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Geant4/examples/extended/hadronic/Hadr00/src/EventAction.cc

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Diff markup

Differences between /examples/extended/hadronic/Hadr00/src/EventAction.cc (Version 11.3.0) and /examples/extended/hadronic/Hadr00/src/EventAction.cc (Version 10.7.p4)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
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 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
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 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
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 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 /// \file hadronic/Hadr00/src/EventAction.cc       26 /// \file hadronic/Hadr00/src/EventAction.cc
 27 /// \brief Implementation of the EventAction c     27 /// \brief Implementation of the EventAction class
 28 //                                                 28 //
 29 //                                                 29 //
 30 //....oooOO0OOooo........oooOO0OOooo........oo     30 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 31 //                                                 31 //
 32 // EventAction                                     32 // EventAction
 33 //                                                 33 //
 34 // Created: 21.06.2008 V.Ivanchenko                34 // Created: 21.06.2008 V.Ivanchenko
 35 //                                                 35 //
 36 // Modified:                                       36 // Modified:
 37 //                                                 37 //
 38 //....oooOO0OOooo........oooOO0OOooo........oo     38 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 39                                                    39 
 40 #include "EventAction.hh"                          40 #include "EventAction.hh"
 41                                                <<  41 #include "G4Event.hh"
 42 #include "EventActionMessenger.hh"                 42 #include "EventActionMessenger.hh"
 43                                                    43 
 44 #include "G4Event.hh"                          << 
 45 #include "G4UImanager.hh"                          44 #include "G4UImanager.hh"
 46 #include "G4ios.hh"                                45 #include "G4ios.hh"
 47                                                    46 
 48 //....oooOO0OOooo........oooOO0OOooo........oo     47 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 49                                                    48 
 50 EventAction::EventAction()                     <<  49 EventAction::EventAction():
 51   : G4UserEventAction(),                       <<  50   G4UserEventAction(),
 52     fEventMessenger(0),                        <<  51   fEventMessenger(0), 
 53     fUI(0),                                    <<  52   fUI(0), 
 54     fSelectedEvents(),                         <<  53   fSelectedEvents(),
 55     fPrintModulo(100),                         <<  54   fPrintModulo(100),
 56     fSelected(0),                              <<  55   fSelected(0),
 57     fDebugStarted(false)                       <<  56   fDebugStarted(false)
 58 {                                                  57 {
 59   fEventMessenger = new EventActionMessenger(t     58   fEventMessenger = new EventActionMessenger(this);
 60   fUI = G4UImanager::GetUIpointer();               59   fUI = G4UImanager::GetUIpointer();
 61 }                                                  60 }
 62                                                    61 
 63 //....oooOO0OOooo........oooOO0OOooo........oo     62 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 64                                                    63 
 65 EventAction::~EventAction()                        64 EventAction::~EventAction()
 66 {                                                  65 {
 67   delete fEventMessenger;                          66   delete fEventMessenger;
 68 }                                                  67 }
 69                                                    68 
 70 //....oooOO0OOooo........oooOO0OOooo........oo     69 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 71                                                    70 
 72 void EventAction::BeginOfEventAction(const G4E     71 void EventAction::BeginOfEventAction(const G4Event* evt)
 73 {                                                  72 {
 74   // New event                                     73   // New event
 75   G4int nEvt = evt->GetEventID();                  74   G4int nEvt = evt->GetEventID();
 76                                                    75 
 77   if (fSelected > 0) {                         <<  76   if(fSelected>0) {
 78     for (G4int i = 0; i < fSelected; ++i) {    <<  77     for(G4int i=0; i<fSelected; ++i) {
 79       if (nEvt == fSelectedEvents[i]) {        <<  78       if(nEvt == fSelectedEvents[i]) {
 80         fUI->ApplyCommand("/random/saveThisEve     79         fUI->ApplyCommand("/random/saveThisEvent");
 81         fUI->ApplyCommand("/tracking/verbose       80         fUI->ApplyCommand("/tracking/verbose  2");
 82         fDebugStarted = true;                      81         fDebugStarted = true;
 83         break;                                     82         break;
 84       }                                            83       }
 85     }                                              84     }
 86   }                                                85   }
 87                                                    86 
 88   // Initialize user actions                       87   // Initialize user actions
 89   if (G4int(nEvt / fPrintModulo) * fPrintModul <<  88   if(G4int(nEvt/fPrintModulo)*fPrintModulo == nEvt) {
 90     G4cout << "EventAction: Event # " << nEvt  <<  89     G4cout << "EventAction: Event # "
                                                   >>  90            << nEvt << " started" << G4endl;
 91   }                                                91   }
 92 }                                                  92 }
 93                                                    93 
 94 //....oooOO0OOooo........oooOO0OOooo........oo     94 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 95                                                    95 
 96 void EventAction::EndOfEventAction(const G4Eve     96 void EventAction::EndOfEventAction(const G4Event*)
 97 {                                                  97 {
 98   if (fDebugStarted) {                         <<  98   if(fDebugStarted) {
 99     fUI->ApplyCommand("/tracking/verbose  0");     99     fUI->ApplyCommand("/tracking/verbose  0");
100     fDebugStarted = false;                        100     fDebugStarted = false;
101     G4cout << "EventAction: Event ended" << G4    101     G4cout << "EventAction: Event ended" << G4endl;
102   }                                               102   }
103 }                                                 103 }
104                                                   104 
105 //....oooOO0OOooo........oooOO0OOooo........oo    105 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
106                                                   106