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Geant4/examples/extended/hadronic/Hadr01/include/DetectorConstruction.hh

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Diff markup

Differences between /examples/extended/hadronic/Hadr01/include/DetectorConstruction.hh (Version 11.3.0) and /examples/extended/hadronic/Hadr01/include/DetectorConstruction.hh (Version 11.2.1)


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 25 //                                                 25 //
 26 /// \file hadronic/Hadr01/include/DetectorCons     26 /// \file hadronic/Hadr01/include/DetectorConstruction.hh
 27 /// \brief Definition of the DetectorConstruct     27 /// \brief Definition of the DetectorConstruction class
 28 //                                                 28 //
 29 //                                                 29 //
 30 //////////////////////////////////////////////     30 /////////////////////////////////////////////////////////////////////////
 31 //                                                 31 //
 32 // DetectorConstruction                            32 // DetectorConstruction
 33 //                                                 33 //
 34 // Created: 31.01.2003 V.Ivanchenko                34 // Created: 31.01.2003 V.Ivanchenko
 35 //                                                 35 //
 36 // Modified:                                       36 // Modified:
 37 // 04.06.2006 Adoptation of Hadr01 (V.Ivanchen     37 // 04.06.2006 Adoptation of Hadr01 (V.Ivanchenko)
 38 //                                                 38 //
 39 //////////////////////////////////////////////     39 ////////////////////////////////////////////////////////////////////////
 40 //                                             <<  40 // 
 41                                                    41 
 42 #ifndef DetectorConstruction_h                     42 #ifndef DetectorConstruction_h
 43 #define DetectorConstruction_h 1                   43 #define DetectorConstruction_h 1
 44                                                    44 
 45 #include "G4Material.hh"                       << 
 46 #include "G4VUserDetectorConstruction.hh"          45 #include "G4VUserDetectorConstruction.hh"
 47 #include "globals.hh"                              46 #include "globals.hh"
                                                   >>  47 #include "G4Material.hh"
 48                                                    48 
 49 class CheckVolumeSD;                               49 class CheckVolumeSD;
 50 class TargetSD;                                    50 class TargetSD;
 51 class G4Tubs;                                      51 class G4Tubs;
 52 class G4LogicalVolume;                             52 class G4LogicalVolume;
 53 class G4VPhysicalVolume;                           53 class G4VPhysicalVolume;
 54 class DetectorMessenger;                           54 class DetectorMessenger;
 55                                                    55 
 56 //....oooOO0OOooo........oooOO0OOooo........oo     56 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 57                                                    57 
 58 class DetectorConstruction : public G4VUserDet     58 class DetectorConstruction : public G4VUserDetectorConstruction
 59 {                                                  59 {
 60   public:                                      <<  60 public:
 61     DetectorConstruction();                    <<  61 
 62     ~DetectorConstruction() override;          <<  62   DetectorConstruction();
                                                   >>  63   ~DetectorConstruction() override;
 63                                                    64 
 64     G4VPhysicalVolume* Construct() override;   <<  65   G4VPhysicalVolume* Construct() override;
 65     void ConstructSDandField() override;       <<  66   void ConstructSDandField() override;
 66                                                    67 
 67     void SetWorldMaterial(const G4String&);    <<  68   void SetWorldMaterial(const G4String&);
 68     void SetTargetMaterial(const G4String&);   <<  69   void SetTargetMaterial(const G4String&);
 69                                                    70 
 70     DetectorConstruction& operator=(const Dete <<  71   DetectorConstruction & operator=(const DetectorConstruction &right) = delete;
 71     DetectorConstruction(const DetectorConstru <<  72   DetectorConstruction(const DetectorConstruction&) = delete;
 72                                                    73 
 73   private:                                     <<  74 private:
 74     void ComputeGeomParameters();              << 
 75                                                    75 
 76     G4Material* fTargetMaterial;               <<  76   void ComputeGeomParameters();
 77     G4Material* fWorldMaterial;                << 
 78                                                    77 
 79     G4Tubs* fSolidW;                           <<  78   G4Material* fTargetMaterial;
 80     G4Tubs* fSolidA;                           <<  79   G4Material* fWorldMaterial;
 81     G4Tubs* fSolidC;                           << 
 82                                                    80 
 83     G4LogicalVolume* fLogicTarget;             <<  81   G4Tubs* fSolidW;
 84     G4LogicalVolume* fLogicCheck;              <<  82   G4Tubs* fSolidA;
 85     G4LogicalVolume* fLogicWorld;              <<  83   G4Tubs* fSolidC;
 86                                                    84 
 87     G4VPhysicalVolume* fPhysWorld;             <<  85   G4LogicalVolume* fLogicTarget;
                                                   >>  86   G4LogicalVolume* fLogicCheck;
                                                   >>  87   G4LogicalVolume* fLogicWorld;
 88                                                    88 
 89     DetectorMessenger* fDetectorMessenger;     <<  89   G4VPhysicalVolume* fPhysWorld;
 90                                                    90 
 91     G4double fRadius;                          <<  91   DetectorMessenger* fDetectorMessenger;
 92     G4double fCheckR;                          << 
 93     G4double fWorldR;                          << 
 94     G4double fTargetZ;                         << 
 95     G4double fCheckZ;                          << 
 96     G4double fWorldZ;                          << 
 97     G4double fSliceZ;                          << 
 98                                                    92 
 99     G4int fSlices;                             <<  93   G4double fRadius;
100     G4bool fInitialized;                       <<  94   G4double fCheckR;
                                                   >>  95   G4double fWorldR;
                                                   >>  96   G4double fTargetZ; 
                                                   >>  97   G4double fCheckZ;
                                                   >>  98   G4double fWorldZ;
                                                   >>  99   G4double fSliceZ;
                                                   >> 100 
                                                   >> 101   G4int fSlices;
                                                   >> 102   G4bool fInitialized;
101 };                                                103 };
102                                                   104 
103 //....oooOO0OOooo........oooOO0OOooo........oo    105 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....
104                                                   106 
105 #endif                                            107 #endif
                                                   >> 108 
106                                                   109