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Geant4/examples/extended/medical/fanoCavity/src/MyKleinNishinaCompton.cc

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Diff markup

Differences between /examples/extended/medical/fanoCavity/src/MyKleinNishinaCompton.cc (Version 11.3.0) and /examples/extended/medical/fanoCavity/src/MyKleinNishinaCompton.cc (Version 4.0.p2)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 /// \file medical/fanoCavity/src/MyKleinNishin    
 27 /// \brief Implementation of the MyKleinNishin    
 28 //                                                
 29 //                                                
 30 //....oooOO0OOooo........oooOO0OOooo........oo    
 31 //....oooOO0OOooo........oooOO0OOooo........oo    
 32                                                   
 33 #include "MyKleinNishinaCompton.hh"               
 34                                                   
 35 #include "DetectorConstruction.hh"                
 36 #include "MyKleinNishinaMessenger.hh"             
 37                                                   
 38 #include "G4DataVector.hh"                        
 39 #include "G4Electron.hh"                          
 40 #include "G4Gamma.hh"                             
 41 #include "G4ParticleChangeForGamma.hh"            
 42 #include "G4PhysicalConstants.hh"                 
 43 #include "Randomize.hh"                           
 44                                                   
 45 //....oooOO0OOooo........oooOO0OOooo........oo    
 46                                                   
 47 using namespace std;                              
 48                                                   
 49 MyKleinNishinaCompton::MyKleinNishinaCompton(D    
 50                                              c    
 51   : G4KleinNishinaCompton(0, nam), fDetector(d    
 52 {                                                 
 53   fCrossSectionFactor = 1.;                       
 54   fMessenger = new MyKleinNishinaMessenger(thi    
 55 }                                                 
 56                                                   
 57 //....oooOO0OOooo........oooOO0OOooo........oo    
 58                                                   
 59 MyKleinNishinaCompton::~MyKleinNishinaCompton(    
 60 {                                                 
 61   delete fMessenger;                              
 62 }                                                 
 63                                                   
 64 //....oooOO0OOooo........oooOO0OOooo........oo    
 65                                                   
 66 G4double MyKleinNishinaCompton::CrossSectionPe    
 67                                                   
 68                                                   
 69 {                                                 
 70   G4double xsection = G4VEmModel::CrossSection    
 71                                                   
 72   return xsection * fCrossSectionFactor;          
 73 }                                                 
 74 //....oooOO0OOooo........oooOO0OOooo........oo    
 75                                                   
 76 void MyKleinNishinaCompton::SampleSecondaries(    
 77                                                   
 78                                                   
 79                                                   
 80 {                                                 
 81   // The scattered gamma energy is sampled acc    
 82   // The random number techniques of Butcher &    
 83   // (Nuc Phys 20(1960),15).                      
 84   // Note : Effects due to binding of atomic e    
 85                                                   
 86   G4double gamEnergy0 = aDynamicGamma->GetKine    
 87   G4double E0_m = gamEnergy0 / electron_mass_c    
 88                                                   
 89   G4ThreeVector gamDirection0 = aDynamicGamma-    
 90                                                   
 91   //                                              
 92   // sample the energy rate of the scattered g    
 93   //                                              
 94                                                   
 95   G4double epsilon, epsilonsq, onecost, sint2,    
 96                                                   
 97   G4double eps0 = 1. / (1. + 2. * E0_m);          
 98   G4double eps0sq = eps0 * eps0;                  
 99   G4double alpha1 = -log(eps0);                   
100   G4double alpha2 = 0.5 * (1. - eps0sq);          
101                                                   
102   do {                                            
103     if (alpha1 / (alpha1 + alpha2) > G4Uniform    
104       epsilon = exp(-alpha1 * G4UniformRand())    
105       epsilonsq = epsilon * epsilon;              
106     }                                             
107     else {                                        
108       epsilonsq = eps0sq + (1. - eps0sq) * G4U    
109       epsilon = sqrt(epsilonsq);                  
110     };                                            
111                                                   
112     onecost = (1. - epsilon) / (epsilon * E0_m    
113     sint2 = onecost * (2. - onecost);             
114     greject = 1. - epsilon * sint2 / (1. + eps    
115                                                   
116   } while (greject < G4UniformRand());            
117                                                   
118   //                                              
119   // scattered gamma angles. ( Z - axis along     
120   //                                              
121                                                   
122   G4double cosTeta = 1. - onecost;                
123   G4double sinTeta = sqrt(sint2);                 
124   G4double Phi = twopi * G4UniformRand();         
125   G4double dirx = sinTeta * cos(Phi), diry = s    
126                                                   
127   //                                              
128   // update G4VParticleChange for the scattere    
129   //                                              
130   // beam regeneration trick : restore inciden    
131                                                   
132   G4ThreeVector gamDirection1(dirx, diry, dirz    
133   gamDirection1.rotateUz(gamDirection0);          
134   G4double gamEnergy1 = epsilon * gamEnergy0;     
135   fParticleChange->SetProposedKineticEnergy(ga    
136   fParticleChange->ProposeMomentumDirection(ga    
137                                                   
138   //                                              
139   // kinematic of the scattered electron          
140   //                                              
141                                                   
142   G4double eKinEnergy = gamEnergy0 - gamEnergy    
143                                                   
144   if (eKinEnergy > DBL_MIN) {                     
145     G4ThreeVector eDirection = gamEnergy0 * ga    
146     eDirection = eDirection.unit();               
147                                                   
148     // create G4DynamicParticle object for the    
149     G4DynamicParticle* dp = new G4DynamicParti    
150     fvect->push_back(dp);                         
151   }                                               
152 }                                                 
153                                                   
154 //....oooOO0OOooo........oooOO0OOooo........oo    
155