Geant4 Cross Reference |
1 // 1 2 // ******************************************* 3 // * License and Disclaimer 4 // * 5 // * The Geant4 software is copyright of th 6 // * the Geant4 Collaboration. It is provided 7 // * conditions of the Geant4 Software License 8 // * LICENSE and available at http://cern.ch/ 9 // * include a list of copyright holders. 10 // * 11 // * Neither the authors of this software syst 12 // * institutes,nor the agencies providing fin 13 // * work make any representation or warran 14 // * regarding this software system or assum 15 // * use. Please see the license in the file 16 // * for the full disclaimer and the limitatio 17 // * 18 // * This code implementation is the result 19 // * technical work of the GEANT4 collaboratio 20 // * By using, copying, modifying or distri 21 // * any work based on the software) you ag 22 // * use in resulting scientific publicati 23 // * acceptance of all terms of the Geant4 Sof 24 // ******************************************* 25 // 26 /// \file field/BlineTracer/include/G4BlinePri 27 /// \brief Definition of the G4BlinePrimaryGen 28 // 29 // 30 // 31 // 32 // ------------------------------------------- 33 // 34 // Class description: 35 // 36 // Defines the primary generator action used f 37 // field lines. 38 // It generates the primary vertex by using th 39 // generator action and replaces only the defi 40 // to be tracked by a "charged-geantino". 41 // The user can define start position for fiel 42 // his/her own primary generator action. 43 44 // ------------------------------------------- 45 // Author: Laurent Desorgher (desorgher@phim.u 46 // Created - 2003-10-06 47 // ------------------------------------------- 48 #ifndef G4BlinePrimaryGeneratorAction_h 49 #define G4BlinePrimaryGeneratorAction_h 1 50 51 #include "G4ThreeVector.hh" 52 #include "G4Types.hh" 53 #include "G4VUserPrimaryGeneratorAction.hh" 54 55 #include <vector> 56 57 class G4Event; 58 59 class G4BlinePrimaryGeneratorAction : public G 60 { 61 public: // with description 62 G4BlinePrimaryGeneratorAction() = default; 63 ~G4BlinePrimaryGeneratorAction() override 64 65 void GeneratePrimaries(G4Event* anEvent) o 66 inline void SetUserPrimaryAction(G4VUserPr 67 { 68 fUserPrimaryAction = anAction; 69 } 70 71 private: 72 G4VUserPrimaryGeneratorAction* fUserPrimar 73 G4bool fFirstPartOfBline = true; 74 G4ThreeVector fBlineStartPosition; 75 G4double fT0 = 0.; 76 }; 77 78 #endif 79