /vis/scene/add/trajectories smooth             <<  24 /vis/viewer/zoom 1.4
 40 /vis/modeling/trajectories/create/drawByCharge <<  25 /vis/viewer/flush
 41 /vis/modeling/trajectories/drawByCharge-0/defa << 
 42 /vis/modeling/trajectories/drawByCharge-0/defa << 
 43 # (if too many tracks cause core dump => /trac << 
 44 #                                              << 
 45 # Draw hits at end of event:                   << 
 46 #/vis/scene/add/hits                           << 
 47 #                                              << 
 48 # To draw only gammas:                         << 
 49 #/vis/filtering/trajectories/create/particleFi << 
 50 #/vis/filtering/trajectories/particleFilter-0/ << 
 51 #                                              << 
 52 # To invert the above, drawing all particles e << 
 53 # keep the above two lines but also add:       << 
 54 #/vis/filtering/trajectories/particleFilter-0/ << 
 55 #                                              << 
 56 # Many other options are available with /vis/m << 
 57 # For example, to select colour by particle ID << 
 58 #/vis/modeling/trajectories/create/drawByParti << 
 59 #/vis/modeling/trajectories/drawByParticleID-0 << 
 60 #                                                  26 #
 61 # To superimpose all of the events from a give <<  27 # for drawing the tracks
                                                   >>  28 # if too many tracks cause core dump => storeTrajectory 0
                                                   >>  29 /tracking/storeTrajectory 1
 62 /vis/scene/endOfEventAction accumulate             30 /vis/scene/endOfEventAction accumulate
 63 #                                                  31 #
 64 # Re-establish auto refreshing and verbosity:  <<  32 /testem/event/drawTracks all
 65 /vis/viewer/set/autoRefresh true               <<  33 
 66 /vis/verbose warnings                          << 
 67 #                                              << 
 68 # For file-based drivers, use this to create a << 
 69 #/vis/viewer/flush                             <<