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Geant4/examples/extended/hadronic/Hadr00/include/EventAction.hh

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Diff markup

Differences between /examples/extended/hadronic/Hadr00/include/EventAction.hh (Version 11.3.0) and /examples/extended/hadronic/Hadr00/include/EventAction.hh (Version 10.3.p3)


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 25 //                                                 25 //
 26 /// \file hadronic/Hadr00/include/EventAction.     26 /// \file hadronic/Hadr00/include/EventAction.hh
 27 /// \brief Definition of the EventAction class     27 /// \brief Definition of the EventAction class
 28 //                                                 28 //
                                                   >>  29 // $Id: EventAction.hh 70760 2013-06-05 12:28:00Z gcosmo $
 29 //                                                 30 //
 30 //////////////////////////////////////////////     31 /////////////////////////////////////////////////////////////////////////
 31 //                                                 32 //
 32 // EventAction                                     33 // EventAction
 33 //                                                 34 //
 34 // Created: 21.06.2008 V.Ivanchenko                35 // Created: 21.06.2008 V.Ivanchenko
 35 //                                                 36 //
 36 // Modified:                                       37 // Modified:
 37 //                                                 38 //
 38 //////////////////////////////////////////////     39 ////////////////////////////////////////////////////////////////////////
 39 //                                             <<  40 // 
 40                                                    41 
 41 #ifndef EventAction_h                              42 #ifndef EventAction_h
 42 #define EventAction_h 1                            43 #define EventAction_h 1
 43                                                <<  44  
 44 #include "G4UserEventAction.hh"                    45 #include "G4UserEventAction.hh"
 45 #include "globals.hh"                              46 #include "globals.hh"
 46                                                << 
 47 #include <vector>                                  47 #include <vector>
 48                                                    48 
 49 //....oooOO0OOooo........oooOO0OOooo........oo     49 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 50                                                    50 
 51 class G4Event;                                     51 class G4Event;
 52 class EventActionMessenger;                        52 class EventActionMessenger;
 53 class G4UImanager;                                 53 class G4UImanager;
 54                                                    54 
 55 class EventAction : public G4UserEventAction       55 class EventAction : public G4UserEventAction
 56 {                                                  56 {
 57   public:  // Without description              <<  57 public: // Without description
 58     EventAction();                             <<  58 
 59     virtual ~EventAction();                    <<  59   EventAction();
                                                   >>  60   virtual ~EventAction();
                                                   >>  61 
                                                   >>  62   virtual void BeginOfEventAction(const G4Event*);
                                                   >>  63   virtual void   EndOfEventAction(const G4Event*);
                                                   >>  64 
                                                   >>  65   inline void SetPrintModulo(G4int val);
                                                   >>  66   inline void AddEventToDebug(G4int val);
 60                                                    67 
 61     virtual void BeginOfEventAction(const G4Ev <<  68 private:
 62     virtual void EndOfEventAction(const G4Even << 
 63                                                    69 
 64     inline void SetPrintModulo(G4int val);     <<  70   EventAction & operator=(const EventAction &right);
 65     inline void AddEventToDebug(G4int val);    <<  71   EventAction(const EventAction&);
 66                                                    72 
 67   private:                                     <<  73   EventActionMessenger* fEventMessenger;
 68     EventAction& operator=(const EventAction&  <<  74   G4UImanager*          fUI;
 69     EventAction(const EventAction&);           <<  75   std::vector<G4int>    fSelectedEvents;
 70                                                    76 
 71     EventActionMessenger* fEventMessenger;     <<  77   G4int        fPrintModulo;
 72     G4UImanager* fUI;                          <<  78   G4int        fSelected;
 73     std::vector<G4int> fSelectedEvents;        << 
 74                                                    79 
 75     G4int fPrintModulo;                        <<  80   G4bool       fDebugStarted;
 76     G4int fSelected;                           << 
 77                                                    81 
 78     G4bool fDebugStarted;                      << 
 79 };                                                 82 };
 80                                                    83 
 81 //....oooOO0OOooo........oooOO0OOooo........oo     84 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 82                                                    85 
 83 inline void EventAction::SetPrintModulo(G4int  <<  86 inline void EventAction::SetPrintModulo(G4int val)   
 84 {                                              <<  87 { 
 85   fPrintModulo = val;                              88   fPrintModulo = val;
 86 }                                                  89 }
 87                                                    90 
 88 //....oooOO0OOooo........oooOO0OOooo........oo     91 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 89                                                <<  92  
 90 inline void EventAction::AddEventToDebug(G4int <<  93 inline void EventAction::AddEventToDebug(G4int val)  
 91 {                                              <<  94 { 
 92   fSelectedEvents.push_back(val);                  95   fSelectedEvents.push_back(val);
 93   ++fSelected;                                     96   ++fSelected;
 94 }                                                  97 }
 95                                                    98 
 96 //....oooOO0OOooo........oooOO0OOooo........oo     99 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 97                                                   100 
 98 #endif                                            101 #endif
                                                   >> 102 
                                                   >> 103 
 99                                                   104