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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file hadronic/Hadr00/src/PrimaryGenerator 26 /// \file hadronic/Hadr00/src/PrimaryGeneratorAction.cc 27 /// \brief Implementation of the PrimaryGenera 27 /// \brief Implementation of the PrimaryGeneratorAction class 28 // 28 // 29 // 29 // 30 ////////////////////////////////////////////// 30 ///////////////////////////////////////////////////////////////////////// 31 // 31 // 32 // PrimaryGeneratorAction 32 // PrimaryGeneratorAction 33 // 33 // 34 // Created: 20.06.2008 V.Ivanchenko 34 // Created: 20.06.2008 V.Ivanchenko 35 // 35 // 36 // Modified: 36 // Modified: 37 // 37 // 38 ////////////////////////////////////////////// 38 //////////////////////////////////////////////////////////////////////// 39 // 39 // 40 40 41 #include "PrimaryGeneratorAction.hh" 41 #include "PrimaryGeneratorAction.hh" 42 << 43 #include "G4ParticleGun.hh" 42 #include "G4ParticleGun.hh" 44 #include "G4Proton.hh" 43 #include "G4Proton.hh" 45 #include "G4SystemOfUnits.hh" 44 #include "G4SystemOfUnits.hh" 46 45 47 //....oooOO0OOooo........oooOO0OOooo........oo 46 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 48 47 49 PrimaryGeneratorAction::PrimaryGeneratorAction << 48 PrimaryGeneratorAction::PrimaryGeneratorAction() >> 49 : G4VUserPrimaryGeneratorAction(), fParticleGun(0) 50 { 50 { 51 fParticleGun = new G4ParticleGun(1); << 51 fParticleGun = new G4ParticleGun(1); 52 fParticleGun->SetParticleMomentumDirection(G << 52 fParticleGun->SetParticleMomentumDirection(G4ThreeVector(0.,0.,1.)); 53 fParticleGun->SetParticlePosition(G4ThreeVec << 53 fParticleGun->SetParticlePosition(G4ThreeVector(0.,0.,0.)); 54 fParticleGun->SetParticleEnergy(1. * GeV); << 54 fParticleGun->SetParticleEnergy(1.*GeV); 55 fParticleGun->SetParticleDefinition(G4Proton 55 fParticleGun->SetParticleDefinition(G4Proton::Proton()); 56 } 56 } 57 57 58 //....oooOO0OOooo........oooOO0OOooo........oo 58 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 59 59 60 PrimaryGeneratorAction::~PrimaryGeneratorActio 60 PrimaryGeneratorAction::~PrimaryGeneratorAction() 61 { 61 { 62 delete fParticleGun; 62 delete fParticleGun; 63 } 63 } 64 64 65 //....oooOO0OOooo........oooOO0OOooo........oo 65 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 66 66 67 void PrimaryGeneratorAction::GeneratePrimaries 67 void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent) 68 { 68 { 69 fParticleGun->GeneratePrimaryVertex(anEvent) 69 fParticleGun->GeneratePrimaryVertex(anEvent); 70 } 70 } 71 71 72 //....oooOO0OOooo........oooOO0OOooo........oo 72 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 73 73