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Geant4/examples/extended/medical/GammaTherapy/include/PrimaryGeneratorAction.hh

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Diff markup

Differences between /examples/extended/medical/GammaTherapy/include/PrimaryGeneratorAction.hh (Version 11.3.0) and /examples/extended/medical/GammaTherapy/include/PrimaryGeneratorAction.hh (Version 11.1.2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
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 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
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 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
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 25 //                                                 25 //
 26 //                                                 26 //
 27 /// \file medical/GammaTherapy/include/Primary     27 /// \file medical/GammaTherapy/include/PrimaryGeneratorAction.hh
 28 /// \brief Definition of the PrimaryGeneratorA     28 /// \brief Definition of the PrimaryGeneratorAction class
 29 //                                                 29 //
 30                                                    30 
 31 #ifndef PrimaryGeneratorAction_h                   31 #ifndef PrimaryGeneratorAction_h
 32 #define PrimaryGeneratorAction_h 1                 32 #define PrimaryGeneratorAction_h 1
 33                                                    33 
 34 //--------------------------------------------     34 //---------------------------------------------------------------------------
 35 //                                                 35 //
 36 // ClassName:   PrimaryGeneratorAction             36 // ClassName:   PrimaryGeneratorAction
 37 //                                                 37 //
 38 // Description: Generate primary beam              38 // Description: Generate primary beam
 39 //                                                 39 //
 40 // Authors: V.Grichine, V.Ivanchenko               40 // Authors: V.Grichine, V.Ivanchenko
 41 //                                                 41 //
 42 // Modified:                                       42 // Modified:
 43 //                                                 43 //
 44 //--------------------------------------------     44 //----------------------------------------------------------------------------
 45 //                                                 45 //
 46                                                    46 
 47 //....oooOO0OOooo........oooOO0OOooo........oo     47 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 48 //....oooOO0OOooo........oooOO0OOooo........oo     48 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 49                                                    49 
 50 #include "G4Event.hh"                              50 #include "G4Event.hh"
 51 #include "G4ParticleGun.hh"                        51 #include "G4ParticleGun.hh"
 52 #include "G4ThreeVector.hh"                    << 
 53 #include "G4VUserPrimaryGeneratorAction.hh"        52 #include "G4VUserPrimaryGeneratorAction.hh"
                                                   >>  53 #include "G4ThreeVector.hh"
 54 #include "globals.hh"                              54 #include "globals.hh"
 55                                                    55 
 56 //....oooOO0OOooo........oooOO0OOooo........oo     56 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 57                                                    57 
 58 class PrimaryGeneratorMessenger;                   58 class PrimaryGeneratorMessenger;
 59 class DetectorConstruction;                        59 class DetectorConstruction;
 60                                                    60 
 61 class PrimaryGeneratorAction : public G4VUserP     61 class PrimaryGeneratorAction : public G4VUserPrimaryGeneratorAction
 62 {                                                  62 {
 63   public:                                      <<  63 public:
 64     // The constructor defines a ParticleGun o <<  64 
 65     // shooting a beam of particles through th <<  65   // The constructor defines a ParticleGun object, which allows
 66     PrimaryGeneratorAction(DetectorConstructio <<  66   // shooting a beam of particles through the experimental set-up.
 67                                                <<  67   PrimaryGeneratorAction(DetectorConstruction* pDet);
 68     // The destructor. It deletes the Particle <<  68 
 69     virtual ~PrimaryGeneratorAction();         <<  69   //The destructor. It deletes the ParticleGun.
 70                                                <<  70   virtual ~PrimaryGeneratorAction();
 71     // It reads the parameters of the primary  <<  71 
 72     // Generates the primary event via the Par <<  72   //It reads the parameters of the primary particles.
 73     void GeneratePrimaries(G4Event* anEvent);  <<  73   //Generates the primary event via the ParticleGun method.
 74                                                <<  74   void GeneratePrimaries(G4Event* anEvent);
 75     // Get/Set methods                         <<  75 
 76     void SetBeamEnergy(G4double val);          <<  76   //Get/Set methods
 77                                                <<  77   void SetBeamEnergy(G4double val);
 78     inline void SetBeamSigmaE(G4double val) {  <<  78 
 79     inline void SetBeamX(G4double val) { fX0 = <<  79   inline void SetBeamSigmaE(G4double val) { fSigmaE = val; };
 80     inline void SetBeamY(G4double val) { fY0 = <<  80   inline void SetBeamX(G4double val) { fX0 = val;};
 81     inline void SetBeamZ(G4double val) { fZ0 = <<  81   inline void SetBeamY(G4double val) { fY0 = val;};
 82     inline void SetBeamSigmaX(G4double val) {  <<  82   inline void SetBeamZ(G4double val) { fZ0 = val;};
 83     inline void SetBeamSigmaY(G4double val) {  <<  83   inline void SetBeamSigmaX(G4double val) { fSigmaX = val;};
 84     inline void SetBeamSigmaZ(G4double val) {  <<  84   inline void SetBeamSigmaY(G4double val) { fSigmaY = val;};
 85     inline void SetBeamMinCosTheta(G4double va <<  85   inline void SetBeamSigmaZ(G4double val) { fSigmaY = val;};
 86     inline void SetSigmaTheta(G4double val) {  <<  86   inline void SetBeamMinCosTheta(G4double val) { fMinCosTheta = val;};
 87     inline void SetVerbose(G4int val) { fVerbo <<  87   inline void SetSigmaTheta(G4double val) { fSigmaTheta = val;};
 88     inline void SetRandom(const G4String& type <<  88   inline void SetVerbose(G4int val) { fVerbose = val;};
 89                                                <<  89   inline void SetRandom(const G4String& type) { fGauss = type;};
 90     G4bool GetVerbose() const { return fVerbos <<  90 
 91                                                <<  91   G4bool GetVerbose() const { return fVerbose; }
 92   private:                                     <<  92 
 93     void InitializeMe();                       <<  93 private:
 94                                                <<  94 
 95     PrimaryGeneratorAction& operator=(const Pr <<  95   void InitializeMe();
 96     PrimaryGeneratorAction(const PrimaryGenera <<  96 
 97                                                <<  97   PrimaryGeneratorAction & operator=(const PrimaryGeneratorAction &right);
 98     G4int fVerbose;                            <<  98   PrimaryGeneratorAction(const PrimaryGeneratorAction&);
 99     PrimaryGeneratorMessenger* fMessenger;     <<  99 
100     G4ParticleGun* fParticleGun;               << 100   G4int fVerbose;
101     DetectorConstruction* fDetector;           << 101   PrimaryGeneratorMessenger* fMessenger;
102                                                << 102   G4ParticleGun* fParticleGun;
103     G4int fCounter;                            << 103   DetectorConstruction* fDetector;
104     G4double fX0, fY0, fZ0;                    << 104 
105     G4double fSigmaX, fSigmaY, fSigmaZ;        << 105   G4int fCounter;
106     G4double fRMax2;                           << 106   G4double fX0, fY0, fZ0;
107     G4double fSigmaE;                          << 107   G4double fSigmaX, fSigmaY, fSigmaZ;
108     G4double fSigmaTheta;                      << 108   G4double fRMax2;
109     G4double fEnergy;                          << 109   G4double fSigmaE;
110     G4double fMinCosTheta;                     << 110   G4double fSigmaTheta;
111     G4ThreeVector fPosition;                   << 111   G4double fEnergy;
112     G4ThreeVector fDirection;                  << 112   G4double fMinCosTheta;
113     G4String fGauss;                           << 113   G4ThreeVector fPosition;
                                                   >> 114   G4ThreeVector fDirection;
                                                   >> 115   G4String fGauss;
114 };                                                116 };
115                                                   117 
116 //....oooOO0OOooo........oooOO0OOooo........oo    118 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
117                                                   119 
118 #endif                                            120 #endif
                                                   >> 121 
                                                   >> 122 
                                                   >> 123 
                                                   >> 124 
                                                   >> 125 
                                                   >> 126 
119                                                   127