Geant4 Cross Reference |
1 # 1 # 2 # Macro file for the initialization phase of " 2 # Macro file for the initialization phase of "exampleN02.cc" 3 # when runing in interactive mode 3 # when runing in interactive mode 4 # 4 # 5 # Sets some default verbose 5 # Sets some default verbose 6 # 6 # 7 /control/verbose 2 7 /control/verbose 2 8 /run/verbose 2 8 /run/verbose 2 9 # 9 # 10 # Open a viewer 10 # Open a viewer 11 /vis/open 11 /vis/open 12 # This opens the default viewer - see examples 12 # This opens the default viewer - see examples/basic/B1/vis.mac for a 13 # more comprehensive overview of options. Also 13 # more comprehensive overview of options. Also the documentation. 14 # 14 # 15 # Disable auto refresh and quieten vis message 15 # Disable auto refresh and quieten vis messages whilst scene and 16 # trajectories are established: 16 # trajectories are established: 17 /vis/viewer/set/autoRefresh false 17 /vis/viewer/set/autoRefresh false 18 /vis/verbose errors 18 /vis/verbose errors 19 # 19 # 20 # Draw geometry: 20 # Draw geometry: 21 /vis/drawVolume 21 /vis/drawVolume 22 # 22 # 23 # Specify view angle: 23 # Specify view angle: 24 /vis/viewer/set/viewpointThetaPhi 90. 180. 24 /vis/viewer/set/viewpointThetaPhi 90. 180. 25 # 25 # 26 # Specify zoom value: 26 # Specify zoom value: 27 /vis/viewer/zoom 1.4 27 /vis/viewer/zoom 1.4 28 # 28 # 29 # Specify style (surface or wireframe): 29 # Specify style (surface or wireframe): 30 #/vis/viewer/set/style wireframe 30 #/vis/viewer/set/style wireframe 31 # 31 # 32 # Draw coordinate axes: 32 # Draw coordinate axes: 33 #/vis/scene/add/axes 0 0 0 1 m 33 #/vis/scene/add/axes 0 0 0 1 m 34 # 34 # 35 # Draw smooth trajectories at end of event, sh 35 # Draw smooth trajectories at end of event, showing trajectory points 36 # as markers 2 pixels wide: 36 # as markers 2 pixels wide: 37 /vis/scene/add/trajectories smooth 37 /vis/scene/add/trajectories smooth 38 /vis/modeling/trajectories/create/drawByCharge 38 /vis/modeling/trajectories/create/drawByCharge 39 /vis/modeling/trajectories/drawByCharge-0/defa 39 /vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true 40 /vis/modeling/trajectories/drawByCharge-0/defa 40 /vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2 41 # (if too many tracks cause core dump => /trac 41 # (if too many tracks cause core dump => /tracking/storeTrajectory 0) 42 # 42 # 43 # Draw hits at end of event: 43 # Draw hits at end of event: 44 #/vis/scene/add/hits 44 #/vis/scene/add/hits 45 # 45 # 46 # To draw only gammas: 46 # To draw only gammas: 47 #/vis/filtering/trajectories/create/particleFi 47 #/vis/filtering/trajectories/create/particleFilter 48 #/vis/filtering/trajectories/particleFilter-0/ 48 #/vis/filtering/trajectories/particleFilter-0/add gamma 49 # 49 # 50 # To invert the above, drawing all particles e 50 # To invert the above, drawing all particles except gammas, 51 # keep the above two lines but also add: 51 # keep the above two lines but also add: 52 #/vis/filtering/trajectories/particleFilter-0/ 52 #/vis/filtering/trajectories/particleFilter-0/invert true 53 # 53 # 54 # Many other options are available with /vis/m 54 # Many other options are available with /vis/modeling and /vis/filtering. 55 # For example, to select colour by particle ID 55 # For example, to select colour by particle ID: 56 #/vis/modeling/trajectories/create/drawByParti 56 #/vis/modeling/trajectories/create/drawByParticleID 57 #/vis/modeling/trajectories/drawByParticleID-0 57 #/vis/modeling/trajectories/drawByParticleID-0/set e- blue 58 # 58 # 59 # To superimpose all of the events from a give 59 # To superimpose all of the events from a given run: 60 /vis/scene/endOfEventAction accumulate 60 /vis/scene/endOfEventAction accumulate 61 # 61 # 62 # Re-establish auto refreshing and verbosity: 62 # Re-establish auto refreshing and verbosity: 63 /vis/viewer/set/autoRefresh true 63 /vis/viewer/set/autoRefresh true 64 /vis/verbose warnings 64 /vis/verbose warnings 65 # 65 # 66 # For file-based drivers, use this to create a 66 # For file-based drivers, use this to create an empty detector view: 67 #/vis/viewer/flush 67 #/vis/viewer/flush 68 # 68 # 69 # Now ready for /run/beamOn. 69 # Now ready for /run/beamOn.