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Geant4/examples/extended/eventgenerator/HepMC/HepMCEx02/src/H02MuonSD.cc

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Differences between /examples/extended/eventgenerator/HepMC/HepMCEx02/src/H02MuonSD.cc (Version 11.3.0) and /examples/extended/eventgenerator/HepMC/HepMCEx02/src/H02MuonSD.cc (Version 8.1)


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 26 /// \file eventgenerator/HepMC/HepMCEx02/src/H <<  26 // ====================================================================
 27 /// \brief Implementation of the H02MuonSD cla << 
 28 //                                                 27 //
                                                   >>  28 //   H02MuonSD.cc
                                                   >>  29 //   $Id: H02MuonSD.cc,v 1.4 2006/06/29 17:11:19 gunter Exp $
 29 //                                                 30 //
 30 #include "H02MuonSD.hh"                        <<  31 // ====================================================================
 31                                                    32 
                                                   >>  33 #include "H02MuonSD.hh"
 32 #include "H02MuonHit.hh"                           34 #include "H02MuonHit.hh"
 33                                                << 
 34 #include "G4HCofThisEvent.hh"                      35 #include "G4HCofThisEvent.hh"
 35 #include "G4Step.hh"                           << 
 36 #include "G4TouchableHistory.hh"                   36 #include "G4TouchableHistory.hh"
 37 #include "G4Track.hh"                          << 
 38 #include "G4VPhysicalVolume.hh"                    37 #include "G4VPhysicalVolume.hh"
                                                   >>  38 #include "G4Track.hh"
                                                   >>  39 #include "G4Step.hh"
                                                   >>  40 #include "G4ios.hh"
 39                                                    41 
 40 //....oooOO0OOooo........oooOO0OOooo........oo <<  42 /////////////////////////////////
 41 H02MuonSD::H02MuonSD(G4String name) : G4VSensi <<  43 H02MuonSD::H02MuonSD(G4String name) 
                                                   >>  44   : G4VSensitiveDetector(name)
                                                   >>  45 /////////////////////////////////
 42 {                                                  46 {
 43   G4String HCname;                                 47   G4String HCname;
 44   collectionName.insert("muonHit");                48   collectionName.insert("muonHit");
 45 }                                                  49 }
 46                                                    50 
 47 //....oooOO0OOooo........oooOO0OOooo........oo <<  51 ///////////////////////////////////////////////
 48 H02MuonSD::~H02MuonSD() {}                     <<  52 H02MuonSD::~H02MuonSD()
                                                   >>  53 ///////////////////////////////////////////////
                                                   >>  54 {
                                                   >>  55 }
 49                                                    56 
 50 //....oooOO0OOooo........oooOO0OOooo........oo <<  57 ///////////////////////////////////////////////
 51 void H02MuonSD::Initialize(G4HCofThisEvent* HC     58 void H02MuonSD::Initialize(G4HCofThisEvent* HCE)
                                                   >>  59 ///////////////////////////////////////////////
 52 {                                                  60 {
 53   static int HCID = -1;                        <<  61   static int HCID=-1;
 54   fHitCollection = new H02MuonHitsCollection(S <<  62   hitCollection= new H02MuonHitsCollection(SensitiveDetectorName, 
 55   if (HCID < 0) HCID = GetCollectionID(0);     <<  63             collectionName[0]); 
 56   HCE->AddHitsCollection(HCID, fHitCollection) <<  64   if(HCID<0) HCID= GetCollectionID(0);
                                                   >>  65   HCE-> AddHitsCollection(HCID, hitCollection);
 57 }                                                  66 }
 58                                                    67 
 59 //....oooOO0OOooo........oooOO0OOooo........oo <<  68 ///////////////////////////////////////////////////////////////////////
 60 G4bool H02MuonSD::ProcessHits(G4Step* astep, G     69 G4bool H02MuonSD::ProcessHits(G4Step* astep, G4TouchableHistory*)
                                                   >>  70 ///////////////////////////////////////////////////////////////////////
 61 {                                                  71 {
 62   G4ParticleDefinition* particle = astep->GetT <<  72   G4ParticleDefinition* particle= astep-> GetTrack()-> GetDefinition();
 63   if (particle->GetPDGCharge() == 0.) return f <<  73   if(particle-> GetPDGCharge() == 0.) return false;
 64                                                    74 
 65   G4StepPoint* prestep = astep->GetPreStepPoin <<  75   G4StepPoint* prestep= astep-> GetPreStepPoint();
 66                                                    76 
 67   if (prestep->GetStepStatus() != fGeomBoundar <<  77   if(prestep-> GetStepStatus() != fGeomBoundary) return false;
 68                                                    78 
 69   G4ThreeVector vmom = prestep->GetMomentum(); <<  79   G4ThreeVector vmom= prestep-> GetMomentum();
 70   G4ThreeVector vpos = prestep->GetPosition(); <<  80   G4ThreeVector vpos= prestep-> GetPosition();
 71   G4double tof = prestep->GetGlobalTime();     <<  81   G4double tof= prestep-> GetGlobalTime();
 72                                                <<  82 
 73   G4VPhysicalVolume* volume = prestep->GetPhys <<  83   G4VPhysicalVolume* volume= prestep-> GetPhysicalVolume();
 74   G4int id = volume->GetCopyNo();              <<  84   G4int id= volume-> GetCopyNo();
 75   if (volume->GetName() == "ENDCAP_MUON_PV") i <<  85   if(volume-> GetName() == "ENDCAP_MUON_PV") id +=10;
 76                                                <<  86   
 77   H02MuonHit* aHit = new H02MuonHit(id, partic <<  87   H02MuonHit* aHit= 
 78   fHitCollection->insert(aHit);                <<  88     new H02MuonHit(id, particle-> GetParticleName(), vmom, vpos, tof);  
                                                   >>  89   hitCollection-> insert(aHit);
 79   return true;                                     90   return true;
                                                   >>  91 
 80 }                                                  92 }
 81                                                    93 
 82 //....oooOO0OOooo........oooOO0OOooo........oo <<  94 ///////////////////////////////////////////////
 83 void H02MuonSD::EndOfEvent(G4HCofThisEvent*) { <<  95 void H02MuonSD::EndOfEvent(G4HCofThisEvent*)
                                                   >>  96 ///////////////////////////////////////////////
                                                   >>  97 {
                                                   >>  98 }
 84                                                    99 
 85 //....oooOO0OOooo........oooOO0OOooo........oo << 100 //////////////////////
 86 void H02MuonSD::clear() {}                     << 101 void H02MuonSD::clear()
                                                   >> 102 //////////////////////
                                                   >> 103 {
                                                   >> 104 } 
 87                                                   105 
 88 //....oooOO0OOooo........oooOO0OOooo........oo << 106 ////////////////////////
 89 void H02MuonSD::DrawAll() {}                   << 107 void H02MuonSD::DrawAll()
                                                   >> 108 ////////////////////////
                                                   >> 109 {
                                                   >> 110   hitCollection-> DrawAllHits();
                                                   >> 111 } 
 90                                                   112 
 91 //....oooOO0OOooo........oooOO0OOooo........oo << 113 /////////////////////////
 92 void H02MuonSD::PrintAll()                        114 void H02MuonSD::PrintAll()
                                                   >> 115 /////////////////////////
 93 {                                                 116 {
 94   G4int nHit = fHitCollection->entries();      << 117   G4int nHit= hitCollection-> entries();
 95   G4cout << "---------------------------------    118   G4cout << "------------------------------------------" << G4endl
 96          << "*** Muon System Hit (#hits=" << n    119          << "*** Muon System Hit (#hits=" << nHit << ")" << G4endl;
 97   fHitCollection->PrintAllHits();              << 120   hitCollection-> PrintAllHits();
 98 }                                              << 121 } 
                                                   >> 122 
 99                                                   123