Geant4 Cross Reference |
1 // 1 2 // ******************************************* 3 // * License and Disclaimer 4 // * 5 // * The Geant4 software is copyright of th 6 // * the Geant4 Collaboration. It is provided 7 // * conditions of the Geant4 Software License 8 // * LICENSE and available at http://cern.ch/ 9 // * include a list of copyright holders. 10 // * 11 // * Neither the authors of this software syst 12 // * institutes,nor the agencies providing fin 13 // * work make any representation or warran 14 // * regarding this software system or assum 15 // * use. Please see the license in the file 16 // * for the full disclaimer and the limitatio 17 // * 18 // * This code implementation is the result 19 // * technical work of the GEANT4 collaboratio 20 // * By using, copying, modifying or distri 21 // * any work based on the software) you ag 22 // * use in resulting scientific publicati 23 // * acceptance of all terms of the Geant4 Sof 24 // ******************************************* 25 // 26 // This example is provided by the Geant4-DNA 27 // Any report or published results obtained us 28 // shall cite the following Geant4-DNA collabo 29 // Med. Phys. 45 (2018) e722-e739 30 // Phys. Med. 31 (2015) 861-874 31 // Med. Phys. 37 (2010) 4692-4708 32 // Int. J. Model. Simul. Sci. Comput. 1 (2010) 33 // 34 // The Geant4-DNA web site is available at htt 35 // 36 /// \file PrimaryGeneratorAction.cc 37 /// \brief Implementation of the PrimaryGenera 38 39 #include "PrimaryGeneratorAction.hh" 40 41 #include "DetectorConstruction.hh" 42 43 #include "G4RunManager.hh" 44 #include "G4StateManager.hh" 45 #include "G4SystemOfUnits.hh" 46 47 //....oooOO0OOooo........oooOO0OOooo........oo 48 49 PrimaryGeneratorAction::PrimaryGeneratorAction 50 : G4VUserPrimaryGeneratorAction(), G4VStateD 51 { 52 fDetector = dynamic_cast<const DetectorConst 53 G4RunManager::GetRunManager()->GetUserDete 54 } 55 56 //....oooOO0OOooo........oooOO0OOooo........oo 57 58 PrimaryGeneratorAction::~PrimaryGeneratorActio 59 { 60 G4StateManager::GetStateManager()->Deregiste 61 if (fParticleGun) delete fParticleGun; 62 } 63 64 //....oooOO0OOooo........oooOO0OOooo........oo 65 66 void PrimaryGeneratorAction::GeneratePrimaries 67 { 68 fParticleGun->SetParticlePosition(G4ThreeVec 69 fParticleGun->SetParticleMomentumDirection(G 70 fParticleGun->GeneratePrimaryVertex(anEvent) 71 } 72 73 //....oooOO0OOooo........oooOO0OOooo........oo 74 75 G4bool PrimaryGeneratorAction::Notify(G4Applic 76 { 77 if (requestedState == G4State_Idle) { 78 if (fParticleGun != 0) return true; 79 80 fParticleGun = new G4ParticleGun(1); 81 82 // Define default primary 83 G4ParticleDefinition* particle = G4Particl 84 fParticleGun->SetParticleDefinition(partic 85 fParticleGun->SetParticleEnergy(10 * eV); 86 fParticleGun->SetParticlePosition(G4ThreeV 87 fParticleGun->SetParticleMomentumDirection 88 } 89 90 return true; 91 } 92