Geant4 Cross Reference

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Geant4/examples/extended/medical/DICOM2/vis.mac

Version: [ ReleaseNotes ] [ 1.0 ] [ 1.1 ] [ 2.0 ] [ 3.0 ] [ 3.1 ] [ 3.2 ] [ 4.0 ] [ 4.0.p1 ] [ 4.0.p2 ] [ 4.1 ] [ 4.1.p1 ] [ 5.0 ] [ 5.0.p1 ] [ 5.1 ] [ 5.1.p1 ] [ 5.2 ] [ 5.2.p1 ] [ 5.2.p2 ] [ 6.0 ] [ 6.0.p1 ] [ 6.1 ] [ 6.2 ] [ 6.2.p1 ] [ 6.2.p2 ] [ 7.0 ] [ 7.0.p1 ] [ 7.1 ] [ 7.1.p1 ] [ 8.0 ] [ 8.0.p1 ] [ 8.1 ] [ 8.1.p1 ] [ 8.1.p2 ] [ 8.2 ] [ 8.2.p1 ] [ 8.3 ] [ 8.3.p1 ] [ 8.3.p2 ] [ 9.0 ] [ 9.0.p1 ] [ 9.0.p2 ] [ 9.1 ] [ 9.1.p1 ] [ 9.1.p2 ] [ 9.1.p3 ] [ 9.2 ] [ 9.2.p1 ] [ 9.2.p2 ] [ 9.2.p3 ] [ 9.2.p4 ] [ 9.3 ] [ 9.3.p1 ] [ 9.3.p2 ] [ 9.4 ] [ 9.4.p1 ] [ 9.4.p2 ] [ 9.4.p3 ] [ 9.4.p4 ] [ 9.5 ] [ 9.5.p1 ] [ 9.5.p2 ] [ 9.6 ] [ 9.6.p1 ] [ 9.6.p2 ] [ 9.6.p3 ] [ 9.6.p4 ] [ 10.0 ] [ 10.0.p1 ] [ 10.0.p2 ] [ 10.0.p3 ] [ 10.0.p4 ] [ 10.1 ] [ 10.1.p1 ] [ 10.1.p2 ] [ 10.1.p3 ] [ 10.2 ] [ 10.2.p1 ] [ 10.2.p2 ] [ 10.2.p3 ] [ 10.3 ] [ 10.3.p1 ] [ 10.3.p2 ] [ 10.3.p3 ] [ 10.4 ] [ 10.4.p1 ] [ 10.4.p2 ] [ 10.4.p3 ] [ 10.5 ] [ 10.5.p1 ] [ 10.6 ] [ 10.6.p1 ] [ 10.6.p2 ] [ 10.6.p3 ] [ 10.7 ] [ 10.7.p1 ] [ 10.7.p2 ] [ 10.7.p3 ] [ 10.7.p4 ] [ 11.0 ] [ 11.0.p1 ] [ 11.0.p2 ] [ 11.0.p3, ] [ 11.0.p4 ] [ 11.1 ] [ 11.1.1 ] [ 11.1.2 ] [ 11.1.3 ] [ 11.2 ] [ 11.2.1 ] [ 11.2.2 ] [ 11.3.0 ]

Diff markup

Differences between /examples/extended/medical/DICOM2/vis.mac (Version 11.3.0) and /examples/extended/medical/DICOM2/vis.mac (Version 10.6.p2)


  1 /run/verbose 2                                      1 /run/verbose 2
  2 #                                                   2 #
  3 # Open a viewer                                <<   3 # Use this open statement to create an OpenGL view:
  4 /vis/open                                      <<   4 /vis/open OGL 1200x900-0+0
  5 # This opens the default viewer - see examples <<   5 /vis/ogl/set/displayListLimit 100000
  6 # more comprehensive overview of options. Also <<   6 #/vis/ogl/flushAt endOfEvent
                                                   >>   7 #/vis/ogl/set/eventsDrawInterval 1000000
  7 #                                                   8 #
  8 ## To create an OpenGL viewer:                 <<   9 # Use this open statement to create a .prim file suitable for
  9 #/vis/open OGL 600x600-0+0                     <<  10 # viewing in DAWN:
 10 ##/vis/ogl/flushAt endOfEvent                  <<  11 #/vis/open DAWNFILE
 11 #/vis/ogl/flushAt NthPrimitive 1000000         <<  12 #
                                                   >>  13 # Use this open statement to create a .heprep file suitable for
                                                   >>  14 # viewing in HepRApp:
                                                   >>  15 #/vis/open HepRepFile
                                                   >>  16 #
                                                   >>  17 # Use this open statement to create a .wrl file suitable for
                                                   >>  18 # viewing in a VRML viewer:
                                                   >>  19 #/vis/open VRML2FILE
 12 #                                                  20 #
 13 # Disable auto refresh and quieten vis message     21 # Disable auto refresh and quieten vis messages whilst scene and
 14 # trajectories are established:                    22 # trajectories are established:
 15 /vis/viewer/set/autoRefresh false                  23 /vis/viewer/set/autoRefresh false
 16 /vis/verbose errors                                24 /vis/verbose errors
 17 #                                                  25 #
 18 # Draw geometry:                                   26 # Draw geometry:
 19 /vis/drawVolume                                    27 /vis/drawVolume
 20 #                                                  28 #
 21 # Specify view angle:                              29 # Specify view angle:
 22 #/vis/viewer/set/viewpointThetaPhi 45. 60.         30 #/vis/viewer/set/viewpointThetaPhi 45. 60.
 23 /vis/viewer/set/viewpointVector 1 0 1              31 /vis/viewer/set/viewpointVector 1 0 1
 24 #                                                  32 #
 25 # Specify zoom value:                              33 # Specify zoom value:
 26 /vis/viewer/zoom 2.                                34 /vis/viewer/zoom 2.
 27 #                                                  35 #
 28 # Specify style (surface or wireframe):            36 # Specify style (surface or wireframe):
 29 #/vis/viewer/set/style wireframe                   37 #/vis/viewer/set/style wireframe
 30 #                                                  38 #
 31 # Draw coordinate axes:                            39 # Draw coordinate axes:
 32 /vis/scene/add/axes -1 -1 -1 1 m                   40 /vis/scene/add/axes -1 -1 -1 1 m
 33 #                                                  41 #
 34 # Draw smooth trajectories at end of event, sh     42 # Draw smooth trajectories at end of event, showing trajectory points
 35 # as markers 2 pixels wide:                        43 # as markers 2 pixels wide:
 36 /vis/scene/add/trajectories smooth                 44 /vis/scene/add/trajectories smooth
 37 /vis/modeling/trajectories/create/drawByCharge     45 /vis/modeling/trajectories/create/drawByCharge
 38 /vis/modeling/trajectories/drawByCharge-0/defa     46 /vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true
 39 /vis/modeling/trajectories/drawByCharge-0/defa     47 /vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 1
 40 # (if too many tracks cause core dump => /trac     48 # (if too many tracks cause core dump => /tracking/storeTrajectory 0)
 41 #                                                  49 #
 42 # Draw hits at end of event:                       50 # Draw hits at end of event:
 43 #/vis/scene/add/hits                               51 #/vis/scene/add/hits
 44 #                                                  52 #
 45 # To draw only gammas:                             53 # To draw only gammas:
 46 #/vis/filtering/trajectories/create/particleFi     54 #/vis/filtering/trajectories/create/particleFilter
 47 #/vis/filtering/trajectories/particleFilter-0/     55 #/vis/filtering/trajectories/particleFilter-0/add gamma
 48 #                                                  56 #
 49 # To invert the above, drawing all particles e     57 # To invert the above, drawing all particles except gammas,
 50 # keep the above two lines but also add:           58 # keep the above two lines but also add:
 51 #/vis/filtering/trajectories/particleFilter-0/     59 #/vis/filtering/trajectories/particleFilter-0/invert true
 52 #                                                  60 #
 53 # Many other options are available with /vis/m     61 # Many other options are available with /vis/modeling and /vis/filtering.
 54 # For example, to select colour by particle ID     62 # For example, to select colour by particle ID:
 55 #/vis/modeling/trajectories/create/drawByParti     63 #/vis/modeling/trajectories/create/drawByParticleID
 56 #/vis/modeling/trajectories/drawByParticleID-0     64 #/vis/modeling/trajectories/drawByParticleID-0/set e- blue
 57 #                                                  65 #
 58 # To superimpose all of the events from a give     66 # To superimpose all of the events from a given run:
 59 /vis/scene/endOfEventAction accumulate 10          67 /vis/scene/endOfEventAction accumulate 10
 60 #                                                  68 #
 61 # Re-establish auto refreshing and verbosity:      69 # Re-establish auto refreshing and verbosity:
 62 /vis/viewer/set/autoRefresh true                   70 /vis/viewer/set/autoRefresh true
 63 /vis/verbose warnings                              71 /vis/verbose warnings
 64 #                                                  72 #
 65 # For file-based drivers, use this to create a     73 # For file-based drivers, use this to create an empty detector view:
 66 #/vis/viewer/flush                                 74 #/vis/viewer/flush
 67 #                                                  75 #
 68 /tracking/verbose 0                                76 /tracking/verbose 0
 69 /run/beamOn 10                                     77 /run/beamOn 10
 70 #/vis/viewer/update                                78 #/vis/viewer/update