Geant4 Cross Reference |
1 # 1 # 2 /run/initialize 2 /run/initialize 3 # Open a viewer << 3 # Use this open statement to create an OpenGL view: 4 /vis/open << 4 /vis/open OGL 600x400-0+0 5 # This opens the default viewer - see examples << 5 # 6 # more comprehensive overview of options. Also << 6 # Use this open statement to create a .prim file suitable for >> 7 # viewing in DAWN: >> 8 #/vis/open DAWNFILE >> 9 # >> 10 # Use this open statement to create a .heprep file suitable for >> 11 # viewing in HepRApp: >> 12 #/vis/open HepRepFile >> 13 # >> 14 # Use this open statement to create a .wrl file suitable for >> 15 # viewing in a VRML viewer: >> 16 #/vis/open VRML2FILE 7 # 17 # 8 # Disable auto refresh and quieten vis message 18 # Disable auto refresh and quieten vis messages whilst scene and 9 # trajectories are established: 19 # trajectories are established: 10 /vis/viewer/set/autoRefresh false 20 /vis/viewer/set/autoRefresh false 11 /vis/verbose errors 21 /vis/verbose errors 12 # 22 # 13 # Draw geometry: 23 # Draw geometry: 14 /vis/drawVolume 24 /vis/drawVolume 15 # 25 # 16 # Specify view angle: 26 # Specify view angle: 17 /vis/viewer/set/viewpointThetaPhi -90. 0. 27 /vis/viewer/set/viewpointThetaPhi -90. 0. 18 # 28 # 19 # Specify zoom value: 29 # Specify zoom value: 20 #/vis/viewer/zoom 2. 30 #/vis/viewer/zoom 2. 21 # 31 # 22 # Specify style (surface or wireframe): 32 # Specify style (surface or wireframe): 23 #/vis/viewer/set/style wireframe 33 #/vis/viewer/set/style wireframe 24 # 34 # 25 # Draw coordinate axes: 35 # Draw coordinate axes: 26 #/vis/scene/add/axes 0 0 0 1 m 36 #/vis/scene/add/axes 0 0 0 1 m 27 # 37 # 28 # Draw smooth trajectories at end of event, sh 38 # Draw smooth trajectories at end of event, showing trajectory points 29 # as markers 2 pixels wide: 39 # as markers 2 pixels wide: 30 /vis/scene/add/trajectories smooth 40 /vis/scene/add/trajectories smooth 31 /vis/modeling/trajectories/create/drawByCharge 41 /vis/modeling/trajectories/create/drawByCharge 32 /vis/modeling/trajectories/drawByCharge-0/defa 42 /vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true 33 /vis/modeling/trajectories/drawByCharge-0/defa 43 /vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2 34 # (if too many tracks cause core dump => /trac 44 # (if too many tracks cause core dump => /tracking/storeTrajectory 0) 35 # 45 # 36 # Draw hits at end of event: 46 # Draw hits at end of event: 37 #/vis/scene/add/hits 47 #/vis/scene/add/hits 38 # 48 # 39 # To draw only gammas: 49 # To draw only gammas: 40 #/vis/filtering/trajectories/create/particleFi 50 #/vis/filtering/trajectories/create/particleFilter 41 #/vis/filtering/trajectories/particleFilter-0/ 51 #/vis/filtering/trajectories/particleFilter-0/add gamma 42 # 52 # 43 # To invert the above, drawing all particles e 53 # To invert the above, drawing all particles except gammas, 44 # keep the above two lines but also add: 54 # keep the above two lines but also add: 45 #/vis/filtering/trajectories/particleFilter-0/ 55 #/vis/filtering/trajectories/particleFilter-0/invert true 46 # 56 # 47 # Many other options are available with /vis/m 57 # Many other options are available with /vis/modeling and /vis/filtering. 48 # For example, to select colour by particle ID 58 # For example, to select colour by particle ID: 49 #/vis/modeling/trajectories/create/drawByParti 59 #/vis/modeling/trajectories/create/drawByParticleID 50 #/vis/modeling/trajectories/drawByParticleID-0 60 #/vis/modeling/trajectories/drawByParticleID-0/set e- blue 51 # 61 # 52 # To superimpose all of the events from a give 62 # To superimpose all of the events from a given run: 53 /vis/scene/endOfEventAction accumulate 63 /vis/scene/endOfEventAction accumulate 54 # 64 # 55 # Re-establish auto refreshing and verbosity: 65 # Re-establish auto refreshing and verbosity: 56 /vis/viewer/set/autoRefresh true 66 /vis/viewer/set/autoRefresh true 57 /vis/verbose warnings 67 /vis/verbose warnings 58 # 68 # 59 # For file-based drivers, use this to create a 69 # For file-based drivers, use this to create an empty detector view: 60 #/vis/viewer/flush 70 #/vis/viewer/flush