Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // This example is provided by the Geant4-DNA 26 // This example is provided by the Geant4-DNA collaboration 27 // Any report or published results obtained us 27 // Any report or published results obtained using the Geant4-DNA software 28 // shall cite the following Geant4-DNA collabo 28 // shall cite the following Geant4-DNA collaboration publication: 29 // Med. Phys. 37 (2010) 4692-4708 29 // Med. Phys. 37 (2010) 4692-4708 30 // J. Comput. Phys. 274 (2014) 841-882 30 // J. Comput. Phys. 274 (2014) 841-882 31 // The Geant4-DNA web site is available at htt 31 // The Geant4-DNA web site is available at http://geant4-dna.org 32 // 32 // 33 // 33 // 34 #include "PrimaryKiller.hh" 34 #include "PrimaryKiller.hh" 35 35 >> 36 #include <G4UnitsTable.hh> 36 #include <G4Event.hh> 37 #include <G4Event.hh> 37 #include <G4EventManager.hh> << 38 #include <G4RunManager.hh> << 39 #include <G4SystemOfUnits.hh> 38 #include <G4SystemOfUnits.hh> 40 #include <G4UIcmdWithADoubleAndUnit.hh> << 41 #include <G4UnitsTable.hh> << 42 #include <globals.hh> 39 #include <globals.hh> >> 40 #include <G4UIcmdWithADoubleAndUnit.hh> >> 41 #include <G4RunManager.hh> >> 42 #include <G4EventManager.hh> >> 43 43 44 44 /** \file PrimaryKiller.cc 45 /** \file PrimaryKiller.cc 45 \class PrimaryKiller 46 \class PrimaryKiller 46 47 47 Kill the primary particle: 48 Kill the primary particle: 48 - either after a given energy loss 49 - either after a given energy loss 49 - or after the primary particle has reache 50 - or after the primary particle has reached a given energy 50 */ 51 */ 51 52 52 //....oooOO0OOooo........oooOO0OOooo........oo 53 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 53 54 54 PrimaryKiller::PrimaryKiller(G4String name, G4 55 PrimaryKiller::PrimaryKiller(G4String name, G4int depth) 55 : G4VPrimitiveScorer(name, depth), G4UImesse << 56 : G4VPrimitiveScorer(name,depth), >> 57 G4UImessenger() 56 { 58 { 57 fELoss = 0.; // cumulated energy for curren << 59 fELoss = 0.; // cumulated energy for current event 58 << 60 59 fELossRange_Min = DBL_MAX; // fELoss from w << 61 fELossRange_Min = DBL_MAX; // fELoss from which the primary is killed 60 fELossRange_Max = DBL_MAX; // fELoss from w << 62 fELossRange_Max = DBL_MAX; // fELoss from which the event is aborted 61 fKineticE_Min = 0; // kinetic energy below << 63 fKineticE_Min = 0; // kinetic energy below which the primary is killed 62 << 64 63 fpELossUI = new G4UIcmdWithADoubleAndUnit("/ << 65 fpELossUI = new G4UIcmdWithADoubleAndUnit("/primaryKiller/eLossMin",this); 64 fpAbortEventIfELossUpperThan = new G4UIcmdWi << 66 fpAbortEventIfELossUpperThan = 65 fpMinKineticE = new G4UIcmdWithADoubleAndUni << 67 new G4UIcmdWithADoubleAndUnit("/primaryKiller/eLossMax", this); >> 68 fpMinKineticE = >> 69 new G4UIcmdWithADoubleAndUnit("/primaryKiller/minKineticE", this); 66 } 70 } 67 71 68 //....oooOO0OOooo........oooOO0OOooo........oo 72 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 69 73 70 PrimaryKiller::~PrimaryKiller() 74 PrimaryKiller::~PrimaryKiller() 71 { << 75 {;} 72 ; << 73 } << 74 76 75 //....oooOO0OOooo........oooOO0OOooo........oo 77 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 76 78 77 void PrimaryKiller::SetNewValue(G4UIcommand* c << 79 void PrimaryKiller::SetNewValue(G4UIcommand * command, >> 80 G4String newValue) 78 { 81 { 79 if (command == fpELossUI) { << 82 if(command == fpELossUI){ 80 fELossRange_Min = fpELossUI->GetNewDoubleV 83 fELossRange_Min = fpELossUI->GetNewDoubleValue(newValue); 81 } 84 } 82 else if (command == fpAbortEventIfELossUpper << 85 else if(command == fpAbortEventIfELossUpperThan){ 83 fELossRange_Max = fpAbortEventIfELossUpper << 86 fELossRange_Max = >> 87 fpAbortEventIfELossUpperThan->GetNewDoubleValue(newValue); 84 } 88 } 85 } 89 } 86 90 87 //....oooOO0OOooo........oooOO0OOooo........oo 91 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 88 92 89 G4bool PrimaryKiller::ProcessHits(G4Step* aSte << 93 G4bool PrimaryKiller::ProcessHits(G4Step* aStep,G4TouchableHistory*) 90 { 94 { 91 const G4Track* track = aStep->GetTrack(); 95 const G4Track* track = aStep->GetTrack(); 92 << 96 93 if (track->GetTrackID() != 1) return FALSE; << 97 if(track->GetTrackID() != 1) return FALSE; 94 << 98 95 //------------------- 99 //------------------- 96 << 100 97 double kineticE = aStep->GetPostStepPoint()- 101 double kineticE = aStep->GetPostStepPoint()->GetKineticEnergy(); >> 102 >> 103 G4double eLoss = aStep->GetPreStepPoint()->GetKineticEnergy() >> 104 - kineticE; 98 105 99 G4double eLoss = aStep->GetPreStepPoint()->G << 106 if ( eLoss == 0. ) return FALSE; 100 << 107 101 if (eLoss == 0.) return FALSE; << 102 << 103 //------------------- 108 //------------------- 104 109 105 fELoss += eLoss; << 110 fELoss+=eLoss; 106 << 111 107 if (fELoss > fELossRange_Max) { << 112 if(fELoss > fELossRange_Max){ 108 G4RunManager::GetRunManager()->AbortEvent( 113 G4RunManager::GetRunManager()->AbortEvent(); 109 int eventID = G4EventManager::GetEventMana << 114 int eventID = 110 G4cout << " * PrimaryKiller: aborts event << 115 G4EventManager::GetEventManager()->GetConstCurrentEvent()->GetEventID(); 111 << ", energy loss " << 116 G4cout << " * PrimaryKiller: aborts event " << eventID <<", energy loss " 112 "is too large. \n" 117 "is too large. \n" 113 << " * Energy loss by primary is: " << 118 << " * Energy loss by primary is: " 114 << ". Event is aborted if the Eloss << 119 << G4BestUnit(fELoss, "Energy") >> 120 << ". Event is aborted if the Eloss is > " >> 121 << G4BestUnit(fELossRange_Max, "Energy") 115 << G4endl; 122 << G4endl; >> 123 116 } 124 } 117 << 125 118 if (fELoss >= fELossRange_Min || kineticE <= << 126 if(fELoss >= fELossRange_Min || kineticE <= fKineticE_Min){ 119 ((G4Track*)track)->SetTrackStatus(fStopAnd 127 ((G4Track*)track)->SetTrackStatus(fStopAndKill); 120 // G4cout << "kill track at : " << 128 // G4cout << "kill track at : " 121 // << G4BestUnit(kineticE, "Ener << 129 // << G4BestUnit(kineticE, "Energy") 122 // << ", E loss is: " << 130 // << ", E loss is: " 123 // << G4BestUnit(fELoss, "Energy << 131 // << G4BestUnit(fELoss, "Energy") 124 // << " /fELossMax: " << 132 // << " /fELossMax: " 125 // << G4BestUnit(fELossMax, "Ene << 133 // << G4BestUnit(fELossMax, "Energy") 126 // << ", EThreshold is: " << 134 // << ", EThreshold is: " 127 // << G4BestUnit(fEThreshold, "E << 135 // << G4BestUnit(fEThreshold, "Energy") 128 // << G4endl; << 136 // << G4endl; 129 } 137 } 130 138 131 return TRUE; 139 return TRUE; 132 } 140 } 133 141 134 //....oooOO0OOooo........oooOO0OOooo........oo 142 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 135 143 136 void PrimaryKiller::Initialize(G4HCofThisEvent 144 void PrimaryKiller::Initialize(G4HCofThisEvent* /*HCE*/) 137 { 145 { 138 Clear(); 146 Clear(); 139 } 147 } 140 148 141 //....oooOO0OOooo........oooOO0OOooo........oo 149 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 142 150 143 void PrimaryKiller::EndOfEvent(G4HCofThisEvent << 151 void PrimaryKiller::EndOfEvent(G4HCofThisEvent*) >> 152 { >> 153 } 144 154 145 //....oooOO0OOooo........oooOO0OOooo........oo 155 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 146 156 147 void PrimaryKiller::Clear() 157 void PrimaryKiller::Clear() 148 { 158 { 149 fELoss = 0.; 159 fELoss = 0.; 150 } 160 } 151 161 152 //....oooOO0OOooo........oooOO0OOooo........oo 162 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 153 163 154 void PrimaryKiller::DrawAll() 164 void PrimaryKiller::DrawAll() 155 { << 165 {;} 156 ; << 157 } << 158 166 159 //....oooOO0OOooo........oooOO0OOooo........oo 167 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 160 168 161 void PrimaryKiller::PrintAll() {} << 169 void PrimaryKiller::PrintAll() >> 170 {} 162 171 163 //....oooOO0OOooo........oooOO0OOooo........oo 172 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 164 173