Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // >> 26 // $Id: F04ElementField.cc 101905 2016-12-07 11:34:39Z gunter $ 26 // 27 // 27 /// \file field/field04/src/F04ElementField.cc 28 /// \file field/field04/src/F04ElementField.cc 28 /// \brief Implementation of the F04ElementFie 29 /// \brief Implementation of the F04ElementField class 29 // 30 // 30 31 31 #include "F04ElementField.hh" 32 #include "F04ElementField.hh" 32 33 33 #include "F04GlobalField.hh" 34 #include "F04GlobalField.hh" 34 35 35 #include "G4SystemOfUnits.hh" 36 #include "G4SystemOfUnits.hh" 36 #include "G4TouchableHandle.hh" << 37 37 38 //....oooOO0OOooo........oooOO0OOooo........oo 38 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 39 39 40 G4ThreadLocal G4Navigator* F04ElementField::fN << 40 G4ThreadLocal G4Navigator* F04ElementField::fNavigator = 0; 41 41 42 //....oooOO0OOooo........oooOO0OOooo........oo 42 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 43 43 44 F04ElementField::F04ElementField(G4ThreeVector << 44 F04ElementField::F04ElementField(G4ThreeVector c, G4LogicalVolume* lv) 45 { 45 { >> 46 fCenter = c; >> 47 >> 48 fMinX = fMinY = fMinZ = -DBL_MAX; >> 49 fMaxX = fMaxY = fMaxZ = DBL_MAX; >> 50 46 F04GlobalField::GetObject()->AddElementField 51 F04GlobalField::GetObject()->AddElementField(this); 47 52 >> 53 fColor = "1,1,1"; >> 54 48 fUserLimits = new G4UserLimits(); 55 fUserLimits = new G4UserLimits(); 49 fUserLimits->SetMaxAllowedStep(fMaxStep); << 50 fUserLimits->SetUserMaxTrackLength(500. * m) << 51 fUserLimits->SetUserMaxTime(10 * ms); << 52 fUserLimits->SetUserMinEkine(0.1 * MeV); << 53 // fUserLimits->SetUserMinRange(1*mm); << 54 56 >> 57 fVolume = lv; 55 fVolume->SetVisAttributes(GetVisAttribute(fC 58 fVolume->SetVisAttributes(GetVisAttribute(fColor)); >> 59 >> 60 fMaxStep = 1*mm; >> 61 >> 62 fUserLimits->SetMaxAllowedStep(fMaxStep); >> 63 >> 64 fUserLimits->SetUserMaxTrackLength(500.*m); >> 65 fUserLimits->SetUserMaxTime(10*ms); >> 66 fUserLimits->SetUserMinEkine(0.1*MeV); >> 67 // fUserLimits->SetUserMinRange(1*mm); >> 68 56 fVolume->SetUserLimits(fUserLimits); 69 fVolume->SetUserLimits(fUserLimits); 57 } 70 } 58 71 59 //....oooOO0OOooo........oooOO0OOooo........oo 72 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 60 73 61 void F04ElementField::Construct() 74 void F04ElementField::Construct() 62 { 75 { 63 G4Navigator* theNavigator = 76 G4Navigator* theNavigator = 64 G4TransportationManager::GetTransportation << 77 G4TransportationManager::GetTransportationManager()-> >> 78 GetNavigatorForTracking(); >> 79 65 if (!fNavigator) { 80 if (!fNavigator) { 66 fNavigator = new G4Navigator(); << 81 fNavigator = new G4Navigator(); 67 if (theNavigator->GetWorldVolume()) fNavig << 82 if ( theNavigator->GetWorldVolume() ) 68 } << 83 fNavigator->SetWorldVolume(theNavigator->GetWorldVolume()); >> 84 } 69 85 70 fNavigator->LocateGlobalPointAndSetup(fCente << 86 fNavigator->LocateGlobalPointAndSetup(fCenter,0,false); 71 87 72 G4TouchableHandle touchable = fNavigator->Cr << 88 G4TouchableHistoryHandle touchable = fNavigator-> >> 89 CreateTouchableHistoryHandle(); 73 90 74 G4int depth = touchable->GetHistoryDepth(); 91 G4int depth = touchable->GetHistoryDepth(); 75 for (G4int i = 0; i < depth; ++i) { << 92 for (G4int i = 0; i<depth; ++i) { 76 if (touchable->GetVolume()->GetLogicalVolu << 93 if(touchable->GetVolume()->GetLogicalVolume() == fVolume)break; 77 touchable->MoveUpHistory(); << 94 touchable->MoveUpHistory(); 78 } 95 } 79 96 80 // set fGlobal2local transform 97 // set fGlobal2local transform 81 fGlobal2local = touchable->GetHistory()->Get 98 fGlobal2local = touchable->GetHistory()->GetTopTransform(); 82 99 83 // set global bounding box 100 // set global bounding box 84 G4double local[4], global[4]; 101 G4double local[4], global[4]; 85 102 86 G4ThreeVector globalPosition; 103 G4ThreeVector globalPosition; 87 local[3] = 0.0; 104 local[3] = 0.0; 88 for (G4int i = 0; i < 2; ++i) { << 105 for (int i=0; i<2; ++i) { 89 local[0] = (i == 0 ? -1.0 : 1.0) * GetWidt << 106 local[0] = (i==0 ? -1.0 : 1.0) * GetWidth()/2.; 90 for (G4int j = 0; j < 2; ++j) { << 107 for (int j=0; j<2; ++j) { 91 local[1] = (j == 0 ? -1.0 : 1.0) * GetHe << 108 local[1] = (j==0 ? -1.0 : 1.0) * GetHeight()/2.; 92 for (G4int k = 0; k < 2; ++k) { << 109 for (int k=0; k<2; ++k) { 93 local[2] = (k == 0 ? -1.0 : 1.0) * Get << 110 local[2] = (k==0 ? -1.0 : 1.0) * GetLength()/2.; 94 G4ThreeVector localPosition(local[0], << 111 G4ThreeVector localPosition(local[0],local[1],local[2]); 95 globalPosition = fGlobal2local.Inverse << 112 globalPosition = 96 global[0] = globalPosition.x(); << 113 fGlobal2local.Inverse().TransformPoint(localPosition); 97 global[1] = globalPosition.y(); << 114 global[0] = globalPosition.x(); 98 global[2] = globalPosition.z(); << 115 global[1] = globalPosition.y(); 99 SetGlobalPoint(global); << 116 global[2] = globalPosition.z(); >> 117 SetGlobalPoint(global); >> 118 } 100 } 119 } 101 } << 102 } 120 } 103 } 121 } 104 122 105 //....oooOO0OOooo........oooOO0OOooo........oo 123 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 106 124 107 G4VisAttributes* F04ElementField::GetVisAttrib 125 G4VisAttributes* F04ElementField::GetVisAttribute(G4String color) 108 { 126 { 109 G4VisAttributes* p = nullptr; << 127 G4VisAttributes* p = NULL; 110 if (color.size() > 0 && (isdigit(color.c_str << 128 if(color.size() > 0 && 111 G4double red = 0.0, green = 0.0, blue = 0. << 129 (isdigit(color.c_str()[0]) || color.c_str()[0] == '.')) { 112 if (sscanf(color.c_str(), "%lf,%lf,%lf", & << 130 G4double red=0.0, green=0.0, blue=0.0; 113 p = new G4VisAttributes(true, G4Color(re << 131 if (sscanf(color.c_str(),"%lf,%lf,%lf",&red,&green,&blue) == 3) { 114 } << 132 p = new G4VisAttributes(true,G4Color(red,green,blue)); 115 else { << 133 } else { 116 G4cout << " Invalid color " << color << << 134 G4cout << " Invalid color " << color << G4endl; 117 } << 135 } 118 } << 136 } 119 137 120 if (!p) p = new G4VisAttributes(G4VisAttribu << 138 if (!p) p = new G4VisAttributes(G4VisAttributes::GetInvisible()); 121 p->SetDaughtersInvisible(false); << 139 p->SetDaughtersInvisible(false); 122 140 123 return p; << 141 return p; 124 } 142 } 125 143