Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/examples/extended/exoticphysics/phonon/vis.mac

Version: [ ReleaseNotes ] [ 1.0 ] [ 1.1 ] [ 2.0 ] [ 3.0 ] [ 3.1 ] [ 3.2 ] [ 4.0 ] [ 4.0.p1 ] [ 4.0.p2 ] [ 4.1 ] [ 4.1.p1 ] [ 5.0 ] [ 5.0.p1 ] [ 5.1 ] [ 5.1.p1 ] [ 5.2 ] [ 5.2.p1 ] [ 5.2.p2 ] [ 6.0 ] [ 6.0.p1 ] [ 6.1 ] [ 6.2 ] [ 6.2.p1 ] [ 6.2.p2 ] [ 7.0 ] [ 7.0.p1 ] [ 7.1 ] [ 7.1.p1 ] [ 8.0 ] [ 8.0.p1 ] [ 8.1 ] [ 8.1.p1 ] [ 8.1.p2 ] [ 8.2 ] [ 8.2.p1 ] [ 8.3 ] [ 8.3.p1 ] [ 8.3.p2 ] [ 9.0 ] [ 9.0.p1 ] [ 9.0.p2 ] [ 9.1 ] [ 9.1.p1 ] [ 9.1.p2 ] [ 9.1.p3 ] [ 9.2 ] [ 9.2.p1 ] [ 9.2.p2 ] [ 9.2.p3 ] [ 9.2.p4 ] [ 9.3 ] [ 9.3.p1 ] [ 9.3.p2 ] [ 9.4 ] [ 9.4.p1 ] [ 9.4.p2 ] [ 9.4.p3 ] [ 9.4.p4 ] [ 9.5 ] [ 9.5.p1 ] [ 9.5.p2 ] [ 9.6 ] [ 9.6.p1 ] [ 9.6.p2 ] [ 9.6.p3 ] [ 9.6.p4 ] [ 10.0 ] [ 10.0.p1 ] [ 10.0.p2 ] [ 10.0.p3 ] [ 10.0.p4 ] [ 10.1 ] [ 10.1.p1 ] [ 10.1.p2 ] [ 10.1.p3 ] [ 10.2 ] [ 10.2.p1 ] [ 10.2.p2 ] [ 10.2.p3 ] [ 10.3 ] [ 10.3.p1 ] [ 10.3.p2 ] [ 10.3.p3 ] [ 10.4 ] [ 10.4.p1 ] [ 10.4.p2 ] [ 10.4.p3 ] [ 10.5 ] [ 10.5.p1 ] [ 10.6 ] [ 10.6.p1 ] [ 10.6.p2 ] [ 10.6.p3 ] [ 10.7 ] [ 10.7.p1 ] [ 10.7.p2 ] [ 10.7.p3 ] [ 10.7.p4 ] [ 11.0 ] [ 11.0.p1 ] [ 11.0.p2 ] [ 11.0.p3, ] [ 11.0.p4 ] [ 11.1 ] [ 11.1.1 ] [ 11.1.2 ] [ 11.1.3 ] [ 11.2 ] [ 11.2.1 ] [ 11.2.2 ] [ 11.3.0 ]

Diff markup

Differences between /examples/extended/exoticphysics/phonon/vis.mac (Version 11.3.0) and /examples/extended/exoticphysics/phonon/vis.mac (Version 11.0.p2)


  1 #                                                   1 #
  2 # Open a viewer                                <<   2 # create empty scene
  3 /vis/open                                      <<   3 #
  4 # This opens the default viewer - see examples <<   4 /vis/scene/create
  5 # more comprehensive overview of options. Also <<   5 #
                                                   >>   6 # Create a scene handler for a specific graphics system
                                                   >>   7 # (Edit the next line(s) to choose another graphic system)
                                                   >>   8 #
                                                   >>   9 /vis/open OGL
  6 #                                                  10 #
  7 # draw scene                                       11 # draw scene
  8 #                                                  12 #
  9 /vis/viewer/reset                                  13 /vis/viewer/reset
 10 /vis/viewer/set/viewpointThetaPhi 180. 90. deg     14 /vis/viewer/set/viewpointThetaPhi 180. 90. deg
 11 /vis/viewer/zoom 1.4                               15 /vis/viewer/zoom 1.4
 12 #                                                  16 #
 13 # for drawing the tracks                           17 # for drawing the tracks
 14 # (if too many tracks cause core dump => store     18 # (if too many tracks cause core dump => storeTrajectory 0)
 15 /tracking/storeTrajectory 1                        19 /tracking/storeTrajectory 1
 16 /vis/scene/endOfEventAction accumulate             20 /vis/scene/endOfEventAction accumulate
 17 /vis/scene/add/trajectories                        21 /vis/scene/add/trajectories
 18 /vis/scene/add/hits                                22 /vis/scene/add/hits
 19                                                    23 
 20                                                    24 
 21 /vis/modeling/trajectories/create/drawByPartic     25 /vis/modeling/trajectories/create/drawByParticleID
 22                                                    26 
 23                                                    27 
 24 /vis/modeling/trajectories/drawByParticleID-0/     28 /vis/modeling/trajectories/drawByParticleID-0/set XTPhononSlow Red 
 25 /vis/modeling/trajectories/drawByParticleID-0/     29 /vis/modeling/trajectories/drawByParticleID-0/set XTPhononFast Green
 26 /vis/modeling/trajectories/drawByParticleID-0/     30 /vis/modeling/trajectories/drawByParticleID-0/set XLPhonon Blue
 27                                                    31 
 28 /run/beamOn 1                                      32 /run/beamOn 1