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Geant4/examples/extended/field/field02/include/F02DetectorConstruction.hh

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Differences between /examples/extended/field/field02/include/F02DetectorConstruction.hh (Version 11.3.0) and /examples/extended/field/field02/include/F02DetectorConstruction.hh (Version 10.6.p1)


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 26 /// \file field/field02/include/F02DetectorCon     26 /// \file field/field02/include/F02DetectorConstruction.hh
 27 /// \brief Definition of the F02DetectorConstr     27 /// \brief Definition of the F02DetectorConstruction class
 28 //                                                 28 //
 29 //                                                 29 //
 30 //                                                 30 //
 31 //                                                 31 //
 32 //....oooOO0OOooo........oooOO0OOooo........oo     32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 33 //....oooOO0OOooo........oooOO0OOooo........oo     33 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 34                                                    34 
 35 #ifndef F02DetectorConstruction_h                  35 #ifndef F02DetectorConstruction_h
 36 #define F02DetectorConstruction_h 1                36 #define F02DetectorConstruction_h 1
 37                                                    37 
 38 #include "G4VUserDetectorConstruction.hh"          38 #include "G4VUserDetectorConstruction.hh"
 39 #include "G4Cache.hh"                              39 #include "G4Cache.hh"
 40 #include "G4ThreeVector.hh"                    << 
 41                                                << 
 42 #include "CLHEP/Units/SystemOfUnits.h"         << 
 43                                                    40 
 44 class G4Box;                                       41 class G4Box;
 45 class G4Tubs;                                      42 class G4Tubs;
 46 class G4LogicalVolume;                             43 class G4LogicalVolume;
 47 class G4VPhysicalVolume;                           44 class G4VPhysicalVolume;
 48                                                    45 
 49 class G4Material;                                  46 class G4Material;
 50 class G4UniformMagField;                           47 class G4UniformMagField;
 51                                                    48 
 52 class F02DetectorMessenger;                        49 class F02DetectorMessenger;
 53 class F02CalorimeterSD;                            50 class F02CalorimeterSD;
                                                   >>  51 class F02ElectricFieldSetup;
 54                                                    52 
 55 //....oooOO0OOooo........oooOO0OOooo........oo     53 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 56                                                    54 
 57 class F02DetectorConstruction : public G4VUser     55 class F02DetectorConstruction : public G4VUserDetectorConstruction
 58 {                                                  56 {
 59   public:                                          57   public:
 60     F02DetectorConstruction();                 << 
 61     ~F02DetectorConstruction() override;       << 
 62                                                    58 
 63     void SetAbsorberMaterial(G4String);        <<  59     F02DetectorConstruction();
 64     void SetAbsorberThickness(G4double);       <<  60     virtual ~F02DetectorConstruction();
 65     void SetAbsorberRadius(G4double);          << 
 66                                                << 
 67     void SetAbsorberZpos(G4double);            << 
 68                                                    61 
 69     void SetWorldMaterial(G4String);           <<  62   public:
 70     void SetWorldSizeZ(G4double);              << 
 71     void SetWorldSizeR(G4double);              << 
 72                                                    63 
 73     void SetFieldValue(G4ThreeVector value);   <<  64      void SetAbsorberMaterial (G4String);
                                                   >>  65      void SetAbsorberThickness(G4double);
                                                   >>  66      void SetAbsorberRadius(G4double);
                                                   >>  67 
                                                   >>  68      void SetAbsorberZpos(G4double);
                                                   >>  69 
                                                   >>  70      void SetWorldMaterial(G4String);
                                                   >>  71      void SetWorldSizeZ(G4double);
                                                   >>  72      void SetWorldSizeR(G4double);
 74                                                    73 
 75     G4VPhysicalVolume* Construct() override;   <<  74      virtual G4VPhysicalVolume* Construct();
 76     void ConstructSDandField() override;       <<  75      virtual void ConstructSDandField();
 77                                                    76 
 78     void PrintCalorParameters();               <<  77   public:
 79                                                    78 
 80     G4Material* GetWorldMaterial() { return fW <<  79      void PrintCalorParameters();
 81     G4double GetWorldSizeZ() { return fWorldSi << 
 82     G4double GetWorldSizeR() { return fWorldSi << 
 83                                                    80 
 84     G4double GetAbsorberZpos() { return fZAbso <<  81      G4Material* GetWorldMaterial()    {return fWorldMaterial;}
 85     G4double GetZStartAbs() { return fZStartAb <<  82      G4double GetWorldSizeZ()          {return fWorldSizeZ;}
 86     G4double GetZEndAbs() { return fZEndAbs; } <<  83      G4double GetWorldSizeR()          {return fWorldSizeR;}
                                                   >>  84 
                                                   >>  85      G4double GetAbsorberZpos()        {return fZAbsorber;}
                                                   >>  86      G4double GetZStartAbs()           {return fZStartAbs;}
                                                   >>  87      G4double GetZEndAbs()             {return fZEndAbs;}
                                                   >>  88 
                                                   >>  89      G4Material* GetAbsorberMaterial() {return fAbsorberMaterial;}
                                                   >>  90      G4double    GetAbsorberThickness(){return fAbsorberThickness;}
                                                   >>  91      G4double    GetAbsorberRadius()   {return fAbsorberRadius;}
                                                   >>  92 
                                                   >>  93      const G4VPhysicalVolume* GetPhysiWorld() {return fPhysiWorld;}
                                                   >>  94      const G4VPhysicalVolume* GetAbsorber()   {return fPhysiAbsorber;}
                                                   >>  95      G4LogicalVolume* GetLogicalAbsorber()    {return fLogicAbsorber;}
 87                                                    96 
 88     G4Material* GetAbsorberMaterial() { return <<  97   private:
 89     G4double GetAbsorberThickness() { return f << 
 90     G4double GetAbsorberRadius() { return fAbs << 
 91                                                    98 
 92     const G4VPhysicalVolume* GetPhysiWorld() { <<  99      F02DetectorMessenger* fDetectorMessenger;  // pointer -> Messenger
 93     const G4VPhysicalVolume* GetAbsorber() { r << 100      G4Cache<F02CalorimeterSD*> fCalorimeterSD; // pointer -> sensitive detector
 94     G4LogicalVolume* GetLogicalAbsorber() { re << 101      G4Cache<F02ElectricFieldSetup*> fEmFieldSetup;
                                                   >> 102 
                                                   >> 103      G4Tubs*            fSolidWorld;     // pointer to the solid World
                                                   >> 104      G4LogicalVolume*   fLogicWorld;     // pointer to the logical World
                                                   >> 105      G4VPhysicalVolume* fPhysiWorld;     // pointer to the physical World
                                                   >> 106 
                                                   >> 107      G4Tubs*            fSolidAbsorber;  // pointer to the solid Absorber
                                                   >> 108      G4LogicalVolume*   fLogicAbsorber;  // pointer to the logical Absorber
                                                   >> 109      G4VPhysicalVolume* fPhysiAbsorber;  // pointer to the physical Absorber
                                                   >> 110 
                                                   >> 111      G4Material*        fAbsorberMaterial;
                                                   >> 112      G4double           fAbsorberThickness;
                                                   >> 113      G4double           fAbsorberRadius;
                                                   >> 114      G4bool             fWorldChanged;
                                                   >> 115 
                                                   >> 116      G4double           fZAbsorber;
                                                   >> 117      G4double           fZStartAbs, fZEndAbs;
                                                   >> 118 
                                                   >> 119      G4Material*        fWorldMaterial;
                                                   >> 120      G4double           fWorldSizeR;
                                                   >> 121      G4double           fWorldSizeZ;
 95                                                   122 
 96   private:                                        123   private:
 97     void DefineMaterials();                    << 124  
 98     void ComputeCalorParameters();             << 125      void DefineMaterials();
 99     G4VPhysicalVolume* ConstructCalorimeter(); << 126      void ComputeCalorParameters();
100                                                << 127      G4VPhysicalVolume* ConstructCalorimeter();
101     F02DetectorMessenger* fDetectorMessenger = << 
102     G4Cache<F02CalorimeterSD*> fCalorimeterSD  << 
103                                                << 
104     G4Tubs* fSolidWorld = nullptr;  // pointer << 
105     G4LogicalVolume* fLogicWorld = nullptr;  / << 
106     G4VPhysicalVolume* fPhysiWorld = nullptr;  << 
107                                                << 
108     G4Tubs* fSolidAbsorber = nullptr;  // poin << 
109     G4LogicalVolume* fLogicAbsorber = nullptr; << 
110     G4VPhysicalVolume* fPhysiAbsorber = nullpt << 
111                                                << 
112     G4Material* fAbsorberMaterial = nullptr;   << 
113     G4double fAbsorberThickness = 4. * CLHEP:: << 
114     G4double fAbsorberRadius = 10. * CLHEP::cm << 
115     G4bool fWorldChanged;                      << 
116                                                << 
117     G4double fZAbsorber = 36. * CLHEP::cm;     << 
118     G4double fZStartAbs = 0.;                  << 
119     G4double fZEndAbs = 0.;                    << 
120                                                << 
121     G4Material* fWorldMaterial = nullptr;      << 
122     G4double fWorldSizeR = 20. * CLHEP::cm;    << 
123     G4double fWorldSizeZ = 80. * CLHEP::cm;    << 
124                                                << 
125     G4ThreeVector fFieldVector = {0., 100000.0 << 
126 };                                                128 };
127                                                   129 
128 //....oooOO0OOooo........oooOO0OOooo........oo    130 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
129                                                   131 
130 inline void F02DetectorConstruction::ComputeCa    132 inline void F02DetectorConstruction::ComputeCalorParameters()
131 {                                                 133 {
132   // Compute derived parameters of the calorim << 134      // Compute derived parameters of the calorimeter
133                                                   135 
134   fZStartAbs = fZAbsorber - 0.5 * fAbsorberThi << 136      fZStartAbs = fZAbsorber-0.5*fAbsorberThickness;
135   fZEndAbs = fZAbsorber + 0.5 * fAbsorberThick << 137      fZEndAbs   = fZAbsorber+0.5*fAbsorberThickness;
136 }                                                 138 }
137                                                   139 
138 #endif                                            140 #endif
139                                                   141