Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // This example is provided by the Geant4-DNA 26 // This example is provided by the Geant4-DNA collaboration 27 // Any report or published results obtained us 27 // Any report or published results obtained using the Geant4-DNA software 28 // shall cite the following Geant4-DNA collabo 28 // shall cite the following Geant4-DNA collaboration publication: 29 // Med. Phys. 37 (2010) 4692-4708 29 // Med. Phys. 37 (2010) 4692-4708 30 // The Geant4-DNA web site is available at htt 30 // The Geant4-DNA web site is available at http://geant4-dna.org 31 // 31 // 32 // Authors: Henri Payno and Yann Perrot 32 // Authors: Henri Payno and Yann Perrot 33 // 33 // 34 // 34 // 35 /// \file SBPoint.hh 35 /// \file SBPoint.hh 36 /// \brief Definition of the SBPoint class 36 /// \brief Definition of the SBPoint class 37 37 38 #ifndef SB_POINT_HH 38 #ifndef SB_POINT_HH 39 #define SB_POINT_HH 39 #define SB_POINT_HH 40 40 41 #include <G4ThreeVector.hh> << 42 #include <assert.h> 41 #include <assert.h> >> 42 #include <G4ThreeVector.hh> 43 43 44 class ClusterSBPoints; 44 class ClusterSBPoints; 45 /// \brief defines a point of energy depositio 45 /// \brief defines a point of energy deposition which defines a damage to the DNA. 46 class SBPoint 46 class SBPoint 47 { 47 { 48 public: << 48 public: 49 /// \brief constructor << 49 /// \brief constructor 50 SBPoint(unsigned int, G4ThreeVector pPos, << 50 SBPoint(unsigned int, G4ThreeVector pPos, G4double pEdep ); 51 /// \brief destructor << 51 /// \brief destructor 52 ~SBPoint(); << 52 ~SBPoint(); 53 << 53 54 // Get methods << 54 // Get methods 55 G4int GetID() const { return fId; } << 55 G4int GetID() const 56 G4ThreeVector GetPosition() const { return << 56 { 57 G4double GetEdep() const { return fEdep; } << 57 return fId; 58 ClusterSBPoints* GetCluster() const { retu << 58 } 59 G4int GetTouchedStrand() const { return fS << 59 G4ThreeVector GetPosition() const { 60 << 60 return fPosition; 61 // Set methods << 61 } 62 void SetCluster(ClusterSBPoints* pCluster) << 62 G4double GetEdep() const { 63 { << 63 return fEdep; 64 assert(pCluster); << 64 } 65 fpCluster = pCluster; << 65 ClusterSBPoints* GetCluster() const { 66 } << 66 return fpCluster; 67 << 67 } 68 void SetPosition(G4ThreeVector pPos) { fPo << 68 G4int GetTouchedStrand() const { 69 << 69 return fStrand; 70 bool HasCluster() const { return fpCluster << 70 } 71 void CleanCluster() { fpCluster = 0; } << 71 72 << 72 // Set methods 73 bool operator!=(const SBPoint&) const; << 73 void SetCluster(ClusterSBPoints* pCluster) 74 bool operator==(const SBPoint&) const; << 74 { 75 bool operator<(const SBPoint&) const; << 75 assert(pCluster); fpCluster = pCluster; 76 bool operator>(const SBPoint&) const; << 76 } 77 << 77 78 private: << 78 void SetPosition(G4ThreeVector pPos) 79 unsigned int fId; // ID << 79 { 80 G4ThreeVector fPosition; // Position << 80 fPosition=pPos; 81 G4double fEdep; // Edp << 81 } 82 ClusterSBPoints* fpCluster; // Associated << 82 83 G4int fStrand; // Strand << 83 bool HasCluster() const { >> 84 return fpCluster != 0; >> 85 } >> 86 void CleanCluster() { >> 87 fpCluster = 0; >> 88 } >> 89 >> 90 bool operator != (const SBPoint& ) const; >> 91 bool operator == (const SBPoint& ) const; >> 92 bool operator < (const SBPoint& ) const; >> 93 bool operator > (const SBPoint& ) const; >> 94 >> 95 private: >> 96 >> 97 unsigned int fId; //ID >> 98 G4ThreeVector fPosition; //Position >> 99 G4double fEdep; //Edp >> 100 ClusterSBPoints* fpCluster; // Associated clustered points >> 101 G4int fStrand; // Strand >> 102 84 }; 103 }; 85 104 86 #endif // SB_POINT_HH << 105 #endif // SB_POINT_HH 87 106