Geant4 Cross Reference |
1 /run/verbose 2 1 /run/verbose 2 2 # 2 # 3 # Open a viewer 3 # Open a viewer 4 /vis/open 4 /vis/open 5 # This opens the default viewer - see examples 5 # This opens the default viewer - see examples/basic/B1/vis.mac for a 6 # more comprehensive overview of options. Also 6 # more comprehensive overview of options. Also the documentation. 7 # 7 # 8 ## To create an OpenGL viewer: 8 ## To create an OpenGL viewer: 9 #/vis/open OGL 600x600-0+0 9 #/vis/open OGL 600x600-0+0 10 ##/vis/ogl/flushAt endOfEvent 10 ##/vis/ogl/flushAt endOfEvent 11 #/vis/ogl/flushAt NthPrimitive 1000000 11 #/vis/ogl/flushAt NthPrimitive 1000000 12 # 12 # 13 # Disable auto refresh and quieten vis message 13 # Disable auto refresh and quieten vis messages whilst scene and 14 # trajectories are established: 14 # trajectories are established: 15 /vis/viewer/set/autoRefresh false 15 /vis/viewer/set/autoRefresh false 16 /vis/verbose errors 16 /vis/verbose errors 17 # 17 # 18 # Draw geometry: 18 # Draw geometry: 19 /vis/drawVolume 19 /vis/drawVolume 20 # 20 # 21 # Specify view angle: 21 # Specify view angle: 22 #/vis/viewer/set/viewpointThetaPhi 45. 60. 22 #/vis/viewer/set/viewpointThetaPhi 45. 60. 23 /vis/viewer/set/viewpointVector 1 0 1 23 /vis/viewer/set/viewpointVector 1 0 1 24 # 24 # 25 # Specify zoom value: 25 # Specify zoom value: 26 /vis/viewer/zoom 2. 26 /vis/viewer/zoom 2. 27 # 27 # 28 # Specify style (surface or wireframe): 28 # Specify style (surface or wireframe): 29 #/vis/viewer/set/style wireframe 29 #/vis/viewer/set/style wireframe 30 # 30 # 31 # Draw coordinate axes: 31 # Draw coordinate axes: 32 /vis/scene/add/axes -1 -1 -1 1 m 32 /vis/scene/add/axes -1 -1 -1 1 m 33 # 33 # 34 # Draw smooth trajectories at end of event, sh 34 # Draw smooth trajectories at end of event, showing trajectory points 35 # as markers 2 pixels wide: 35 # as markers 2 pixels wide: 36 /vis/scene/add/trajectories smooth 36 /vis/scene/add/trajectories smooth 37 /vis/modeling/trajectories/create/drawByCharge 37 /vis/modeling/trajectories/create/drawByCharge 38 /vis/modeling/trajectories/drawByCharge-0/defa 38 /vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true 39 /vis/modeling/trajectories/drawByCharge-0/defa 39 /vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 1 40 # (if too many tracks cause core dump => /trac 40 # (if too many tracks cause core dump => /tracking/storeTrajectory 0) 41 # 41 # 42 # Draw hits at end of event: 42 # Draw hits at end of event: 43 #/vis/scene/add/hits 43 #/vis/scene/add/hits 44 # 44 # 45 # To draw only gammas: 45 # To draw only gammas: 46 #/vis/filtering/trajectories/create/particleFi 46 #/vis/filtering/trajectories/create/particleFilter 47 #/vis/filtering/trajectories/particleFilter-0/ 47 #/vis/filtering/trajectories/particleFilter-0/add gamma 48 # 48 # 49 # To invert the above, drawing all particles e 49 # To invert the above, drawing all particles except gammas, 50 # keep the above two lines but also add: 50 # keep the above two lines but also add: 51 #/vis/filtering/trajectories/particleFilter-0/ 51 #/vis/filtering/trajectories/particleFilter-0/invert true 52 # 52 # 53 # Many other options are available with /vis/m 53 # Many other options are available with /vis/modeling and /vis/filtering. 54 # For example, to select colour by particle ID 54 # For example, to select colour by particle ID: 55 #/vis/modeling/trajectories/create/drawByParti 55 #/vis/modeling/trajectories/create/drawByParticleID 56 #/vis/modeling/trajectories/drawByParticleID-0 56 #/vis/modeling/trajectories/drawByParticleID-0/set e- blue 57 # 57 # 58 # To superimpose all of the events from a give 58 # To superimpose all of the events from a given run: 59 /vis/scene/endOfEventAction accumulate 10 59 /vis/scene/endOfEventAction accumulate 10 60 # 60 # 61 # Re-establish auto refreshing and verbosity: 61 # Re-establish auto refreshing and verbosity: 62 /vis/viewer/set/autoRefresh true 62 /vis/viewer/set/autoRefresh true 63 /vis/verbose warnings 63 /vis/verbose warnings 64 # 64 # 65 # For file-based drivers, use this to create a 65 # For file-based drivers, use this to create an empty detector view: 66 #/vis/viewer/flush 66 #/vis/viewer/flush 67 # 67 # 68 /tracking/verbose 0 68 /tracking/verbose 0 69 /run/beamOn 10 69 /run/beamOn 10 70 #/vis/viewer/update 70 #/vis/viewer/update