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Geant4/examples/extended/hadronic/Hadr01/src/EventAction.cc

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Diff markup

Differences between /examples/extended/hadronic/Hadr01/src/EventAction.cc (Version 11.3.0) and /examples/extended/hadronic/Hadr01/src/EventAction.cc (Version 9.6.p2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 /// \file hadronic/Hadr01/src/EventAction.cc       26 /// \file hadronic/Hadr01/src/EventAction.cc
 27 /// \brief Implementation of the EventAction c     27 /// \brief Implementation of the EventAction class
 28 //                                                 28 //
                                                   >>  29 // $Id$
 29 //                                                 30 //
 30 //////////////////////////////////////////////     31 /////////////////////////////////////////////////////////////////////////
 31 //                                                 32 //
 32 // EventAction                                     33 // EventAction
 33 //                                                 34 //
 34 // Created: 21.06.2008 V.Ivanchenko                35 // Created: 21.06.2008 V.Ivanchenko
 35 //                                                 36 //
 36 // Modified:                                       37 // Modified:
 37 //                                                 38 //
 38 //////////////////////////////////////////////     39 ////////////////////////////////////////////////////////////////////////
 39 //                                             <<  40 // 
 40                                                    41 
 41 #include "EventAction.hh"                          42 #include "EventAction.hh"
 42                                                <<  43 #include "G4Event.hh"
 43 #include "EventActionMessenger.hh"                 44 #include "EventActionMessenger.hh"
 44 #include "HistoManager.hh"                         45 #include "HistoManager.hh"
 45                                                    46 
 46 #include "G4Event.hh"                          << 
 47 #include "G4UImanager.hh"                          47 #include "G4UImanager.hh"
 48 #include "G4ios.hh"                                48 #include "G4ios.hh"
 49                                                    49 
 50 //....oooOO0OOooo........oooOO0OOooo........oo <<  50 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 51                                                    51 
 52 EventAction::EventAction() : G4UserEventAction <<  52 EventAction::EventAction():
                                                   >>  53   fPrintModulo(100),
                                                   >>  54   fSelected(0),
                                                   >>  55   fDebugStarted(false)
 53 {                                                  56 {
 54   fEventMessenger = new EventActionMessenger(t     57   fEventMessenger = new EventActionMessenger(this);
 55   fUI = G4UImanager::GetUIpointer();           <<  58   UI = G4UImanager::GetUIpointer();
                                                   >>  59   fSelectedEvents.clear();
 56 }                                                  60 }
 57                                                    61 
 58 //....oooOO0OOooo........oooOO0OOooo........oo <<  62 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 59                                                    63 
 60 EventAction::~EventAction()                        64 EventAction::~EventAction()
 61 {                                                  65 {
 62   delete fEventMessenger;                          66   delete fEventMessenger;
 63 }                                                  67 }
 64                                                    68 
 65 //....oooOO0OOooo........oooOO0OOooo........oo <<  69 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 66                                                    70 
 67 void EventAction::BeginOfEventAction(const G4E     71 void EventAction::BeginOfEventAction(const G4Event* evt)
 68 {                                                  72 {
 69   // New event                                     73   // New event
 70   G4int nEvt = evt->GetEventID();                  74   G4int nEvt = evt->GetEventID();
 71                                                    75 
 72   if (!fSelectedEvents.empty()) {              <<  76   if(fSelected>0) {
 73     for (auto const& n : fSelectedEvents) {    <<  77     for(G4int i=0; i<fSelected; ++i) {
 74       if (nEvt == n) {                         <<  78       if(nEvt == fSelectedEvents[i]) {
 75         fUI->ApplyCommand("/random/saveThisEve <<  79         UI->ApplyCommand("/random/saveThisEvent");
 76         fUI->ApplyCommand("/tracking/verbose 2 <<  80         UI->ApplyCommand("/tracking/verbose  2");
 77         fDebugStarted = true;                      81         fDebugStarted = true;
 78         break;                                     82         break;
 79       }                                            83       }
 80     }                                              84     }
 81   }                                                85   }
 82                                                    86 
 83   // Initialize user actions                       87   // Initialize user actions
 84   if (G4int(nEvt / fPrintModulo) * fPrintModul <<  88   if(G4int(nEvt/fPrintModulo)*fPrintModulo == nEvt) {
 85     G4cout << "EventAction: Event #" << nEvt < <<  89     G4cout << "EventAction: Event # "
                                                   >>  90            << nEvt << " started" << G4endl;
 86   }                                                91   }
 87   HistoManager::GetPointer()->BeginOfEvent();  <<  92   HistoManager::GetPointer()->BeginOfEvent(); 
 88 }                                                  93 }
 89                                                    94 
 90 //....oooOO0OOooo........oooOO0OOooo........oo <<  95 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 91                                                    96 
 92 void EventAction::EndOfEventAction(const G4Eve     97 void EventAction::EndOfEventAction(const G4Event* evt)
 93 {                                                  98 {
 94   if (fDebugStarted) {                         <<  99   if(fDebugStarted) {
 95     fUI->ApplyCommand("/tracking/verbose 0");  << 100     UI->ApplyCommand("/tracking/verbose  0");
 96     fDebugStarted = false;                        101     fDebugStarted = false;
 97     G4cout << "EventAction: Event #" << evt->G << 102     G4cout << "EventAction: Event ended" << G4endl;
 98   }                                               103   }
 99   HistoManager* man = HistoManager::GetPointer    104   HistoManager* man = HistoManager::GetPointer();
100   man->EndOfEvent();                           << 105   man->EndOfEvent(); 
101   if (man->GetVerbose() > 1) {                 << 106   if(man->GetVerbose() > 1) {
102     G4cout << "EventAction: Event #" << evt->G << 107     G4cout << "EventAction: Event " << evt->GetEventID() << " ended" << G4endl;
103   }                                               108   }
104 }                                                 109 }
105                                                   110 
106 //....oooOO0OOooo........oooOO0OOooo........oo << 111 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
107                                                   112