Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file hadronic/Hadr01/include/DetectorCons 26 /// \file hadronic/Hadr01/include/DetectorConstruction.hh 27 /// \brief Definition of the DetectorConstruct 27 /// \brief Definition of the DetectorConstruction class 28 // 28 // >> 29 // $Id$ 29 // 30 // 30 ////////////////////////////////////////////// 31 ///////////////////////////////////////////////////////////////////////// 31 // 32 // 32 // DetectorConstruction 33 // DetectorConstruction 33 // 34 // 34 // Created: 31.01.2003 V.Ivanchenko 35 // Created: 31.01.2003 V.Ivanchenko 35 // 36 // 36 // Modified: 37 // Modified: 37 // 04.06.2006 Adoptation of Hadr01 (V.Ivanchen 38 // 04.06.2006 Adoptation of Hadr01 (V.Ivanchenko) 38 // 39 // 39 ////////////////////////////////////////////// 40 //////////////////////////////////////////////////////////////////////// 40 // << 41 // 41 42 42 #ifndef DetectorConstruction_h 43 #ifndef DetectorConstruction_h 43 #define DetectorConstruction_h 1 44 #define DetectorConstruction_h 1 44 45 45 #include "G4Material.hh" << 46 #include "G4VUserDetectorConstruction.hh" 46 #include "G4VUserDetectorConstruction.hh" 47 #include "globals.hh" 47 #include "globals.hh" >> 48 #include "G4Material.hh" 48 49 49 class CheckVolumeSD; 50 class CheckVolumeSD; 50 class TargetSD; 51 class TargetSD; 51 class G4Tubs; << 52 class G4LogicalVolume; 52 class G4LogicalVolume; 53 class G4VPhysicalVolume; << 54 class DetectorMessenger; 53 class DetectorMessenger; 55 54 56 //....oooOO0OOooo........oooOO0OOooo........oo 55 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 57 56 58 class DetectorConstruction : public G4VUserDet 57 class DetectorConstruction : public G4VUserDetectorConstruction 59 { 58 { 60 public: << 59 public: 61 DetectorConstruction(); << 62 ~DetectorConstruction() override; << 63 60 64 G4VPhysicalVolume* Construct() override; << 61 DetectorConstruction(); 65 void ConstructSDandField() override; << 62 virtual ~DetectorConstruction(); 66 63 67 void SetWorldMaterial(const G4String&); << 64 virtual G4VPhysicalVolume* Construct(); 68 void SetTargetMaterial(const G4String&); << 65 virtual void ConstructSDandField(); 69 66 70 DetectorConstruction& operator=(const Dete << 67 void SetWorldMaterial(const G4String&); 71 DetectorConstruction(const DetectorConstru << 68 void SetTargetMaterial(const G4String&); 72 69 73 private: << 70 void SetTargetRadius(G4double val); 74 void ComputeGeomParameters(); << 75 71 76 G4Material* fTargetMaterial; << 72 private: 77 G4Material* fWorldMaterial; << 78 73 79 G4Tubs* fSolidW; << 74 DetectorConstruction & operator=(const DetectorConstruction &right); 80 G4Tubs* fSolidA; << 75 DetectorConstruction(const DetectorConstruction&); 81 G4Tubs* fSolidC; << 82 76 83 G4LogicalVolume* fLogicTarget; << 77 G4double fRadius; 84 G4LogicalVolume* fLogicCheck; << 85 G4LogicalVolume* fLogicWorld; << 86 78 87 G4VPhysicalVolume* fPhysWorld; << 79 G4Material* fTargetMaterial; >> 80 G4Material* fWorldMaterial; 88 81 89 DetectorMessenger* fDetectorMessenger; << 82 G4LogicalVolume* fLogicTarget; >> 83 G4LogicalVolume* fLogicCheck; >> 84 G4LogicalVolume* fLogicWorld; 90 85 91 G4double fRadius; << 86 DetectorMessenger* fDetectorMessenger; 92 G4double fCheckR; << 93 G4double fWorldR; << 94 G4double fTargetZ; << 95 G4double fCheckZ; << 96 G4double fWorldZ; << 97 G4double fSliceZ; << 98 87 99 G4int fSlices; << 100 G4bool fInitialized; << 101 }; 88 }; 102 89 103 //....oooOO0OOooo........oooOO0OOooo........oo 90 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo..... 104 91 105 #endif 92 #endif >> 93 106 94