Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file Layer.cc 26 /// \file Layer.cc 27 /// \brief Main program of the hadronic/Partic 27 /// \brief Main program of the hadronic/ParticleFluence/Layer example 28 // 28 // 29 // 29 // 30 30 31 //....oooOO0OOooo........oooOO0OOooo........oo 31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 32 //....oooOO0OOooo........oooOO0OOooo........oo 32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 33 33 34 #include "ActionInitialization.hh" << 35 #include "DetectorConstruction.hh" << 36 << 37 #include "G4PhysListFactory.hh" << 38 #include "G4RunManagerFactory.hh" << 39 #include "G4Threading.hh" 34 #include "G4Threading.hh" 40 #include "G4UImanager.hh" << 35 #include "G4RunManagerFactory.hh" >> 36 #include "G4UImanager.hh" >> 37 #include "G4PhysListFactory.hh" >> 38 #include "DetectorConstruction.hh" >> 39 #include "ActionInitialization.hh" 41 40 42 //....oooOO0OOooo........oooOO0OOooo........oo 41 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 43 42 44 int main(int argc, char** argv) << 43 int main(int argc,char** argv) { 45 { << 46 auto* runManager = G4RunManagerFactory::Crea << 47 44 48 DetectorConstruction* pDetectorInstance = ne << 45 auto* runManager = G4RunManagerFactory::CreateRunManager(); 49 runManager->SetUserInitialization(pDetectorI << 46 >> 47 DetectorConstruction* pDetectorInstance = new DetectorConstruction; >> 48 runManager->SetUserInitialization( pDetectorInstance ); 50 49 51 // Physics list factory: use the PHYSLIST en 50 // Physics list factory: use the PHYSLIST environmental variable. 52 G4PhysListFactory factory; 51 G4PhysListFactory factory; 53 G4VModularPhysicsList* thePL = factory.Refer << 52 G4VModularPhysicsList* thePL = factory.ReferencePhysList(); 54 53 55 runManager->SetUserInitialization(thePL); << 54 runManager->SetUserInitialization( thePL ); 56 runManager->SetUserInitialization(new Action << 55 runManager->SetUserInitialization( new ActionInitialization( pDetectorInstance ) ); 57 56 58 runManager->Initialize(); 57 runManager->Initialize(); 59 58 60 G4UImanager* UI = G4UImanager::GetUIpointer( << 59 G4UImanager* UI = G4UImanager::GetUIpointer(); 61 if (argc == 1) { // Define UI session for i << 60 if ( argc==1 ) { // Define UI session for interactive mode. 62 } << 61 } else { // Batch mode 63 else { // Batch mode << 62 G4String command = "/control/execute "; 64 G4String command = "/control/execute "; << 63 G4String fileName = argv[1]; 65 G4String fileName = argv[1]; << 64 UI->ApplyCommand(command+fileName); 66 UI->ApplyCommand(command + fileName); << 65 } 67 } << 66 68 << 67 // job termination 69 // job termination << 68 delete runManager; 70 delete runManager; << 69 return 0; 71 return 0; << 72 } 70 } 73 71 74 //....oooOO0OOooo........oooOO0OOooo........oo 72 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 75 73