Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file SteppingAction.cc 26 /// \file SteppingAction.cc 27 /// \brief Implementation of the SteppingActio 27 /// \brief Implementation of the SteppingAction class 28 // 28 // 29 // 29 // 30 //....oooOO0OOooo........oooOO0OOooo........oo 30 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 31 //....oooOO0OOooo........oooOO0OOooo........oo 31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 32 32 33 #include "SteppingAction.hh" 33 #include "SteppingAction.hh" 34 34 35 #include "DetectorConstruction.hh" 35 #include "DetectorConstruction.hh" >> 36 #include "Run.hh" 36 #include "EventAction.hh" 37 #include "EventAction.hh" 37 #include "HistoManager.hh" 38 #include "HistoManager.hh" 38 #include "Run.hh" << 39 39 40 #include "G4RunManager.hh" 40 #include "G4RunManager.hh" 41 41 42 //....oooOO0OOooo........oooOO0OOooo........oo 42 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 43 43 44 SteppingAction::SteppingAction(DetectorConstru 44 SteppingAction::SteppingAction(DetectorConstruction* det, EventAction* evt) 45 : fDetector(det), fEventAct(evt) << 45 :G4UserSteppingAction(),fDetector(det),fEventAct(evt) 46 {} << 46 { } >> 47 >> 48 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 49 >> 50 SteppingAction::~SteppingAction() >> 51 { } 47 52 48 //....oooOO0OOooo........oooOO0OOooo........oo 53 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 49 54 50 void SteppingAction::UserSteppingAction(const 55 void SteppingAction::UserSteppingAction(const G4Step* aStep) 51 { 56 { 52 // count processes << 57 //count processes 53 // 58 // 54 const G4StepPoint* prePoint = aStep->GetPreS 59 const G4StepPoint* prePoint = aStep->GetPreStepPoint(); 55 const G4StepPoint* endPoint = aStep->GetPost 60 const G4StepPoint* endPoint = aStep->GetPostStepPoint(); 56 const G4VProcess* process = endPoint->GetPro << 61 const G4VProcess* process = endPoint->GetProcessDefinedStep(); 57 Run* run = static_cast<Run*>(G4RunManager::G << 62 Run* run = static_cast<Run*>( 58 run->CountProcesses(process); << 63 G4RunManager::GetRunManager()->GetNonConstCurrentRun()); 59 << 64 run->CountProcesses(process); 60 // if World, return << 65 >> 66 //if World, return 61 // 67 // 62 G4VPhysicalVolume* volume = prePoint->GetTou << 68 G4VPhysicalVolume* volume = prePoint->GetTouchableHandle()->GetVolume(); 63 // if sum of absorbers do not fill exactly a << 69 //if sum of absorbers do not fill exactly a layer: check material, not volume. 64 const G4Material* mat = volume->GetLogicalVo 70 const G4Material* mat = volume->GetLogicalVolume()->GetMaterial(); 65 if (mat == fDetector->GetWorldMaterial()) re << 71 if (mat == fDetector->GetWorldMaterial()) return; 66 << 67 const G4ParticleDefinition* particle = aStep << 68 << 69 // here we are in an absorber. Locate it << 70 // << 71 G4int absorNum = prePoint->GetTouchableHandl << 72 G4int layerNum = prePoint->GetTouchableHandl << 73 72 >> 73 const G4ParticleDefinition* particle = aStep->GetTrack()->GetDefinition(); >> 74 >> 75 //here we are in an absorber. Locate it >> 76 // >> 77 G4int absorNum = prePoint->GetTouchableHandle()->GetCopyNumber(0); >> 78 G4int layerNum = prePoint->GetTouchableHandle()->GetCopyNumber(1); >> 79 74 // collect energy deposit (taking into accou 80 // collect energy deposit (taking into account track weight) 75 G4double edep = aStep->GetTotalEnergyDeposit 81 G4double edep = aStep->GetTotalEnergyDeposit(); 76 ////edep *= (aStep->GetTrack()->GetWeight()) 82 ////edep *= (aStep->GetTrack()->GetWeight()); 77 << 83 78 // collect step length of charged particles 84 // collect step length of charged particles 79 G4double stepl = 0.; 85 G4double stepl = 0.; 80 if (particle->GetPDGCharge() != 0.) stepl = 86 if (particle->GetPDGCharge() != 0.) stepl = aStep->GetStepLength(); 81 << 87 82 // sum up per event 88 // sum up per event 83 fEventAct->SumEnergy(absorNum, edep, stepl); << 89 fEventAct->SumEnergy(absorNum,edep,stepl); 84 << 90 85 // longitudinal profile of edep per absorber << 91 //longitudinal profile of edep per absorber 86 if (edep > 0.) { 92 if (edep > 0.) { 87 G4AnalysisManager::Instance()->FillH1(kMax << 93 G4AnalysisManager::Instance()->FillH1(kMaxAbsor+absorNum, >> 94 G4double(layerNum+1), edep); 88 } 95 } 89 << 96 90 // energy flow << 97 //energy flow 91 // 98 // 92 // unique identificator of layer+absorber << 99 // unique identificator of layer+absorber 93 G4int Idnow = (fDetector->GetNbOfAbsor()) * << 100 G4int Idnow = (fDetector->GetNbOfAbsor())*layerNum + absorNum; 94 G4int plane; 101 G4int plane; 95 // 102 // 96 // leaving the absorber ? << 103 //leaving the absorber ? 97 if (endPoint->GetStepStatus() == fGeomBounda 104 if (endPoint->GetStepStatus() == fGeomBoundary) { 98 G4ThreeVector position = endPoint->GetPosi << 105 G4ThreeVector position = endPoint->GetPosition(); 99 G4ThreeVector direction = endPoint->GetMom 106 G4ThreeVector direction = endPoint->GetMomentumDirection(); 100 G4double Eflow = endPoint->GetKineticEnerg 107 G4double Eflow = endPoint->GetKineticEnergy(); 101 if (direction.x() >= 0.) << 108 if (direction.x() >= 0.) run->SumEnergyFlow(plane=Idnow+1, Eflow); 102 run->SumEnergyFlow(plane = Idnow + 1, Ef << 109 else run->SumEnergyFlow(plane=Idnow, -Eflow); 103 else << 110 } 104 run->SumEnergyFlow(plane = Idnow, -Eflow << 111 105 } << 112 //// example of Birk attenuation 106 << 113 ///G4double destep = aStep->GetTotalEnergyDeposit(); 107 //// example of Birk attenuation << 114 ///G4double response = BirksAttenuation(aStep); 108 /// G4double destep = aStep->GetTotalEnerg << 115 ///G4cout << " Destep: " << destep/keV << " keV" 109 /// G4double response = BirksAttenuation(aSt << 116 /// << " response after Birks: " << response/keV << " keV" << G4endl; 110 /// G4cout << " Destep: " << destep/keV << " << 111 /// << " response after Birks: " << re << 112 } 117 } 113 118 114 //....oooOO0OOooo........oooOO0OOooo........oo 119 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 115 120 116 G4double SteppingAction::BirksAttenuation(cons 121 G4double SteppingAction::BirksAttenuation(const G4Step* aStep) 117 { 122 { 118 // Example of Birk attenuation law in organi << 123 //Example of Birk attenuation law in organic scintillators. 119 // adapted from Geant3 PHYS337. See MIN 80 ( << 124 //adapted from Geant3 PHYS337. See MIN 80 (1970) 239-244 120 // << 125 // 121 const G4Material* material = aStep->GetTrack << 126 const G4Material* material = aStep->GetTrack()->GetMaterial(); 122 G4double birk1 = material->GetIonisation()-> << 127 G4double birk1 = material->GetIonisation()->GetBirksConstant(); 123 G4double destep = aStep->GetTotalEnergyDepos << 128 G4double destep = aStep->GetTotalEnergyDeposit(); 124 G4double stepl = aStep->GetStepLength(); << 129 G4double stepl = aStep->GetStepLength(); 125 G4double charge = aStep->GetTrack()->GetDefi << 130 G4double charge = aStep->GetTrack()->GetDefinition()->GetPDGCharge(); 126 // << 131 // 127 G4double response = destep; << 132 G4double response = destep; 128 if (birk1 * destep * stepl * charge != 0.) { << 133 if (birk1*destep*stepl*charge != 0.) 129 response = destep / (1. + birk1 * destep / << 134 { 130 } << 135 response = destep/(1. + birk1*destep/stepl); 131 return response; << 136 } >> 137 return response; 132 } 138 } 133 139 134 //....oooOO0OOooo........oooOO0OOooo........oo 140 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 141 135 142