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Geant4/examples/extended/hadronic/ParticleFluence/Calo/src/ActionInitialization.cc

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Diff markup

Differences between /examples/extended/hadronic/ParticleFluence/Calo/src/ActionInitialization.cc (Version 11.3.0) and /examples/extended/hadronic/ParticleFluence/Calo/src/ActionInitialization.cc (Version 11.2)


  1 //                                                  1 //
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 25 //                                                 25 //
 26 /// \file ActionInitialization.cc                  26 /// \file ActionInitialization.cc
 27 /// \brief Implementation of the ActionInitial     27 /// \brief Implementation of the ActionInitialization class
 28 //                                                 28 //
 29 //                                                 29 //
 30                                                    30 
 31 //....oooOO0OOooo........oooOO0OOooo........oo     31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 32 //....oooOO0OOooo........oooOO0OOooo........oo     32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 33                                                    33 
 34 #include "ActionInitialization.hh"                 34 #include "ActionInitialization.hh"
 35                                                << 
 36 #include "PrimaryGeneratorAction.hh"               35 #include "PrimaryGeneratorAction.hh"
 37 #include "Run.hh"                              << 
 38 #include "RunAction.hh"                            36 #include "RunAction.hh"
 39 #include "SteppingAction.hh"                       37 #include "SteppingAction.hh"
 40 #include "TrackingAction.hh"                       38 #include "TrackingAction.hh"
                                                   >>  39 #include "Run.hh"
 41                                                    40 
 42 //....oooOO0OOooo........oooOO0OOooo........oo     41 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 43                                                    42 
 44 ActionInitialization::ActionInitialization(con <<  43 ActionInitialization::
 45   : G4VUserActionInitialization(), fPtrDetecto <<  44 ActionInitialization( const DetectorConstruction* inputDetectorConstruction ) :
 46 {}                                             <<  45   G4VUserActionInitialization(), fPtrDetectorConstruction( inputDetectorConstruction ) {}
 47                                                    46 
 48 //....oooOO0OOooo........oooOO0OOooo........oo     47 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 49                                                    48 
 50 void ActionInitialization::BuildForMaster() co <<  49 void ActionInitialization::BuildForMaster() const {
 51 {                                              << 
 52   // This is NOT called in SEQ-mode, while in      50   // This is NOT called in SEQ-mode, while in the MT-mode is called only for the Master thread.
 53   SetUserAction(new RunAction);                <<  51   SetUserAction( new RunAction );
 54 }                                                  52 }
 55                                                    53 
 56 //....oooOO0OOooo........oooOO0OOooo........oo     54 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 57                                                    55 
 58 void ActionInitialization::Build() const       <<  56 void ActionInitialization::Build() const {
 59 {                                              << 
 60   // This is called in the SEQ-mode and in the     57   // This is called in the SEQ-mode and in the MT-mode only for Worker threads.
 61   SetUserAction(new PrimaryGeneratorAction(fPt <<  58   SetUserAction( new PrimaryGeneratorAction( fPtrDetectorConstruction )  );
 62   SteppingAction* steppingAction = new Steppin     59   SteppingAction* steppingAction = new SteppingAction;
 63   SetUserAction(steppingAction);               <<  60   SetUserAction( steppingAction );
 64   TrackingAction* trackingAction = new Trackin     61   TrackingAction* trackingAction = new TrackingAction;
 65   SetUserAction(trackingAction);               <<  62   SetUserAction( trackingAction );
 66   SetUserAction(new RunAction(steppingAction,  <<  63   SetUserAction( new RunAction( steppingAction, trackingAction ) );
 67 }                                                  64 }
 68                                                    65 
 69 //....oooOO0OOooo........oooOO0OOooo........oo     66 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 70                                                    67