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Geant4/examples/extended/hadronic/Hadr02/src/EventActionMessenger.cc

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Diff markup

Differences between /examples/extended/hadronic/Hadr02/src/EventActionMessenger.cc (Version 11.3.0) and /examples/extended/hadronic/Hadr02/src/EventActionMessenger.cc (Version 10.7.p4)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
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 25 //                                                 25 //
 26 /// \file hadronic/Hadr02/src/EventActionMesse     26 /// \file hadronic/Hadr02/src/EventActionMessenger.cc
 27 /// \brief Implementation of the EventActionMe     27 /// \brief Implementation of the EventActionMessenger class
 28 //                                                 28 //
 29 //                                                 29 //
 30 //////////////////////////////////////////////     30 /////////////////////////////////////////////////////////////////////////
 31 //                                                 31 //
 32 // EventActionMessenger                            32 // EventActionMessenger
 33 //                                                 33 //
 34 // Created: 31.01.03 V.Ivanchenko                  34 // Created: 31.01.03 V.Ivanchenko
 35 //                                                 35 //
 36 // Modified:                                       36 // Modified:
 37 // 04.06.2006 Adoptation of hadr01 (V.Ivanchen     37 // 04.06.2006 Adoptation of hadr01 (V.Ivanchenko)
 38 //                                                 38 //
 39 //////////////////////////////////////////////     39 ////////////////////////////////////////////////////////////////////////
 40 //                                                 40 //
 41                                                    41 
 42 #include "EventActionMessenger.hh"                 42 #include "EventActionMessenger.hh"
 43                                                << 
 44 #include "EventAction.hh"                      << 
 45 #include "HistoManager.hh"                     << 
 46                                                << 
 47 #include "G4PhysicalConstants.hh"                  43 #include "G4PhysicalConstants.hh"
 48 #include "G4SystemOfUnits.hh"                      44 #include "G4SystemOfUnits.hh"
                                                   >>  45 
                                                   >>  46 #include "EventAction.hh"
 49 #include "G4UIcmdWithAString.hh"                   47 #include "G4UIcmdWithAString.hh"
 50 #include "G4UIcmdWithAnInteger.hh"                 48 #include "G4UIcmdWithAnInteger.hh"
                                                   >>  49 #include "HistoManager.hh"
 51                                                    50 
 52 //....oooOO0OOooo........oooOO0OOooo........oo     51 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 53                                                    52 
 54 EventActionMessenger::EventActionMessenger(Eve     53 EventActionMessenger::EventActionMessenger(EventAction* EvAct)
 55   : G4UImessenger(), fEventAction(EvAct), fIon <<  54  : G4UImessenger(),
 56 {                                              <<  55    fEventAction(EvAct),
                                                   >>  56    fIonCmd(0),
                                                   >>  57    fDebugCmd(0)
                                                   >>  58 { 
 57   fIonCmd = new G4UIcmdWithAString("/testhadr/     59   fIonCmd = new G4UIcmdWithAString("/testhadr/ionPhysics", this);
 58   fIonCmd->SetGuidance("Added ion physics");       60   fIonCmd->SetGuidance("Added ion physics");
 59   fIonCmd->SetGuidance("  Choice : FTF DPMJET"     61   fIonCmd->SetGuidance("  Choice : FTF DPMJET");
 60   fIonCmd->SetParameterName("ion", true);      <<  62   fIonCmd->SetParameterName("ion",true);
 61   fIonCmd->AvailableForStates(G4State_PreInit, <<  63   fIonCmd->AvailableForStates(G4State_PreInit,G4State_Idle);
 62                                                    64 
 63   fDebugCmd = new G4UIcmdWithAnInteger("/testh <<  65   fDebugCmd = new G4UIcmdWithAnInteger("/testhadr/DebugEvent",this);
 64   fDebugCmd->SetGuidance("D event to debug");      66   fDebugCmd->SetGuidance("D event to debug");
 65   fDebugCmd->SetParameterName("fNb", false);   <<  67   fDebugCmd->SetParameterName("fNb",false);
 66   fDebugCmd->SetRange("fNb>0");                    68   fDebugCmd->SetRange("fNb>0");
 67   fDebugCmd->AvailableForStates(G4State_PreIni <<  69   fDebugCmd->AvailableForStates(G4State_PreInit,G4State_Idle);      
                                                   >>  70 
 68 }                                                  71 }
 69                                                    72 
 70 //....oooOO0OOooo........oooOO0OOooo........oo     73 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 71                                                    74 
 72 EventActionMessenger::~EventActionMessenger()      75 EventActionMessenger::~EventActionMessenger()
 73 {                                                  76 {
 74   delete fIonCmd;                                  77   delete fIonCmd;
 75   delete fDebugCmd;                                78   delete fDebugCmd;
 76 }                                                  79 }
 77                                                    80 
 78 //....oooOO0OOooo........oooOO0OOooo........oo     81 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 79                                                    82 
 80 void EventActionMessenger::SetNewValue(G4UIcom <<  83 void EventActionMessenger::SetNewValue(G4UIcommand* command,
 81 {                                              <<  84                                           G4String newValue)
 82   if (command == fIonCmd) {                    <<  85 { 
 83     HistoManager::GetPointer()->SetIonPhysics( <<  86   if(command == fIonCmd)
 84   }                                            <<  87     {HistoManager::GetPointer()->SetIonPhysics(newValue);}
 85                                                <<  88 
 86   if (command == fDebugCmd) {                  <<  89   if(command == fDebugCmd)
 87     fEventAction->AddEventToDebug(fDebugCmd->G <<  90     {fEventAction->AddEventToDebug(fDebugCmd->GetNewIntValue(newValue));}           
 88   }                                            <<  91    
 89 }                                                  92 }
 90                                                    93 
 91 //....oooOO0OOooo........oooOO0OOooo........oo     94 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 92                                                    95