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1 // 1 2 // ******************************************* 3 // * License and Disclaimer 4 // * 5 // * The Geant4 software is copyright of th 6 // * the Geant4 Collaboration. It is provided 7 // * conditions of the Geant4 Software License 8 // * LICENSE and available at http://cern.ch/ 9 // * include a list of copyright holders. 10 // * 11 // * Neither the authors of this software syst 12 // * institutes,nor the agencies providing fin 13 // * work make any representation or warran 14 // * regarding this software system or assum 15 // * use. Please see the license in the file 16 // * for the full disclaimer and the limitatio 17 // * 18 // * This code implementation is the result 19 // * technical work of the GEANT4 collaboratio 20 // * By using, copying, modifying or distri 21 // * any work based on the software) you ag 22 // * use in resulting scientific publicati 23 // * acceptance of all terms of the Geant4 Sof 24 // ******************************************* 25 // 26 /// \file hadronic/Hadr01/src/PrimaryGenerator 27 /// \brief Implementation of the PrimaryGenera 28 // 29 // 30 ////////////////////////////////////////////// 31 // 32 // PrimaryGeneratorAction 33 // 34 // Created: 31.01.03 V.Ivanchenko 35 // 36 // Modified: 37 // 04.06.2006 Adoptation of Hadr01 (V.Ivanchen 38 // 16.11.2006 Add option allowing to have user 39 // 40 ////////////////////////////////////////////// 41 // 42 43 #include "PrimaryGeneratorAction.hh" 44 45 #include "HistoManager.hh" 46 47 #include "G4ParticleGun.hh" 48 #include "G4SystemOfUnits.hh" 49 50 //....oooOO0OOooo........oooOO0OOooo........oo 51 52 PrimaryGeneratorAction::PrimaryGeneratorAction 53 { 54 fParticleGun = new G4ParticleGun(1); 55 fParticleGun->SetParticleMomentumDirection(G 56 fHisto = HistoManager::GetPointer(); 57 } 58 59 //....oooOO0OOooo........oooOO0OOooo........oo 60 61 PrimaryGeneratorAction::~PrimaryGeneratorActio 62 { 63 delete fParticleGun; 64 } 65 66 //....oooOO0OOooo........oooOO0OOooo........oo 67 68 void PrimaryGeneratorAction::GeneratePrimaries 69 { 70 if (fHisto->DefaultBeamPosition()) { 71 static const G4double offset = 2 * CLHEP:: 72 G4double zVertex = -(offset + 0.5 * fHisto 73 fParticleGun->SetParticlePosition(G4ThreeV 74 } 75 fParticleGun->GeneratePrimaryVertex(anEvent) 76 } 77 78 //....oooOO0OOooo........oooOO0OOooo........oo 79