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Geant4/examples/extended/medical/GammaTherapy/include/PrimaryGeneratorAction.hh

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Diff markup

Differences between /examples/extended/medical/GammaTherapy/include/PrimaryGeneratorAction.hh (Version 11.3.0) and /examples/extended/medical/GammaTherapy/include/PrimaryGeneratorAction.hh (Version 9.4.p4)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
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 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
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 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
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 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
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 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                             <<  26 // $Id: PrimaryGeneratorAction.hh,v 1.6 2010-10-26 12:09:14 vnivanch Exp $
 27 /// \file medical/GammaTherapy/include/Primary <<  27 // GEANT4 tag $Name: not supported by cvs2svn $
 28 /// \brief Definition of the PrimaryGeneratorA << 
 29 //                                                 28 //
 30                                                    29 
 31 #ifndef PrimaryGeneratorAction_h                   30 #ifndef PrimaryGeneratorAction_h
 32 #define PrimaryGeneratorAction_h 1                 31 #define PrimaryGeneratorAction_h 1
 33                                                    32 
 34 //--------------------------------------------     33 //---------------------------------------------------------------------------
 35 //                                                 34 //
 36 // ClassName:   PrimaryGeneratorAction             35 // ClassName:   PrimaryGeneratorAction
 37 //                                                 36 //
 38 // Description: Generate primary beam              37 // Description: Generate primary beam
 39 //                                                 38 //
 40 // Authors: V.Grichine, V.Ivanchenko               39 // Authors: V.Grichine, V.Ivanchenko
 41 //                                                 40 //
 42 // Modified:                                       41 // Modified:
 43 //                                                 42 //
 44 //--------------------------------------------     43 //----------------------------------------------------------------------------
 45 //                                                 44 //
 46                                                    45 
 47 //....oooOO0OOooo........oooOO0OOooo........oo     46 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 48 //....oooOO0OOooo........oooOO0OOooo........oo     47 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 49                                                    48 
 50 #include "G4Event.hh"                              49 #include "G4Event.hh"
 51 #include "G4ParticleGun.hh"                        50 #include "G4ParticleGun.hh"
 52 #include "G4ThreeVector.hh"                    << 
 53 #include "G4VUserPrimaryGeneratorAction.hh"        51 #include "G4VUserPrimaryGeneratorAction.hh"
                                                   >>  52 #include "G4ThreeVector.hh"
 54 #include "globals.hh"                              53 #include "globals.hh"
 55                                                    54 
 56 //....oooOO0OOooo........oooOO0OOooo........oo     55 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 57                                                    56 
 58 class PrimaryGeneratorMessenger;                   57 class PrimaryGeneratorMessenger;
 59 class DetectorConstruction;                        58 class DetectorConstruction;
 60                                                    59 
 61 class PrimaryGeneratorAction : public G4VUserP     60 class PrimaryGeneratorAction : public G4VUserPrimaryGeneratorAction
 62 {                                                  61 {
 63   public:                                      <<  62 public:
 64     // The constructor defines a ParticleGun o <<  63 
 65     // shooting a beam of particles through th <<  64   // The constructor defines a ParticleGun object, which allows
 66     PrimaryGeneratorAction(DetectorConstructio <<  65   // shooting a beam of particles through the experimental set-up.
 67                                                <<  66   PrimaryGeneratorAction(DetectorConstruction* pDet);
 68     // The destructor. It deletes the Particle <<  67 
 69     virtual ~PrimaryGeneratorAction();         <<  68   //The destructor. It deletes the ParticleGun.
 70                                                <<  69   ~PrimaryGeneratorAction();
 71     // It reads the parameters of the primary  <<  70 
 72     // Generates the primary event via the Par <<  71 public:
 73     void GeneratePrimaries(G4Event* anEvent);  <<  72 
 74                                                <<  73   //It reads the parameters of the primary particles.
 75     // Get/Set methods                         <<  74   //Generates the primary event via the ParticleGun method.
 76     void SetBeamEnergy(G4double val);          <<  75   void GeneratePrimaries(G4Event* anEvent);
 77                                                <<  76 
 78     inline void SetBeamSigmaE(G4double val) {  <<  77   //Get/Set methods
 79     inline void SetBeamX(G4double val) { fX0 = <<  78   void SetBeamSigmaE(G4double val);
 80     inline void SetBeamY(G4double val) { fY0 = <<  79   void SetBeamEnergy(G4double val);
 81     inline void SetBeamZ(G4double val) { fZ0 = <<  80 
 82     inline void SetBeamSigmaX(G4double val) {  <<  81   inline void SetBeamX(G4double val) {x0 = val;};
 83     inline void SetBeamSigmaY(G4double val) {  <<  82   inline void SetBeamY(G4double val) {y0 = val;};
 84     inline void SetBeamSigmaZ(G4double val) {  <<  83   inline void SetBeamZ(G4double val) {z0 = val;};
 85     inline void SetBeamMinCosTheta(G4double va <<  84   inline void SetBeamSigmaX(G4double val) {sigmaX = val;};
 86     inline void SetSigmaTheta(G4double val) {  <<  85   inline void SetBeamSigmaY(G4double val) {sigmaY = val;};
 87     inline void SetVerbose(G4int val) { fVerbo <<  86   inline void SetBeamSigmaZ(G4double val) {sigmaY = val;};
 88     inline void SetRandom(const G4String& type <<  87   inline void SetBeamMinCosTheta(G4double val) {minCosTheta = val;};
 89                                                <<  88   inline void SetSigmaTheta(G4double val) {sigmaTheta = val;};
 90     G4bool GetVerbose() const { return fVerbos <<  89   inline void SetVerbose(G4int val) {verbose = val;};
 91                                                <<  90   inline void SetRandom(const G4String& type) {m_gauss = type;};
 92   private:                                     <<  91 
 93     void InitializeMe();                       <<  92 private:
 94                                                <<  93 
 95     PrimaryGeneratorAction& operator=(const Pr <<  94   void InitializeMe();
 96     PrimaryGeneratorAction(const PrimaryGenera <<  95 
 97                                                <<  96   G4ParticleGun* particleGun;
 98     G4int fVerbose;                            <<  97   PrimaryGeneratorMessenger* theMessenger;
 99     PrimaryGeneratorMessenger* fMessenger;     <<  98 
100     G4ParticleGun* fParticleGun;               <<  99   DetectorConstruction* fDetector;
101     DetectorConstruction* fDetector;           << 100 
102                                                << 101   G4int counter;
103     G4int fCounter;                            << 102   G4int verbose;
104     G4double fX0, fY0, fZ0;                    << 103   G4double x0, y0, z0;
105     G4double fSigmaX, fSigmaY, fSigmaZ;        << 104   G4double sigmaX, sigmaY, sigmaZ;
106     G4double fRMax2;                           << 105   G4double rMax2;
107     G4double fSigmaE;                          << 106   G4double sigmaE;
108     G4double fSigmaTheta;                      << 107   G4double sigmaTheta;
109     G4double fEnergy;                          << 108   G4double energy;
110     G4double fMinCosTheta;                     << 109   G4double minCosTheta;
111     G4ThreeVector fPosition;                   << 110   G4ThreeVector position;
112     G4ThreeVector fDirection;                  << 111   G4ThreeVector direction;
113     G4String fGauss;                           << 112   G4String m_gauss;
114 };                                                113 };
115                                                   114 
116 //....oooOO0OOooo........oooOO0OOooo........oo    115 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
117                                                   116 
118 #endif                                            117 #endif
                                                   >> 118 
                                                   >> 119 
                                                   >> 120 
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119                                                   124