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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file electromagnetic/TestEm9/src/PrimaryG 26 /// \file electromagnetic/TestEm9/src/PrimaryGeneratorAction.cc 27 /// \brief Implementation of the PrimaryGenera 27 /// \brief Implementation of the PrimaryGeneratorAction class 28 // 28 // >> 29 // $Id: PrimaryGeneratorAction.cc 67268 2013-02-13 11:38:40Z ihrivnac $ 29 // 30 // 30 // 31 // 31 ////////////////////////////////////////////// 32 ///////////////////////////////////////////////////////////////////////// 32 // 33 // 33 // TestEm9: Crystal calorimeter 34 // TestEm9: Crystal calorimeter 34 // 35 // 35 // Created: 31.01.03 V.Ivanchenko 36 // Created: 31.01.03 V.Ivanchenko 36 // 37 // 37 // Modified: 38 // Modified: 38 // 39 // 39 ////////////////////////////////////////////// 40 //////////////////////////////////////////////////////////////////////// 40 // 41 // 41 42 42 //....oooOO0OOooo........oooOO0OOooo........oo 43 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 43 //....oooOO0OOooo........oooOO0OOooo........oo 44 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 44 45 45 #include "PrimaryGeneratorAction.hh" 46 #include "PrimaryGeneratorAction.hh" 46 47 47 #include "DetectorConstruction.hh" 48 #include "DetectorConstruction.hh" 48 #include "HistoManager.hh" << 49 49 50 #include "G4Electron.hh" << 51 #include "G4Event.hh" 50 #include "G4Event.hh" 52 #include "G4ParticleTable.hh" 51 #include "G4ParticleTable.hh" >> 52 #include "G4Electron.hh" >> 53 #include "HistoManager.hh" 53 #include "G4SystemOfUnits.hh" 54 #include "G4SystemOfUnits.hh" 54 55 55 //....oooOO0OOooo........oooOO0OOooo........oo 56 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 56 57 57 PrimaryGeneratorAction::PrimaryGeneratorAction 58 PrimaryGeneratorAction::PrimaryGeneratorAction(DetectorConstruction* det) 58 : G4VUserPrimaryGeneratorAction(), fParticle << 59 :G4VUserPrimaryGeneratorAction(),fParticleGun(0),fDetector(det) 59 { 60 { 60 fParticleGun = new G4ParticleGun(1); << 61 fParticleGun = new G4ParticleGun(1); 61 fParticleGun->SetParticleDefinition(G4Electr 62 fParticleGun->SetParticleDefinition(G4Electron::Electron()); 62 fParticleGun->SetParticleMomentumDirection(G << 63 fParticleGun->SetParticleMomentumDirection(G4ThreeVector(0.,0.,1.)); 63 fParticleGun->SetParticleEnergy(1. * GeV); << 64 fParticleGun->SetParticleEnergy(1.*GeV); 64 } 65 } 65 66 66 //....oooOO0OOooo........oooOO0OOooo........oo 67 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 67 68 68 PrimaryGeneratorAction::~PrimaryGeneratorActio 69 PrimaryGeneratorAction::~PrimaryGeneratorAction() 69 { 70 { 70 delete fParticleGun; 71 delete fParticleGun; 71 } 72 } 72 73 73 //....oooOO0OOooo........oooOO0OOooo........oo 74 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 74 75 75 void PrimaryGeneratorAction::GeneratePrimaries 76 void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent) 76 { 77 { 77 if (anEvent->GetEventID() == 0) { << 78 if(anEvent->GetEventID() == 0) { 78 G4double zVertex = -(fDetector->GetWorldSi << 79 G4double zVertex = - (fDetector->GetWorldSizeZ()); 79 fParticleGun->SetParticlePosition(G4ThreeV << 80 fParticleGun->SetParticlePosition(G4ThreeVector(0.,0.,zVertex)); 80 (HistoManager::GetPointer())->SetBeamEnerg 81 (HistoManager::GetPointer())->SetBeamEnergy(fParticleGun->GetParticleEnergy()); 81 G4cout << "### PrimaryGeneratorAction::Gen 82 G4cout << "### PrimaryGeneratorAction::GeneratePrimaries ##########" << G4endl; 82 G4cout << "### " << fParticleGun->GetParti 83 G4cout << "### " << fParticleGun->GetParticleDefinition()->GetParticleName() 83 << " E(MeV)= " << fParticleGun->Ge << 84 << " E(MeV)= " << fParticleGun->GetParticleEnergy()/MeV << G4endl; 84 G4cout << "############################### << 85 G4cout << "########################################################" >> 86 << G4endl; 85 } 87 } 86 fParticleGun->GeneratePrimaryVertex(anEvent) 88 fParticleGun->GeneratePrimaryVertex(anEvent); 87 } 89 } 88 90 89 //....oooOO0OOooo........oooOO0OOooo........oo 91 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 90 92