Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // >> 26 // $Id: F04PrimaryGeneratorMessenger.cc 77884 2013-11-29 08:41:11Z gcosmo $ 26 // 27 // 27 /// \file field/field04/src/F04PrimaryGenerato 28 /// \file field/field04/src/F04PrimaryGeneratorMessenger.cc 28 /// \brief Implementation of the F04PrimaryGen 29 /// \brief Implementation of the F04PrimaryGeneratorMessenger class 29 // 30 // 30 31 31 #include "F04PrimaryGeneratorMessenger.hh" << 32 #include "G4UIcmdWithAString.hh" >> 33 #include "G4UIcmdWithADoubleAndUnit.hh" >> 34 #include "G4SystemOfUnits.hh" 32 35 33 #include "F04PrimaryGeneratorAction.hh" 36 #include "F04PrimaryGeneratorAction.hh" 34 << 37 #include "F04PrimaryGeneratorMessenger.hh" 35 #include "G4SystemOfUnits.hh" << 36 #include "G4UIcmdWithADoubleAndUnit.hh" << 37 #include "G4UIcmdWithAString.hh" << 38 38 39 //....oooOO0OOooo........oooOO0OOooo........oo 39 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 40 40 41 F04PrimaryGeneratorMessenger::F04PrimaryGenera << 41 F04PrimaryGeneratorMessenger:: >> 42 F04PrimaryGeneratorMessenger(F04PrimaryGeneratorAction* gun) 42 : fAction(gun) 43 : fAction(gun) 43 { 44 { 44 fRndmCmd = new G4UIcmdWithAString("/gun/rand << 45 fRndmCmd = new G4UIcmdWithAString("/gun/random",this); 45 fRndmCmd->SetGuidance("Shoot randomly the in 46 fRndmCmd->SetGuidance("Shoot randomly the incident particle."); 46 fRndmCmd->SetGuidance(" Choice : on, off(de 47 fRndmCmd->SetGuidance(" Choice : on, off(default)"); 47 fRndmCmd->SetParameterName("choice", true); << 48 fRndmCmd->SetParameterName("choice",true); 48 fRndmCmd->SetDefaultValue("off"); 49 fRndmCmd->SetDefaultValue("off"); 49 fRndmCmd->SetCandidates("on off"); 50 fRndmCmd->SetCandidates("on off"); 50 fRndmCmd->AvailableForStates(G4State_PreInit << 51 fRndmCmd->AvailableForStates(G4State_PreInit,G4State_Idle); 51 << 52 52 fSetXvertexCmd = new G4UIcmdWithADoubleAndUn << 53 fSetXvertexCmd = new G4UIcmdWithADoubleAndUnit("/gun/xvertex",this); 53 fSetXvertexCmd->SetGuidance(" Set x coord. o 54 fSetXvertexCmd->SetGuidance(" Set x coord. of the primary vertex."); 54 fSetXvertexCmd->SetParameterName("xv", true) << 55 fSetXvertexCmd->SetParameterName("xv",true); 55 fSetXvertexCmd->SetDefaultValue(0.0 * mm); << 56 fSetXvertexCmd->SetDefaultValue(0.0*mm); 56 fSetXvertexCmd->SetDefaultUnit("mm"); 57 fSetXvertexCmd->SetDefaultUnit("mm"); 57 << 58 58 fSetYvertexCmd = new G4UIcmdWithADoubleAndUn << 59 fSetYvertexCmd = new G4UIcmdWithADoubleAndUnit("/gun/yvertex",this); 59 fSetYvertexCmd->SetGuidance(" Set y coord. o 60 fSetYvertexCmd->SetGuidance(" Set y coord. of the primary vertex."); 60 fSetYvertexCmd->SetParameterName("yv", true) << 61 fSetYvertexCmd->SetParameterName("yv",true); 61 fSetYvertexCmd->SetDefaultValue(0.0 * mm); << 62 fSetYvertexCmd->SetDefaultValue(0.0*mm); 62 fSetYvertexCmd->SetDefaultUnit("mm"); 63 fSetYvertexCmd->SetDefaultUnit("mm"); 63 << 64 64 fSetZvertexCmd = new G4UIcmdWithADoubleAndUn << 65 fSetZvertexCmd = new G4UIcmdWithADoubleAndUnit("/gun/zvertex",this); 65 fSetZvertexCmd->SetGuidance(" Set z coord. o 66 fSetZvertexCmd->SetGuidance(" Set z coord. of the primary vertex."); 66 fSetZvertexCmd->SetParameterName("zv", true) << 67 fSetZvertexCmd->SetParameterName("zv",true); 67 fSetZvertexCmd->SetDefaultValue(0.0 * mm); << 68 fSetZvertexCmd->SetDefaultValue(0.0*mm); 68 fSetZvertexCmd->SetDefaultUnit("mm"); 69 fSetZvertexCmd->SetDefaultUnit("mm"); >> 70 69 } 71 } 70 72 71 //....oooOO0OOooo........oooOO0OOooo........oo 73 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 72 74 73 F04PrimaryGeneratorMessenger::~F04PrimaryGener 75 F04PrimaryGeneratorMessenger::~F04PrimaryGeneratorMessenger() 74 { 76 { 75 delete fRndmCmd; 77 delete fRndmCmd; 76 delete fSetXvertexCmd; 78 delete fSetXvertexCmd; 77 delete fSetYvertexCmd; 79 delete fSetYvertexCmd; 78 delete fSetZvertexCmd; 80 delete fSetZvertexCmd; 79 } 81 } 80 82 81 //....oooOO0OOooo........oooOO0OOooo........oo 83 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 82 84 83 void F04PrimaryGeneratorMessenger::SetNewValue << 85 void F04PrimaryGeneratorMessenger:: >> 86 SetNewValue(G4UIcommand * command,G4String newValue) 84 { 87 { 85 if (command == fRndmCmd) { << 88 if( command == fRndmCmd ) 86 fAction->SetRndmFlag(newValue); << 89 { fAction->SetRndmFlag(newValue);} 87 } << 90 if( command == fSetXvertexCmd) 88 if (command == fSetXvertexCmd) { << 91 { fAction->SetXvertex(fSetXvertexCmd->GetNewDoubleValue(newValue));} 89 fAction->SetXvertex(fSetXvertexCmd->GetNew << 92 if( command == fSetYvertexCmd) 90 } << 93 { fAction->SetYvertex(fSetYvertexCmd->GetNewDoubleValue(newValue));} 91 if (command == fSetYvertexCmd) { << 94 if( command == fSetZvertexCmd) 92 fAction->SetYvertex(fSetYvertexCmd->GetNew << 95 { fAction->SetZvertex(fSetZvertexCmd->GetNewDoubleValue(newValue));} 93 } << 94 if (command == fSetZvertexCmd) { << 95 fAction->SetZvertex(fSetZvertexCmd->GetNew << 96 } << 97 } 96 } 98 97